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News Bamco in reorganizing creates new studio focused on Nintendo games

If I remember correctly, Prime 4 was allegedly co-developped by several studios, including Bamco Singapore, which is a completely different team than this one.
 
The S is for Smash
lmao



Good on them, they're doing what every Japanese publisher should be doing, there should be studios dedicated to making games for Nintendo and only for Nintendo from Square Enix and Capcom too.
It's the smart thing to do, honestly. Like they used to do during the era where Nintendo had handheld-only consoles: third parties would churn out content specifically for those consoles.

Always fun when you get to see the snake eat its own tail in real time
Tears of the Kingdom
 
I think after Octopath 2 did worse in comparison to 1, and at least Square will rethink putting games like it on other systems. Games like that seem to do a lot better when marketed and published by Nintendo and at that point I think Nintendo would want them to be exclusive.
I don't see why SE would want to go back to Nintendo publishing for their Team Asano games if they can help it. These games are million sellers and IPs they've built from the ground up (no doubt Nintendo's publishing as been instrumental to that). To not self-publish would be incredibly dumb when Nintendo, by publishing their game/s in NA and Europe, is essentially eating a big chunk of profit from Square.

Moreover, let's be honest here, it's the publishing that makes the sales difference, not the console exclusivity. Multiplatform OT2 was announced in a Nintendo Direct (Sept. 2022) and shown again in the next one (Feb. 2023). Nintendo had posts about it on its social accounts and promoted it just fine, SE did the same but they simply don't have the same marketing power and expenses Nintendo would afford the Team Asano titles. Nintendo publising would of course have meant a much, much bigger marketing campaign.

No publisher as big as SE should rely on a third party business for marketing and distribution (and localization). To do so is more a display of an unhealty business than anything.

The Asano games just need to continue being as profitable as they have so far. OT2 was always going to decline. So long as we see SE put out PR for the games, boasting about 1 million+ shipped, it likely means they're more than guaranteed a sequel.
 
I don't see why SE would want to go back to Nintendo publishing for their Team Asano games if they can help it. These games are million sellers and IPs they've built from the ground up (no doubt Nintendo's publishing as been instrumental to that). To not self-publish would be incredibly dumb when Nintendo, by publishing their game/s in NA and Europe, is essentially eating a big chunk of profit from Square.

Moreover, let's be honest here, it's the publishing that makes the sales difference, not the console exclusivity. Multiplatform OT2 was announced in a Nintendo Direct (Sept. 2022) and shown again in the next one (Feb. 2023). Nintendo had posts about it on its social accounts and promoted it just fine, SE did the same but they simply don't have the same marketing power and expenses Nintendo would afford the Team Asano titles. Nintendo publising would of course have meant a much, much bigger marketing campaign.

No publisher as big as SE should rely on a third party business for marketing and distribution (and localization). To do so is more a display of an unhealty business than anything.

The Asano games just need to continue being as profitable as they have so far. OT2 was always going to decline. So long as we see SE put out PR for the games, boasting about 1 million+ shipped, it likely means they're more than guaranteed a sequel.
Square Enix is used to making exclusive games for Sony and still does it. But you are right in that their relations with Nintendo is not close enough that they will ever start making exclusive games for Nintendo platforms. I mean its even doubtful that SE will release ports of new FF games even on Switch 2.
 
Square Enix is used to making exclusive games for Sony and still does it. But you are right in that their relations with Nintendo is not close enough that they will ever start making exclusive games for Nintendo platforms. I mean its even doubtful that SE will release ports of new FF games even on Switch 2.
That's not what I was saying.

SE puts out more Nintendo exclusives that they do Sony's. Their Playstation exclusives (mainline FF, what else? Foamstars I guess) are all self-published. Their Switch exclusives that they also self-published either sold ok (Harvestella I imagine, maybe?), or outright bombed (DQ Treasures, Chocobo GP). Switch exclusivity is not a magic bullet to commercial success.
 
It is ultimately just the formalization of something that already exists.

We haven't had a Starfox game on Switch yet AND this type of studio is literally the best chance possible for an HD port of Kid Icarus Uprising. I can't wait to know!
Star Fox 64 3D port for Switch, got it
 
So are we legit expecting a Smash remaster / new entry after Sakurai basically said he has no idea how to tackle the next entry a week ago?
There will be a new Smash game regardless of what Sakurai said. They make too much money for Nintendo not to continue it with or without him. A deluxe edition may happen but all it would do is buy time & even that may not be necessary.
 
So are we legit expecting a Smash remaster / new entry after Sakurai basically said he has no idea how to tackle the next entry a week ago?
Yes?

Smash is one of the selling fighting game franchises in the world next to Tekken and Mortal Kombat, it's going forward no matter what lol
 
So are we legit expecting a Smash remaster / new entry after Sakurai basically said he has no idea how to tackle the next entry a week ago?
he will find a way, he always state, Super Smash Bros game X(SMBB is impossible and i done with this franchise, he will do Super Smash Bros games until he is 90 years old
 
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Nice to finally have a name for the Mario Baseball Switch team!

Bring back the king


Yes please! They really need to get a rhythm game series going again, might as well bring back their best one

Also fun fact: This is to this day the only Donkey Kong game to ever win a BAFTA

No, seriously
 
Can someone explain why anyone would doubt Nintendo being desperate to release a new Smash game for the Switch 2? You don't abandon a franchise that sold over 30 million copies on its last release. Nintendo will make a new Smash game regardless if Sakurai is in it or not simply because Smash is in the top franchise category for Nintendo. Its like doubting if Nintendo will make a new Zelda game for Switch 2. Smash is one of the franchises they want a new game for every new console generation.
 
Nintendo will make a new Smash game regardless if Sakurai is in it or not

This was the reason for me, I thought they wouldn't make a Smash without Sakurai taking a lead role and I vaguely remember some Nintendo executive stating similar sentiments in a Q&A.

Taking this thought further to tackle your point about potential sales I thought they (Nintendo) would just allocate these developers to other games that will sell equally well.
 
This was the reason for me, I thought they wouldn't make a Smash without Sakurai taking a lead role and I vaguely remember some Nintendo executive stating similar sentiments in a Q&A.

Taking this thought further to tackle your point about potential sales I thought they (Nintendo) would just allocate these developers to other games that will sell equally well.
The only games they have that sell more or equal to Smash is Super Mario, Mario Kart, Zelda, Animal crossing. So Smash is one of their elite few franchises.
 
Hiring for a 3D action game???


ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2 ARMS 2
 
The only games they have that sell more or equal to Smash is Super Mario, Mario Kart, Zelda, Animal crossing. So Smash is one of their elite few franchises.
but why would you want 1 less 10+ Million seller?

Yeah that wouldn't make sense whatsoever unless Nintendo would like to attempt a new angle or something in providing sonething "new"

I have to remember Nintendo is ultimately a company that is out to make money by providing entertainment
 
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Sakurai will find a way, and if he doesn't, Nintendo will.

And who's to say he already hasn't; most of the videos on Sakurai's channel were recorded an untold ages ago, he stockpiled a bunch of videos ever since the early days of the channel.
 
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I’ve been hearing reboot talk around parts and I’m here to throw in my two cents on the topic.
How about a Smash Gaiden with just weapon users and it plays exactly like Soul Caliber
 
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I would rather just have Kid Icarus Uprising 2 than a port.

A Kid Icarus Uprising port would be extremely difficult and expensive to have turn out well so just make a new game with a recap video from the last game.
I want both. Kid Icarus Uprising 2 would be a nice way to explore the Greek mythos in a funny way haha xD
 
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Nintendo was already preparing to do Smash without Sakurai with Brawl. he just happened to agree to come back

Their ultimatum for Smash on Wii without Sakurai was porting Melee with online, though.

I guess some people wouldn’t be too fussed if we got Ultimate Deluxe with good online, though…
 
That's not what I was saying.

SE puts out more Nintendo exclusives that they do Sony's. Their Playstation exclusives (mainline FF, what else? Foamstars I guess) are all self-published. Their Switch exclusives that they also self-published either sold ok (Harvestella I imagine, maybe?), or outright bombed (DQ Treasures, Chocobo GP). Switch exclusivity is not a magic bullet to commercial success.

IF DQ Treasures bombed, then you may as well said Aall their PS exclusives like Star Ocean 6, Elysium, Babylons Fall, Forspoken all is Tsar Bomba lol.

DQ Treasures in japan alone outsold Elysium, Babylon and Forspoken combined.
 
Their ultimatum for Smash on Wii without Sakurai was porting Melee with online, though.

I guess some people wouldn’t be too fussed if we got Ultimate Deluxe with good online, though…
and I'll still maintain that's a bad idea. Melee with online might have been fine given we're going from GCN to Wii. it'd be similar to games going from Wii U to Switch
 
Their ultimatum for Smash on Wii without Sakurai was porting Melee with online, though.
I always wondered how much of that was Iwata telling Sakurai the truth and how much was him suggesting a deliberately underwhelming scenario to better tempt Sakurai back to Smash.

and I'll still maintain that's a bad idea. Melee with online might have been fine given we're going from GCN to Wii. it'd be similar to games going from Wii U to Switch
It obviously wouldn't hit the same way an actual sequel would, but if they don't have that in the foreseeable pipeline, for whatever reason, a deluxe Ultimate with even like... four new characters would still sell very well.

I mean, even a mostly-direct port w/ better online would do good, but people go mental for Smash reveals.

Though I also think convincing some of those existing third-parties to be in base over DLC is easier said than done.
 
It obviously wouldn't hit the same way an actual sequel would, but if they don't have that in the foreseeable pipeline, for whatever reason, a deluxe Ultimate with even like... four new characters would still sell very well.

I mean, even a mostly-direct port w/ better online would do good, but people go mental for Smash reveals.

Though I also think convincing some of those existing third-parties to be in base over DLC is easier said than done.
Now that we have the (probable) existence of a dedicated team, a new smash is definitely in the works. Don't need to have a studio for a handful of new characters and a port
 
I hope Nintendo continues to be their largest and hopefully only customer/partner in the forseeable future.
Just being selfish here. They do good development and co/development work and Nintendo Switch 2 will need all the devs to push out as much content as quickly as possible and to hit all the key tentpole milestones in its first few years to be successfull.
 
That's not what I was saying.

SE puts out more Nintendo exclusives that they do Sony's. Their Playstation exclusives (mainline FF, what else? Foamstars I guess) are all self-published. Their Switch exclusives that they also self-published either sold ok (Harvestella I imagine, maybe?), or outright bombed (DQ Treasures, Chocobo GP). Switch exclusivity is not a magic bullet to commercial success.
its not and neither is playstation exclusivity considering forspoken flopped so hard its dev team disappeared into the nether
 
It's kinda funny that Namco has become so close to Nintendo given that during the SNES/early N64 era they were embroiled in a very bitter feud. Namco basically carried the Playstation early on (Tekken, Ridge Racer, etc.).
 
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So this is likely the Studio developing the next Smash.

How far into development they are is a whole different matter.
 
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IF DQ Treasures bombed, then you may as well said Aall their PS exclusives like Star Ocean 6, Elysium, Babylons Fall, Forspoken all is Tsar Bomba lol.

DQ Treasures in japan alone outsold Elysium, Babylon and Forspoken combined.
SO6 is not a PS exclusive. I literally forgot about Babylon's Fall and Elysium (and Forspoken). My point is not Switch exclusivity being useless, but console exclusivity as a whole. (on a betting average)

The DQ Treasures outselling etc. is a moot point when DraQue has historically been a huge seller in Japan and the title specifically did faaaar from great compared to other spin-offs in the franchise. It still ultra bombed in the West on top of that.
its not and neither is playstation exclusivity considering forspoken flopped so hard its dev team disappeared into the nether
Absolutely. See above.

Seriously folks I thought my first post (see: "Moreover, let's be honest here, it's the publishing that makes the sales difference, not the console exclusivity.") and its follow-up both referring to self publishing made it clear that I meant console exclusivity as a whole. I guess for obvious reasons I shouldn't have taken that for granted.

Edited for clarity.
 
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Now that we have the (probable) existence of a dedicated team, a new smash is definitely in the works. Don't need to have a studio for a handful of new characters and a port
If we don't get Ultimate Deluxe, my post isn't relevant. My post was a response to your response to a hypothetical where we got Ultimate Deluxe.

It wasn't about whether we would.
 
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SO6 is not a PS exclusive. I literally forgot about Babylon's Fall and Elysium (and Forspoken). My point is not Switch exclusivity being useless, but console exclusivity as a whole. (on a betting average)

The DQ Treasures outselling etc. is a moot point when DraQue has historically been a huge seller in Japan and the title specifically did faaaar from great compared to other spin-offs in the franchise. It still ultra bombed in the West on top of that.

Absolutely. See above.

Seriously folks I thought my first post (see: "Moreover, let's be honest here, it's the publishing that makes the sales difference, not the console exclusivity.") and its follow-up both referring to self publishing made it clear that I meant console exclusivity as a whole. I guess for obvious reasons I shouldn't have taken that for granted.

Edited for clarity.

Some title being Switch exclusives is better than going multiplats and losing that Nintendo marketing as simple as that.

DQ Treasures should not even sell any amount considering how mixed the reception for the game is. But the fact that it hit Switch. Japan actually carried the sales performance.

The same will goes for DQM3 where Nintendo is going to help push the title as the title is Switch exclusives.

Some title Neo TWEWY or Octopath Traveler 2 would dream to get that Nintendo exclusives marketing push considering the moment those title leave Nintendo exclusives. Their sales totally collapse.
 
Another step closer towards Xenosaga is all I see from this.

The S must stand for Studio Saga.

ROntBRX.png
 
Some title Neo TWEWY or Octopath Traveler 2 would dream to get that Nintendo exclusives marketing push considering the moment those title leave Nintendo exclusives. Their sales totally collapse.

People really should stop treating "Nintendo exclusive marketing" as some magic bullet. Octopath 2 showed up in both directs before it released. Nintendo pushed an Octopath 2 demo. They mentioned OT2 various times on their social media.

What exactly are you imagining would have happened marketing-wise that otherwise didn't occur in reality because of the non-exclusivity.

My suspicion is that Octopath 2 sold less because HD2D was no longer an brand new thing drawing peoples interest. That's it.

And it's not like The World Ends With You: Final Remix did amazingly on Switch despite having "Nintendo exclusive Marketing".
 
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Some title being Switch exclusives is better than going multiplats and losing that Nintendo marketing as simple as that.

DQ Treasures should not even sell any amount considering how mixed the reception for the game is. But the fact that it hit Switch. Japan actually carried the sales performance.

The same will goes for DQM3 where Nintendo is going to help push the title as the title is Switch exclusives.

Some title Neo TWEWY or Octopath Traveler 2 would dream to get that Nintendo exclusives marketing push considering the moment those title leave Nintendo exclusives. Their sales totally collapse.
Western reviews barely matter if we want to infer how the Japanese casual market would react to DQ Treasures. It no doubt impacted American and European sales though, given that the game didn't sell here. And that's a problem. SE once again not capitalizing on DraQue's domestic popularity and not managing to turn it into an appealing product outside of Japan. And again, back to JP sales, the fact remains that it sold poorly in relation to other spinoffs in the franchise when on an massively popular console.

Nintendo will help push DQM3 but they won't as push it as hard as they would have had they been in charge of publishing it in the West. That's literally my point. Switch (/console) exclusivity won't turn any product into a smash hit, or a modest hit for that matter.

Ifs and buts history do not make. NEO:TWEWY bombed, it likely would've sold poorly regardless. Maybe SE should have actually tried marketing the game. And again with the Octopath 2 nonsense. The game is literally outpacing both TriStrat and LAL Remake, two (1) Nintendo published, (2) Switch exclusive games. It was the third HD-2D title in less than 12 months. C'mon now.
 
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I would rather just have Kid Icarus Uprising 2 than a port.

A Kid Icarus Uprising port would be extremely difficult and expensive to have turn out well so just make a new game with a recap video from the last game.
I understand that adapting the controls of the game will not be simple but I do not see how it would be more expensive than making a brand new game rather than an HD remaster, even taking into account this work. Besides, a lot of people have never had the opportunity to play this game as it is the case for some other very good 3DS games.

So personally if a remake of kid icarus uprising is under development I will be extremely happy. That doesn’t mean a sequel wouldn’t be a good thing either, but keep in mind that all these speculations are specifically about an ad mentioning a remaster commissioned by Nintendo. Moreover, it seems totally improbable that Sakurai would get involved in a sequel.
Nice to finally have a name for the Mario Baseball Switch team!


Yes please! They really need to get a rhythm game series going again, might as well bring back their best one

Also fun fact: This is to this day the only Donkey Kong game to ever win a BAFTA

No, seriously
A rhythm game would be a good idea. It seems to me that leaving DK out of it would also be a good idea. I know that many people enjoyed the games with the Bongos but for me it is like the darkest timeline to imagine this franchise again confined to experiments
 
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