Sol
Bob-omb
It's beautiful. Metroid Prime 4s Tallon overworld perhaps
Agree - this could be the "hub" world that ties together other areas.
It's beautiful. Metroid Prime 4s Tallon overworld perhaps
Crazy there's now speculation, if this is Switch 2 footage and not Base Switch.
Makes me curios seeing peoples reaction over the NG Switch.
Gamers in 2010s: WiiU is such a shit console, Nintendo can't do good graphics!HOT DAMN.
Just like people have been posting Xenoblade Chronicles X gifs for almost a decade, we will be posting gifs of this game's lush, alien wildlife until 2033.
I don't really mind the change.
My personal assumption as to why they changed her proportions somewhat? Because Samus' varia suit -- especially in Prime -- has always been kind of funky, anatomically speaking. They most likely brought it closer in line with the 2D games so they can do more limber things with her in terms of animation.
Vaguely related:
For most people who didn't play Prime remaster, this looks like NG Switch gameplay, in some way.Fidelity looks roughly on-par with Prime Remastered to me, so I just assumed Switch 1.
Exactly! I like slimmer suits too, with the base Fusion Suit having always been my #1 fave. It's just... the Varia Suit isn't about that, it exists on the complete opposite side of the spectrum. It's bodacious in its sheer bulk, and now they've trimmed some of that away, so you're gonna get reactions from the fans who loved the (already perfect in the eyes of many) Varia Suit of the previous games.Even though I agree with Aurc's post, the Dread suit and ZM's power suit are my overall favorites, so I'm not against designs with more "regular" proportions. I just think slimming down the varia suit is a bit weird when that's like, the chonky boi of suits!
I love their Dread designs, but their Samus Returns Varia Suit is my least favorite ever, next to Other M's. The shoulders just had no business being so comically massive, and they played up the green lights quite a bit, which I was similarly not the most fond of.
That really doesn’t matter. Prime 4 will probably outsell previous game that feature Sylux by a ton.they really gonna release this without a hunters remaster first, most people gonna be really confused about who the fuck is sylux
For me, adopting a bit of Doom's shooting would be great, because who doesn't love fun gunplay for when combat does arise (and it does). But what I REALLY wanted was Prime!Samus to get some of DoomGuy's movement from Doom Eternal, because I think that would be a better means to represent Samus's feats from 2D Metroid in a 3D space.It's weird to hear so many people expect DOOM shooting/combat mechanics. That's literally what those games are about. Shooting demons. Metroid focuses it's design on so many other aspects that DOOM does not. It's like expecting an RPG to have the combat mechanics of a Bayonetta game.
Let's be honest: Sylux's involvement in Hunters and Fed Force basically had him be simply "there", and then acquire the Metroid in the latter.they really gonna release this without a hunters remaster first, most people gonna be really confused about who the fuck is sylux
He's a random, a Jim Bob even. I played Hunters, and I still don't know anything about the bloke (if it's even a bloke?) You could tell people all about Sylux in a couple sentences of the prologue, and that's precisely what I expect them to do.they really gonna release this without a hunters remaster first, most people gonna be really confused about who the fuck is sylux
I'm curious about the bridge visible in the distance in that last shot. I wonder what the (presumably long deceased) civilisation is like. Assuming it's not just Chozo again.
First one established in the DS spinoff game by NST.sylux hates the federation and associates (Samus included)
sylux stole a metroid
That's his lore. Lol
Metroid Prime 4: To Infinity and Beyond
I mean I’ve beaten metroid prime hunters and I still don’t know who the fuck he is.they really gonna release this without a hunters remaster first, most people gonna be really confused about who the fuck is sylux
Which could be in a Super Metroid/Dread-style 15 seconds cutscene before you start the gameFirst one established in the DS spinoff game by NST.
Second one established in the 3DS spinoff game by NLG.
iirc the real reason for the big shoulders on the Varia suit is because of Metroid 2. Since the Gameboy was monochrome, they needed a way to indicate you got a new suit without being able to change colors; ergo, shoulder pads. After that it just kinda stuckCorrect me if I'm wrong, but aren't the Varia suit designs also just a result of the limits of sprites back in the early days, and a way for the designers to make Samus look at least somewhat more interesting than a typical character in a sidescrolling adventure of the time?
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When I see Samus in the original Metroid, she looks distinctive (also note we are led to believe Samus is not a woman when you're first playing Metroid), and wondered if the developers over time just evolved that shoulder look, and took it from there. Even looking at Super Metroid, they really went full bore with her pads over the original game:
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Just comparing the visor placement, the shoulder pads are much more broad, and sit higher in Super Metroid than in NES Metroid.
And then when it came time for Metroid Prime, her shoulders were definitely in her...prime:
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Seemed like it was an early design choice based on the limits of technology at the time, and they worked around it (similar things have been said concerning Mario, and his look btw), followed by rolling with it.
Maybe I'm completing wrong on this, but that is how I see it, and why there is such variation in the Varia suits (heh).
I would be down for that.Which could be in a Super Metroid/Dread-style 15 seconds cutscene before you start the game
Even in the clip without the music, straight up intimidatingI mean I’ve beaten metroid prime hunters and I still don’t know who the fuck he is.
But he looks cool in the new trailer and he has a pretty cool electric guitar riff in his appearance so I don’t really need much else.
Raven beak was kind of the same, cool appearance and a super cool boss fight and he became one of the best metroid villains ever. I don’t need much else in a metroid game
Thanks for the links! Something that stuck out to me immediately: Metroid ran a lot smoother than Zelda, even though the former is farther out xD . Metroid ran at quite a confident 60FPS with occasional short drop, but Zelda looks like it hasn't solved the Link's Awakening overworld stutter yet.Zelda: https://assets.nintendo.com/video/upload/Nintendo Direct/2024/06-18-2024/video/spotlight-03.mp4
Mario & Luigi: https://assets.nintendo.com/video/upload/Nintendo Direct/2024/06-18-2024/video/spotlight-01.mp4
DQ3: https://assets.nintendo.com/video/upload/Nintendo Direct/2024/06-18-2024/video/spotlight-02.mp4
so anywayalready fully prepared for people to be blown away by the trailer, say things like "it looks so good, no way this isn't switch 2 footage" and then try to downplay the visuals when it actually ends up being Switch 1-only
And Mr. Raven Beak got his official introduction and lore in random tidbits tied to collection of all the items in Samus Returns. Something which I'm sure most of the game's players didn't see.I mean I’ve beaten metroid prime hunters and I still don’t know who the fuck he is.
But he looks cool in the new trailer and he has a pretty cool electric guitar riff in his appearance so I don’t really need much else.
Raven beak was kind of the same, cool appearance and a super cool boss fight and he became one of the best metroid villains ever. I don’t need much else in a metroid game
Galaxy brain momentI just randomly connected two dots I hadn't thought about in years.
Someone correct me if I'm wrong, but: Sylux's suit was a Federation power armor prototype, right?
And the shock coil, Sylux's signature weapon in hunters, drains its target of its health while replenishing that of its user.
...does that mean the Federation was trying to mimic metroids via technology? I always thought it was supposed to copy Samus' power suit, but them basing the suit on metroids makes way more sense.
They should remake the multiplayer and put it on NSO. I need me some more Arena Shooters.a hunters remake would be dope, but it won't ever happen
maybe NST's next project?
I just randomly connected two dots I hadn't thought about in years.
Someone correct me if I'm wrong, but: Sylux's suit was a Federation power armor prototype, right?
And the shock coil, Sylux's signature weapon in hunters, drains its target of its health while replenishing that of its user.
...does that mean the Federation was trying to mimic metroids via technology? I always thought it was supposed to copy Samus' power suit, but them basing the suit on metroids makes way more sense.
This was my exact reaction as well. We are so back.That song of the forest area is better than every piece of music from Metroid Dread. The more I listen to it the better it gets. Follows right behind the other Prime games.
iirc the real reason for the big shoulders on the Varia suit is because of Metroid 2. Since the Gameboy was monochrome, they needed a way to indicate you got a new suit without being able to change colors; ergo, shoulder pads. After that it just kinda stuck
To be clear, when I refer back to Samus's Metroid 1 design, I'm talking about the illustrations external to the game, since they give us a more detailed picture to work with. I've always dug this art for instance, which makes her look like a retro robot (or a metro android, cue Fantastic Four ending):Correct me if I'm wrong, but aren't the Varia suit designs also just a result of the limits of sprites back in the early days, and a way for the designers to make Samus look at least somewhat more interesting than a typical character in a sidescrolling adventure of the time?
![]()
When I see Samus in the original Metroid, she looks distinctive (also note we are led to believe Samus is not a woman when you're first playing Metroid), and wondered if the developers over time just evolved that shoulder look, and took it from there. Even looking at Super Metroid, they really went full bore with her pads over the original game:
![]()
Just comparing the visor placement, the shoulder pads are much more broad, and sit higher in Super Metroid than in NES Metroid.
And then when it came time for Metroid Prime, her shoulders were definitely in her...prime:
![]()
Seemed like it was an early design choice based on the limits of technology at the time, and they worked around it (similar things have been said concerning Mario, and his look btw), followed by rolling with it.
Maybe I'm completing wrong on this, but that is how I see it, and why there is such variation in the Varia suits (heh).
I reckon most of us are aware the iconic shoulder spheres were originally born of the Game Boy's color limitations. Metroid 2 needed to convey a change in appearance between the Power Suit and the Varia Suit, so that's what they went with, and the rest is history. I'm glad they kept the big shoulders around for Super and beyond, as they're now an iconic, nigh inseparable visual element of the character.
Same way Gundam pilots do, with their eyes/visor being a sensor and not a see-through screen.Yeah Sylux does look good. Does he have eyes though because how can he see?
They were my main the multiplayer, if anything I'm embarrassed it took me this long to notice!Galaxy brain moment
Ooh, that's a good catch. I guess it's not too hard to land on a similar idea, but I wonder if NST had access to this stuff when they were coming up with the other hunters.Since his introduction, I always wondered if Sylux was going to be connected to Retro's old "Humetroid" idea.
Would do a lot to explain why the dude would want to "liberate" other Metroids from their usage at the hands of others, huh?
Who the gell is Forever?
Crazy there's now speculation, if this is Switch 2 footage and not Base Switch.
Makes me curios seeing peoples reaction over the NG Switch.