Rogue Agent
Octorok
Just combine both and jump straight to Super Switch 2.Seriously though, I trust they'll pick a worthy name. Not "Switch 2" though, that's not going to be the name. Hopefully a name with "Super" in it.
Just combine both and jump straight to Super Switch 2.Seriously though, I trust they'll pick a worthy name. Not "Switch 2" though, that's not going to be the name. Hopefully a name with "Super" in it.
Cortex A78C increases L3 cache to 8MB. But the amount of cache is decided by the SoC designers on a balance of what they think it will be needed for the workloads that their CPU will have versus the area costs of said cache. Nintendo and Nvidia might think 8MB is too much and they might cutdown to 6/4MB or think it's too little and increase to 16MB.Any estimates on the CPU caches? I honestly have no idea how to calculate that kind of thing.
Surprised no one has posted this yet, but:
No secret as to why it was announced just now. At this point, I would be genuinely shocked if a certain 2022 game of the year winner wasn't coming to the Switch's successor early on, considering how tight Bandai Namco's and Nintendo's working relationship is. And who knows which Nintendo owned games this specific studio will create new entries for.
I think that's a "Super" idea "too"!Just combine both and jump straight to Super Switch 2.
Super Ultra Switch 2. EZ.Just combine both and jump straight to Super Switch 2.
278*6.2inch: 237ppi
OLED: 210ppi
Lite: 267ppi
Rumoured 8 inch 1080p: 275ppi. So very close to Lite
278*
Sorry to be nitpicky, since it’s supposed to be almost 8in
and therefore, not 8in, but "almost 8in"What's the 'almost'?
The number I gave is under 8in but only by a tiny fraction.
What's the 'almost'?
The number I gave is under 8in but only by a tiny fraction.
Likely: Got busyAnyone knows what happened with the new Nate the Hate episode? @NateDrake? I expected to enjoy it last weekend while doing the cleaning (really curious about their stance on Furukawa's comments)
Is there good evidence that the new screen will have HDR support? Is that just an assumption based on the current screens available in the market?So 1080p and upscaling artifacts on BC games is basically required at this point. So the only difference is between an OLED and an LCD. Is an LCD screen a downgrade over an OLED screen. Yes. Is a 1080p HDR 7.9in LCD an upgrade over a 720p 6.2in LCD? Also yes. How many folks have the Switch OLED? Less than 20 million. How many have an LCD switch? 112 million.
That would be a nightmare to deal with for any dev.Switch sucessor LCD 128GB storage, 8GB RAM,$300
Switch sucessor OLED 512 GB storage, 12GB RAM, $450
Switch sucessor Pro 1tera storage, 16GB RAM,$500 i could see Nintendo doing this for the enterity of Switch sucessor life
It would be SNSAre we sure Nintendo is willing to make the acronym for its system SS?
Given SNES was four letters, SNSW would probably be the acronym used, since NSW is... Well, I THINK it's official, a-la GCN, GBA, NES, etc.Are we sure Nintendo is willing to make the acronym for its system SS?
Are we sure Nintendo is willing to make the acronym for its system SS?
SNS means "social networks" in Japan, so that would be pretty confusing there.It would be SNS
Which is also very close to SNES, which is one of the reasons I don't think the name is likely, even though I prefer the name to Switch 2.
While that is true, is that a huge concern? If you look up any ancroyms, there often are multiple hits (2 or 3 or 4 or even more organizations or institutions sharing the same initials)SNS means "social networks" in Japan, so that would be pretty confusing there.
the common abbreviation, "NSW" also means a lot of things. it's really not important what else SNS could mean because it would be obvious in contextSNS means "social networks" in Japan, so that would be pretty confusing there.
Yeah what would be the point? Nintendo probably already knows that tech obsessed people are not buying Nintendo stuff, they are in the Ps5/Xbox X crowd and will stay there, or in the PC gaming space. These are not the sort of people that are part of the Nintendo ecosystem that have released games with Wii U style graphics for over 10 years now.Nintendo is highly aware of how and where they get their money and no amount of tech enthusiasm will sway them from that.
$400 USD is the ceiling of the next Switch. Not the floor.
Yeah but I can’t see them making a reasonably more powerful system for 300$ and not take a loss. I think 375$ is the minimum and it will probably be 400$, inflation is also a reason.Yeah what would be the point? Nintendo probably already knows that tech obsessed people are not buying Nintendo stuff, they are in the Ps5/Xbox X crowd and will stay there, or in the PC gaming space. These are not the sort of people that are part of the Nintendo ecosystem that have released games with Wii U style graphics for over 10 years now.
Disagree, the stairwell that appears is also green so I think this game is connecting things appearing to the color green. Could go either way!A big minus (loss) for the Colored Buttons theory today (Indieworld). There were couple of games that showed buttons, they all were gray.
Except for one: Blade Chimera
And even I would not use this as an example, there were no other buttons visible in the clip, only Y, so I don't know if green Y was coincidental or if they are also using Super Famicom colors (red A, yellow B, blue X, green Y).
Nintendo is highly aware of how and where they get their money and no amount of tech enthusiasm will sway them from that.
$400 USD is the ceiling of the next Switch. Not the floor.
I think that makes it less likely to help the Colored Buttons Theory.Disagree, the stairwell that appears is also green so I think this game is connecting things appearing to the color green. Could go either way!
Even Sony and Microsoft see the value in having a SKU at $399 or less. Sony released the PS5 digital only at $399 and Microsoft had the Series S at $299. The OLED model did help condition Nintendo's audience for a higher price point, but $399 is the number. Consumers seem to be very willing to spend that kind of money on consoles these days, and see as how the OLED model is currently Nintendo's most popular model even though its their most expensive, I see no reason they cant release SNG at $399. They wont go above $399. A premium SKY higher than that at launch is always possible, but I think they will just start with a standard model at $399 and release a premium model a few years later.
With this information, they wouldn't need to have shaders compiled on the fly, they could do it in on a server, and send them to you. But this is the massive reverse engineering work that Microsoft did for 360 games. I think it's unlikely that Nintendo would go this route.What about if Nintendo had a list of locations and sizes of each compiled shader for every game made for the Switch, stored in their database?
I think the vast majority of games would work, absolutely. I just suspect that enough games wouldn't that Nintendo would prefer to have it be opt-in rather than opt-out for the game developer.I still think the vast majority of games would work perfectly if they were run in docked mode and the SDK just lied to them about the source of inputs. Attached Joycons can just be treated as Joycons in a grip, Pro controller would be no different, and touch screen use is an ancillary feature in most games.
This is what annoys me about the screen discussion. So much is subjective, and I don't think OLED is an objective upgrade.It seems people don't care and put up with them? Personally I don't see the point of having more vibrant colours when the colours all have a green tint. And a display should never have noticeable grain. Cheap OLED technology just isn't there yet and it's unfortunate that so many companies are using them in devices just because OLED is the cool thing to have now.
Any estimates on the CPU caches? I honestly have no idea how to calculate that kind of thing.
I believe this actually isn't true, though I thought so as well. Looking through the A78C documentation, it doesn't actually list L3 cache as something that can can be customized - just L1 and L2. I believe that the "up to 8MB" is a product of number of cores, not a design choice independent. It's just 1MB/core in a cluster.Cortex A78C increases L3 cache to 8MB. But the amount of cache is decided by the SoC designers on a balance of what they think it will be needed for the workloads that their CPU will have versus the area costs of said cache
There is no direct evidence that the new screen will have HDR support.Is there good evidence that the new screen will have HDR support? Is that just an assumption based on the current screens available in the market?
I mean, Sony did in 2020, but they just raised the price of that model to $450.
They did that in various regions, but I believe they never increased the price here in the US. Still, this was done during a time where the semi conductor shortage was at an all time high and demand for the PS5 was very high. Sony made a calculated decision that they could increase the price with minimal impact on sales. I think they were correct seeing as how the PS5 is the far more popular console compared to the Xbox consoles. Semiconductor prices are way down compared to when Sony made the choice to increase the price of the PS5, but because demand is still strong, they feel comfortable doing bundles rather than dropping the price back down.
A lot of the cost of BOM can be estimated to be similar to Switch back in 2017, adjusting for inflation, a $399 price point for a similar but modern device lines up.
I believe this actually isn't true, though I thought so as well. Looking through the A78C documentation, it doesn't actually list L3 cache as something that can can be customized - just L1 and L2. I believe that the "up to 8MB" is a product of number of cores, not a design choice independent. It's just 1MB/core in a cluster.
L1 has separate data and instruction caches, and they are either 32KB or 64KB, implementor's choice. L2 is 256KB or 512KB, again, implementor's choice. L2 is in 2 banks and each bank has a transaction queue, that basically stores up cache misses so they can be sent to L3 all at once, mitigating the higher latency that L3 tends to have. These banks can have 24, 28, or 31 entries - implementors choice.
i dont feel confortable to pay $400 on Nintendo next hardware and possibly $70 on it games, this will be a fortune where i live, equal to $1.945.32 and $340.43, where i live, would people willing to spent all this on hardware/software?regarding the price discussion I agree that $399 would seem like the most reasonable price point.
But at the same time I think that generally what consumers are really comparing when choosing a console to buy is more the software on offer than technical specs. Even if it it some sense seems ludicrous to pay the same for a PS5 as a Switch 2 given the difference in performance, the price is more a price of admission into a software ecosystem than anything else in my view. And given that, I don’t think it would be out of the question for Nintendo to go for $450. Even if it’s by no means desirable.
Previously they hadn't, but this year the digital edition was raised to 550$, with the redesign, with the reasoning being you can buy a disk drive attachment for it later.They did that in various regions, but I believe they never increased the price here in the US.
I would if the $70 game was for games like Odyssey, BOTW, TOTK.i dont feel confortable to pay $400 on Nintendo next hardware and possibly $70 on it games, this will be a fortune where i live, equal to $1.945.32 and $340.43, where i live, would people willing to spent all this on hardware/software?
That was by design though. I wouldn't call it a problem. The spec bumps were largely marketed as speeding up the Home menu and downloads, not improving games.the biggest problem with the new 3DS was that games were made in such a way that few had inherent benefits when playing on a n3ds. not every game was Smash 4 or Monster Hunter 4
Don't have the game, sorry.Check if it works with more touchscreen-intensive games like Captain Toad. If so, we're golden, no need to fuck around with upscaling algorithms.
Putting the word "model" anywhere in the name does the exact opposite of communicating that this a new console.Nintendo Switch Second Generation model, its plain , its simple and get its point across that it is a step up and upgrade from the previous Nintendo Switch
WatchI just don't see the Switch 2 having a unique selling point other than better graphics, bigger scope, and faster load times that could lend itself well to a unique name.
There's no interesting tech out there to adapt that would work in handheld and docked mode.
Watch
To clarify I agree with this, I also don't think there is going to be a significant new gimmick other than more power but that doesn't really change my point.I just don't see the Switch 2 having a unique selling point other than better graphics, bigger scope, and faster load times that could lend itself well to a unique name.
There's no interesting tech out there to adapt that would work in handheld and docked mode.
If Nintendo still did dedicated home systems, I would 1000% be expecting a next-gen Kinect for this new system, the tech has gotten super good.
But they need their selling points to work in handheld mode to be appealing now...