We should look at the
GA107S to get some grounds for this discussion. Here we see a 16SM GPU clocked at 1.2GHz with 4GB of GDDR6 memory and a TDP of 25 watts. The memory takes up ~8 watts here, so the TDP of the GPU is about ~17 watts, so lets say it's 13 watts on the same 8nm node for the same 1.2GHz clock on Drake. However we can reduce the clock to 1GHz and see a huge reduction in power consumption, lets error on the side of caution and say 30% for a 17% clock reduction, now we are looking at 10 watts for Drake's GPU when docked.
I think docked, Drake could be anywhere from 768MHz to 1GHz, offering 2.36TFLOPs to 3TFLOPs when docked. When portable, a 400MHz clock should drastically reduce the GPU power consumption further, lets just go with under 5 watts for the GPU. The big question is will Nintendo allow Drake to use more energy than the original Switch? I think it is very possible, battery technology has gotten much better, so there should be room to pull 10 watts (original Switch was 9 watts with full brightness on a bad screen).
It's also worth noting that it could be 8ULA and not Ampere's current process node, it could even be Samsung's 7nm process node, as we have seen Nvidia shrink an 8nm SoC to 7nm recently. Since the leaker is unsure about the process node, and he is the only source for 8nm, and that GA10F is very likely seen a few changes over the past 3 years... We can no longer assume it is still 8nm. I also think it is a bit reckless to solidify the idea that they would disable Two 3rds of the GPU for portable mode, if that were the case, they would just shrink the GPU and run it at a higher clock instead, as it would save money.