Honestly wasn't too hyped about Wave 5, but I've given each track a couple or so runs and they're more solid than I expected.
Athens Dash: Love that you spend your whole time driving through various ruins. The rubble strangely looks a little low-poly but I was pleased with the visual variety on display. Kept bumping into things during my first time but it felt really good nailing the turns in subsequent runs. Felt like a "speedy" track.
Daisy Cruiser: I have not played Double Dash, so I'm not sure how faithful this is to the original, but I'd hazard a guess that it's pretty faithful. It's rather simple, I feel like they could have made the dining and underwater areas a bit more manic. It's cute but middling as far the DLC tracks go.
Moonview Highway: The moon really does look beautiful. My nitpick is that the Bomb-omb karts look out of place, but they're funny and they add a nice wrinkle to the Toad Turnpike setup so I'll let it slide. The music for this course is an absolute bop too. Delightful all around.
Squeaky Clean Sprint: I'll always be a ginormous fan of anything that shrinks you down and lets you adventure from a miniature's perspective. They nailed the bathroom theming, I love the towel roads, the soap suds that slow you down, the bubbling bath bombs, all of it. There's just a lot of cool stuff to see in this course. I also love the water spout from the toilet letting you drive on top of the table. My only question is why is there a ring down there in the pipes? What soap opera plot are we not being privy to?
Los Angeles Laps: Another pleasant surprise for a city track, because it doesn't focus on the gray-buildings part of the city. Letting you drive through a baseball stadium and a construction area helps make it stand out. I still need to hit those hoops in the air, I keep forgetting to aim for them.
Sunset Wilds: Gets a point for the silly dancing Shy Guys, but overall super boring. The worst track of this wave by far. These GBA tracks have been more miss than hit.
Koopa Cape: Kind of like a fun ride through a water park. The part where you go down the pipe is the one that really shines, though. I still suck at tricking off the halfpipes, but it feels oh so good when you get a nice rhythm going. Pretty solid.
Vancouver Velocity: Mixed feelings on this one. The first lap is absolutely enchanting, especially the antigrav wooden bridge with all the pretty lights. Then laps 2 and 3 take you to the standard park and tunnel. And a skating rink I guess. Still overall a nice track to drive through and in overall quality better than LA, but I wish more of it had been more like that first, wonderful lap.
Athens Dash: Love that you spend your whole time driving through various ruins. The rubble strangely looks a little low-poly but I was pleased with the visual variety on display. Kept bumping into things during my first time but it felt really good nailing the turns in subsequent runs. Felt like a "speedy" track.
Daisy Cruiser: I have not played Double Dash, so I'm not sure how faithful this is to the original, but I'd hazard a guess that it's pretty faithful. It's rather simple, I feel like they could have made the dining and underwater areas a bit more manic. It's cute but middling as far the DLC tracks go.
Moonview Highway: The moon really does look beautiful. My nitpick is that the Bomb-omb karts look out of place, but they're funny and they add a nice wrinkle to the Toad Turnpike setup so I'll let it slide. The music for this course is an absolute bop too. Delightful all around.
Squeaky Clean Sprint: I'll always be a ginormous fan of anything that shrinks you down and lets you adventure from a miniature's perspective. They nailed the bathroom theming, I love the towel roads, the soap suds that slow you down, the bubbling bath bombs, all of it. There's just a lot of cool stuff to see in this course. I also love the water spout from the toilet letting you drive on top of the table. My only question is why is there a ring down there in the pipes? What soap opera plot are we not being privy to?
Los Angeles Laps: Another pleasant surprise for a city track, because it doesn't focus on the gray-buildings part of the city. Letting you drive through a baseball stadium and a construction area helps make it stand out. I still need to hit those hoops in the air, I keep forgetting to aim for them.
Sunset Wilds: Gets a point for the silly dancing Shy Guys, but overall super boring. The worst track of this wave by far. These GBA tracks have been more miss than hit.
Koopa Cape: Kind of like a fun ride through a water park. The part where you go down the pipe is the one that really shines, though. I still suck at tricking off the halfpipes, but it feels oh so good when you get a nice rhythm going. Pretty solid.
Vancouver Velocity: Mixed feelings on this one. The first lap is absolutely enchanting, especially the antigrav wooden bridge with all the pretty lights. Then laps 2 and 3 take you to the standard park and tunnel. And a skating rink I guess. Still overall a nice track to drive through and in overall quality better than LA, but I wish more of it had been more like that first, wonderful lap.