ShaunSwitch
Moblin
Good point with third parties. With Nintendo first parties however they are more on the side of squeezing every last bit of performance from the hardware and seeing what Nintendo first party will do with this hardware is what excites me.It might depend on what the developer wants to achieve, but "in theory" yes.
I do want to warn y'all right now, DLSS/FSR is being used as a crutch to excuse very bad optimisation. This is primarily a problem on PC (see Jedi Survivor and Forspoken) but this could apply to the Switch 2 if developers get lazy. Just because you have a lot of graphical effects and can bandaid it with DLSS, doesn't mean it'll excuse inconsistent framerates and (if Dynamic Upscaling with DLSS becomes a thing) image quality. Just keep this in mind for the future. It's happening with PC ports and
After seeing Zelda TOTK at the end of the switches life cycle, how incredible in scope and presentation that game was, I cannot even fathom what the next 3D Zelda title will be like. The next xenoblade will also be breathtaking I imagine.
Hell I am super hyped for something akin to a link between worlds style remake of a 2D Zelda on this hardware.