Looks beautiful. Preordered
Technically, we have recent price tier examples for ports/emulation, remasters, and remakes nowSo far every GB/GBA/DS remake on the Switch by Nintendo has been $60 so I don't really understand why so many are so surprised at the price which is $10 less than all of them. Not saying is good, it is absolutely overpriced, but by this point it's like getting shocked and surprised when a bully did something bad after doing it 10 times before. Maybe some thought Prime Remastered was gonna set a new standard?
Better to get this with two other $50 games like Pikmin 1+2, Detective Pikachu Returns, WarioWare: Move It!, Fashion Dreamer, Super Bomberman R 2, etc., and group three $60 games like Another Code: Recollection, Princess Peach: Showtime!, Super Mario RPG, Super Mario Bros. Wonder, etc. together for the most savings.Also, a friendly reminder that if you’re a Best Buy Plus member, this game is eligible for the Buy 2, Get 1 free games alongside Princess Peach Showtime, Mario Wonder, and Mario RPG.
kinda sounds dismissive of Bowser's Fury tbh
Is there a way to read this. I don't have an account and the link only shows the first post
Is there a way to read this. I don't have an account and the link only shows the first post
(1/5) Non-TFT PostSo, Nintendo was my dream job. I loved working there, and I learned so much. Their approach to making games is super unique, and meshed well with my approach to design. I couldn't have high rolled harder with a 1st job. So...why did I leave?Seconded.
This is a lower priced retail game, they clearly know how to scale it relative to other retail releases.Nintendo doesn't seem to know how to scale their releases anymore, if it's not an NSO freebie then it's bare minimum treated as a lower-mid range console game. what's a handheld game? what's a small eShop digital exclusive? they folded in all those divisions to give the console teams extra hands and nothing else.
The saddest part is this probably means they'll hold off on putting the DK94 on NSO until a while after this is out.
(1/5) Non-TFT PostSo, Nintendo was my dream job. I loved working there, and I learned so much. Their approach to making games is super unique, and meshed well with my approach to design. I couldn't have high rolled harder with a 1st job. So...why did I leave?
(2/5) Nintendo, at least in part, seemed to be allergic to new concepts. Every project I pitched was shot down, and they were like "Why not make another Mario vs DK"? As a creative, it's hard to do the same thing that long, and I needed to prove I could do more than puzzle games.
(3/5) It also didn't help they seemed more interested in porting than innovating. After I left, they did the 3DS Mario Maker port and the Mario 3D world port. But the team I left, I wanted to see them do something cool. So when rumors of a new MvDK started, I was anxious!
(4/5) And well...it's a port. You could do SO MUCH with this base again, expand on it more, new concepts, the works...and it's a port. Ports are great for the artists and engineers...but as a designer, they are torture. Just the idea of not being able to innovate would kill me.
(5/5) In the end, I'm still so grateful for Nintendo and everything they taught me, and the awesome games they make. I'm glad these ports exist for new players to experience them!But as a game designer, it's very clear I made the right call.
10 bucks off the standard full game price, same bracket as Bayonetta 2, Pikmin 1+2, WarioWare, meanwhile the last BoxBoy game is $10, and Square sells whole remastered classic JRPGs and tactics games for 20-40.This is a lower priced retail game, they clearly know how to scale it relative to other retail releases.
They will probably hold off on putting the GBA original but I don't see why do the same with 94.Nintendo doesn't seem to know how to scale their releases anymore, if it's not an NSO freebie then it's bare minimum treated as a lower-mid range console game. what's a handheld game? what's a small eShop digital exclusive? they folded in all those divisions to give the console teams extra hands and nothing else.
The saddest part is this probably means they'll hold off on putting the DK94 on NSO until a while after this is out.
Nintendo doesn't seem to know how to scale their releases anymore, if it's not an NSO freebie then it's bare minimum treated as a lower-mid range console game. what's a handheld game? what's a small eShop digital exclusive? they folded in all those divisions to give the console teams extra hands and nothing else.
10 bucks off the standard full game price, same bracket as Bayonetta 2, Pikmin 1+2, WarioWare, meanwhile the last BoxBoy game is $10, and Square sells whole remastered classic JRPGs and tactics games for 20-40.
Someone should clarify to him that this is not really a port, moreso a remake. But yeah, I definitely see his frustration.(1/5) Non-TFT PostSo, Nintendo was my dream job. I loved working there, and I learned so much. Their approach to making games is super unique, and meshed well with my approach to design. I couldn't have high rolled harder with a 1st job. So...why did I leave?
(2/5) Nintendo, at least in part, seemed to be allergic to new concepts. Every project I pitched was shot down, and they were like "Why not make another Mario vs DK"? As a creative, it's hard to do the same thing that long, and I needed to prove I could do more than puzzle games.
(3/5) It also didn't help they seemed more interested in porting than innovating. After I left, they did the 3DS Mario Maker port and the Mario 3D world port. But the team I left, I wanted to see them do something cool. So when rumors of a new MvDK started, I was anxious!
(4/5) And well...it's a port. You could do SO MUCH with this base again, expand on it more, new concepts, the works...and it's a port. Ports are great for the artists and engineers...but as a designer, they are torture. Just the idea of not being able to innovate would kill me.
(5/5) In the end, I'm still so grateful for Nintendo and everything they taught me, and the awesome games they make. I'm glad these ports exist for new players to experience them!But as a game designer, it's very clear I made the right call.
I am endless bothered by the fact Mario's name is on top and Dk's names on bottom but DK's portrait is on top and Mario's portrait is on bottom.
Someone should clarify to him that this is not really a port, moreso a remake. But yeah, I definitely see his frustration.
Did this person work for NST? Because if so NST is the developer of F-Zero 99. That game evokes a lot of the snes games style but it is a very new take on the series, wouldn't call that a port.(1/5) Non-TFT PostSo, Nintendo was my dream job. I loved working there, and I learned so much. Their approach to making games is super unique, and meshed well with my approach to design. I couldn't have high rolled harder with a 1st job. So...why did I leave?
(2/5) Nintendo, at least in part, seemed to be allergic to new concepts. Every project I pitched was shot down, and they were like "Why not make another Mario vs DK"? As a creative, it's hard to do the same thing that long, and I needed to prove I could do more than puzzle games.
(3/5) It also didn't help they seemed more interested in porting than innovating. After I left, they did the 3DS Mario Maker port and the Mario 3D world port. But the team I left, I wanted to see them do something cool. So when rumors of a new MvDK started, I was anxious!
(4/5) And well...it's a port. You could do SO MUCH with this base again, expand on it more, new concepts, the works...and it's a port. Ports are great for the artists and engineers...but as a designer, they are torture. Just the idea of not being able to innovate would kill me.
(5/5) In the end, I'm still so grateful for Nintendo and everything they taught me, and the awesome games they make. I'm glad these ports exist for new players to experience them!But as a game designer, it's very clear I made the right call.
I want to be clear that I'm not simping for a corporation when I say this, so with that caveat out of the way: That isn't how pricing works. Nintendo and other publishers don't price games based on their breadth; they price their games based on perceived value and consumer demand. Anything with Mario in the title, no matter how paltry, is automatically going to have more value than BoxBoy or Chrono Cross Remastered or SaGa 18 or Collection of Mana or...10 bucks off the standard full game price, same bracket as Bayonetta 2, Pikmin 1+2, WarioWare, meanwhile the last BoxBoy game is $10, and Square sells whole remastered classic JRPGs and tactics games for 20-40.
Yes he did used to work for NST, in fact, he was a designer and a director for multiple Mario vs. Donkey Kong games. He works for Riot Games now.Did this person work for NST? Because if so NST is the developer of F-Zero 99. That game evokes a lot of the snes games style but it is a very new take on the series, wouldn't call that a port.
So he doesn’t know NST did F-Zero 99?Yes he did used to work for NST, in fact, he was a designer and a director for multiple Mario vs. Donkey Kong games. He works for Riot Games now.
Stephen Mortimer - MobyGames
Game credits, biography, portraits and other game industry information for Stephen Mortimer - MobyGameswww.mobygames.com
Why is it weird? Arlo said the same thing and I don't get it. To me this is preferable than getting another lemmings style game(which started on the DS). It least revisiting this game gives me hope that they might take a different approach if they plan to continue this series.I will say, remaking the GBA game instead of making a new Mario vs. DK game is really weird so I agree with the designer there.
Better to get this with two other $50 games like Pikmin 1+2, Detective Pikachu Returns, WarioWare: Move It!, Fashion Dreamer, Super Bomberman R 2, etc., and group three $60 games like Another Code: Recollection, Princess Peach: Showtime!, Super Mario RPG, Super Mario Bros. Wonder, etc. together for the most savings.
I will say, remaking the GBA game instead of making a new Mario vs. DK game is really weird so I agree with the designer there.
I think the “classic” toad was also playable in the Mario All Stars/Mario Advance versions of SMB2/SMBUSA, could be mistakenI saw someone say that this is the first time that classic red-spots, blue-vest Toad is playable in a 2D platformer (outside of amiibo costumes in Mario Maker 1), which is honestly a really neat little piece of trivia if true.
Never played the original so I will probably grab this remake at some point but it’s not an immediate must-buy for me.
Oof, inflation is a biiitchI know a lot of people hate this view of things, but by inflation a $50 game in 2024 is basically the same as a $30 game in 2004.
At least with this remake, it gives a silver lining that they'll expand this approach of the series rather than continue with the lemmings style games.I’m interested in it for sure, but I definitely get the confusion about this being a remake. As cool as the original concept was, it’s not exactly a project that’s big in scope. Remaking both games together or doing something new both would’ve made more sense to me, and would’ve warranted a $60 price tag.
Hopefully we do get a new one eventually, at least.