I heartily disagree; there has not as of yet been a "Pro" system to use the word "Super" in the name, the sole example is a successor console that was successful.
Super, I believe, serves both audiences. To those familiar with SNES, it's nostalgic, it's firmly attached to Ninrendo's brand. To those without, it's a "Super" Switch - the Switch that is "above", that is "super" powerful, the Switch that comes next. It's also present in both Nvidia and Nintendo's repertoires of names and would be a cute nod to one another.
The last console to use SNES stylings in marketing was the New Nintendo 3DS system. Ten years ago this year, Nintendo brought about a console with exclusive games, an upgraded CPU, and SNES/SFC button colours.
The NN3DS line was relatively successful, and made sure to temper expectations by calling the actual brand "New" rather than Super. I believe there is room for them to pull that again, put the full on Super in the name, and subtly hint that, like New 3DS, this system also plays and sometimes enhances existing software.
Fair points. Though I still think it goes both ways; just like how we had the NES followed by the SNES, Gameboy/GBC followed by the Advance and DS followed by the 3DS, they also had the Wii and the Wii U, which also happens to be the latest console in that list, so it is most relevant.
They had successful generations with non-numerical naming schemes in the past, but they also have that one blemish which also happened to be riding on the success of it's predecessor. There's a risk involved with it. Thinking about it from someone who doesn't research on the latest tech or write essays on online forums standpoint, I might have a hard time understanding why I need a "Super" Switch if I already have a Switch. In this case a "Switch 2" immediately tells me it's the new thing, and that I cannot play any of the newer games on my existing hardware. No risk involved.
This can be combated with hugely anticipated games like a new Mario or Zelda game that is only on the Switch 2, so there's that. But I currently don't see the level of hype that Zelda "NX" had back in the day, and that worries me. That game alone carried the Switch's launch and jump-started it on it's path to success and popularity.
I agree but I also think that if they managed to communicate that properly in a pre-internet era, it's not impossible today. Not saying IT WILL BE called the Super Switch, just saying it's not a impossibility.
The casual market may be able to remember the SNES and buy it for their kids, in which case the casual market would be somewhat successfully captured.
Again, I'm no expert, I'm basically just imagining a best case scenario.
Pre-internet era is honestly half the reason why they worked, imo. Advertisements had a more lasting effect on people. In the current day and age there's too much "noise," and the attention span of the average person has shrunk considerably. Most people just don't think about anything in particular for too long, if something feels boring or overbearing we just move on. I'm sure everyone can relate to this to some degree.
I should mention I'm no expert on marketing or human psychology, so nothing I say should be taken as fact. That said, I have noticed a trend where people tend to not pay much mind to something because they feel like they've seen similar things several times before, so they start to assume things. That's where the "Super" in Nintendo is the same as "Pro" in PlayStation concern comes from. Some people may immediately make the association, and that's bad. Getting them to buy yet another console which won't be doing too much more than what they already have is a challenge - Xbox is my best argument. The Series S has most likely sold way more than the Series X, and I've seen people online express how they couldn't feel any generational uplift. Definitely one of the reasons why it's struggling.
A few thousand of us isn't enough, even a few hundred thousand isn't enough. Think about this from the tens of millions of people's perspective, and I think you'll understand why I'm being so stubborn about this. Most people are oblivious. You need to communicate that this is a next generation device effectively so it sticks in their mind. Video game sequels usually have numbers for a very good reason. There are exceptions, and they tend be on the established pattern side of things, such as the Zelda series. The Switch is the only one of it's kind and not a part of a pattern.
You missed the point. The "Pro" suffix has never been used on a Nintendo console before. Read my response to Concernt and VagrantValmar for more context.