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Hardware Do you own any of those Retro Handhelds ?

Closest I've got is a Steam Deck, which I really do love. Always tempted to pick up something like the Retroid Pocket Flip or one of the metal Anbernic devices though.
 
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No real need for a stress test- but I will say I'm not a MAJOR fan of the placement of the shoulder triggers. It feels a little congested for me, but I'll probably get used to it. Thankfully, you can kinda rest your index fingers on either hand along the side of the button and make it work that way.
The screen is really good too! Like absurdly good. I'll have more fancy opinions as I use it more.
okay i claimed no need for a stress test but, i was actually wrong as hell and plan to do a much larger write up. If there's any gamecube games someone would like to be tested, I'll include it there, but otherwise I'll be testing some of my faves and some that I know push the system to it's limits.
 
okay i claimed no need for a stress test but, i was actually wrong as hell and plan to do a much larger write up. If there's any gamecube games someone would like to be tested, I'll include it there, but otherwise I'll be testing some of my faves and some that I know push the system to it's limits.
Fire Emblem: Path of Radiance is a decent midline stress test
 
I start this write up by emphasizing that above all else, I probably consider myself a handheld kind of gamer. I've only just recently started to come around to mobile gaming thanks to my chronic timesink Wild Rift, but literally one of my earliest memories is playing tetris on the Gameboy. While I don't think this makes me uniquely qualified to tackle the absolute Swiss army knife that android gaming, and for this write up in particular, Android Emulation encompasses, I want to emphasize that this is a device made with people like me in mind. For all my countless hours spent on lengthy RPGS like Star Ocean, Persona, or any MOBA or MMO type games that reward that constant interaction, minute for minute, hour for hour, I still have more time in handheld gaming than consoles. The PSP, the GBA, DS, 3DS, not the vita because I'm broke, Gameboy, you know what I'm talking about. I am on the go a lot- I work a job that has a 40 minute commute, and sometimes it's ridiculously dead and since I'm left to run the department by myself, I have a fair share of down time. Me and Retroid were on a collision path- set to meet with each other sooner or later. And, in the case of the flip, my current fascination....
...Well, I met it's older siblings and had a lot of fun with them too. This ain't a summer romance. This is a lineage of worthy successors. But it does specifically scratch an itch I haven't felt scratched since the SP days, grinding mindlessly in Fire Red or Lufia. Retroid is a company that I've been aware of personally since the retroid 2- I was intending to get the first iteration of the retroid 2 when they released the summer colors that captured my nostalgia- and I was...Not quite blown away? I liked it well enough and it served me through a few experiences. I made it through MMBN6 Cybeast Falzar, having only completed Gregar in my youth, stress tested some PSP games and felt frustrated when Crisis Core and Dissidia wouldn't run properly, then played a bunch of N64 games and SNES RPGs until I got bored and probably went back to using my switch. Then the 2+ comes out and I'm...Actually hooked. The touch screen helps a lot- you'd have to hold down a button and change the input method here or there to navigate on the 2 so this was a major step up, allowing DS Emulation. First thing I did was emulate pokemon ranger, only to discover the touch screen...left a little bit to be desired. If you touch outside of the designated area, it drops the input, which perfectly makes sense. There's no pressure. But in a high intensity game like Pokémon Ranger where dropping the input means giving up on progress for the monster you're working to capture...yeah. However, returning to Crisis Core, I beat it in its entirety with little to no stutter on the hardware. I was impressed. It could even handle Dreamcast Emulation nearly flawlessly. I played SA2 meticulously in my youth so I could recognize when it would struggle here or there but overall, it was super decent. I even took the task of getting the notoriously finicky Sega Saturn to work, allowing me to play Panzer Dragoon Saga, which I've always wanted to do. There are some issues, but overall, I liked where the system was headed. I skipped out on the 3 seeing as how it's specs were largely similar to the 2+. But when the 3+ was announced, and the specs were quite the upgrade, I once again got interested.

As information trickled out, there was a lot of speculation. GameCube Emulation? PS2 Emulation? How far have we come? And to answer those questions now before you lose your mind in this lengthy post, decently to GameCube, in your dreams to PS2, and far enough that I'd give it an 8.5/10 for the average human, and 10/10 if you're a freak who can play Deus Ex at 50% chug. I'm that freak. I also want to make it clear that I skipped out on purchasing the 3+ - I actually did order one, but after a few weeks of it not being shipped, i realized it wouldn't have been here in time for a trip, and canceled my purchase. I do have experience with it because a friend of mine gave me the money to purchase the storage, set it up for use, and to purchase the console. I still have it for now, but I stress tested some games, beat megaman legends 2, and enjoy looking at it every so often because he has not come for it yet.

So, what would set the Flip apart from even the 3+, which by comparison, goes for a nintendo-switch inspired design? For one, it's gorgeous bulging hinges. It's an SP for the modern era, though I suppose it's more like the "Game Slave" from Invader Zim than anything else. I really felt like I was a kid again, going from the flat GBA to the SP, going from the 3+ to the Flip, the slight changing of my head's position just felt right. It sounds weird, but my hands feel like they have space to breathe properly. The overall specs outside of that are the same- Retroid touts that the Flip has better ventilation, but to be quite honest, I've never experienced any major issues from either console, unless i plan on playing them on the charger. It can run a little hot when you push it to it's limits that way, but, what do you expect? The battery is also slightly better! Not by enough to make a major difference, but the extra little juice was noticeable by me. The Retroid 2 had pretty mediocre battery life, and honestly, for a portable system, I think this is potentially one of the most underlooked features. Both have USB-C charging so no big deal there. I can usually get it ready to roll with me from dead to full in under an hour and a half, and the battery drains fairly slowly, obviously depending on the intensity of what you're up to. Last night for stress tests for instance, I ran off of the charger for a consecutive 2 hours or so of a mix between lower intensity activities for less than 10 minutes like menu navigation, extraction, etc, and the bulk being Gamecube emulation, probably the most it's capable of. On top of that- I'd record small gameplay segments, further putting stress on it, and the whole time I was deliberately using it's overclocking features to see what it was capable of. The temps never rose high enough to be a concern, and I was left with about 70% battery, which tells me it can comfortably handle about 5 hours of intense emulation per charge. Not bad. Meanwhile, the Retroid 3+ would sit at about 61% with the same settings.

But of course, we're here for the power. What can this baby pull off? Of course, the major gate here will be the emulators you select. Not every one is created equally- I generally have an easy time with most emulators, but for instance, the old Mupen64 app tends to run things absolutely terribly. My proof here isnt perfect as this is me going off of an N64's custom software developers take, but it seems that games taking a screen shot of the current scenario to overlay a menu over it, giving the illusion of it rendering both at once, tend to have an issue. On top of that, for whatever reason, pulling certain 2D assets has some...very buggy visuals.
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But, at least with M64+FZ, it seems moooostly fixed. It isn't perfect- There's some disappearing menu icons in Pokemon Stadium now, but this is the only game I've personally noticed any issues with. If you have any personal requests, lemme hear em and I'll get back to you. There's a lot more I could type with my individual experiences with emulating certain consoles, but it's a fair assumption that if the system has good emulation with little issue, it's likely safe here. If you want to emulate something like Sega Saturn...It'll be difficult. If you can handle vaguely flawed emulation, you should be perfectly fine. Once over- this is why I would say it's more of an 8.5.
That being said, let's keep it interesting.
GBA Downwards [32bit emulation and below, essentially]: 10/10. No noticeable issues- the closest to a situation i noticed anything wrong was sharp lefts and right for menu navigation during WarioWare twisted have an ever so vague slowdown inflicted on the console, but that's so freaking minor, and I'm the only one who's gonna notice that. It could've been in the original, but I really don't think it did. Even so, that's literally the worst I could say about it. If you plan to play nothing else but, this is a great option.
DS: 10/10. Outside of physical issues limiting play, absolutely perfect. No complaints here!
3DS: 1/10. Citra is in it's early stages. But ooof. That's early.
PS1: 10/10. No noticeable issues no matter what I run. I'm admittedly less familiar with PS1, but the games from my childhood I'd notice issues on like Spyro, or Crash are perfectly fine- as is FFIX.
PS2: 2/10. I'm not going to sugar coat it. Spotty at best. Do not try this.
PSP: 10/10 Do try this! Absolutely perfect. I have a lot of experience with PSP and this does it justice.
N64: 9/10, as I said before it's got it's issues, but it's so minor I can't dock it any more than 1 point.
GCN: 9/10. Sliiiight slowdown on creation of large particle effects, otherwise perfect. Animal Crossing crashed once. That was weird. That's the worst it did otherwise was warn me about this issue in Soul Calibur 2 as well as Fire Emblem, which is remedied by swapping it to consume less processing, at the cost of about 50% run speed. It didn't have any issue with me ignoring the warning, but I AM ignoring a warning about it saying it'll likely crash, so! there's that.
Wii: ?/10, the very little bit i tried did not seem to work. I'll mess with it soon, but I wouldn't really know what to do on here. Any suggestions?
Sega Saturn: 7/10 I have no familiarity with this console, and Panzer Dragoon had IMMENSE visual issues. Seems hit or miss tho- Panzer Dragoon Saga worked like a charm. A charm that loses it's audio if you back out and replaces it through high decibel torture noise, but hey, PDS kicks ass.
Sega Dreamcast: 10/10 Yeah, this works immensely better. No complaints! I have no real experience playing this in person, but the frames were consistent and I couldn't notice any issues with the games I knew like the back of my hand on other consoles- SA/SA2, Crazy Taxi, and Skies of Arcadia.
General Android Gaming: 8/10 My phone is middle of the line, and runs stuff like LoL: Wild Rift more consistently. Could be the specs- but also, things like Ping and Steam Link are going to depend a lot on your internet. Mine's mediocre! So! I don't use it for that. But, I've gone through Planescape Torment, Shadowrun Hong Kong, and Dead Cells on it to general success.
FINAL THOUGHTS: With the most basic shipping, the console runs at 179$ straight from retroid. It's affordable, firmly cheaper than it's Odin alternative [though a little less powerful] and, at least for the flip, sells itself mostly on nostalgia and form. For me, it worked. 10/10 From me, big roxx recommend for anyone who is me. If you're worried about investing almost 200 smackaroos for a console you may not use, I'd say this probably wouldn't apply to you as much. Buuuut if you're feeling burned by Nintendo, or the encroaching death of the classic video game library, and have tech know-how, the Retroid Flip just may be for you.
See y'all on the flip!
 
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Have been doing greater testing- a few other games struggle pretty hard. Namely Ultimate Spiderman. So I'll probably go through this weekend with a FINER toothed comb and do another piece of the write up where I go way more in depth.
Also looks like retroid is releasing another model of the 2's shell- probably not gonna do anything a 3+ can't but I'll totally be eyeing that jungle color...
F1Z8VniXoAQqbpT
 
Have been doing greater testing- a few other games struggle pretty hard. Namely Ultimate Spiderman. So I'll probably go through this weekend with a FINER toothed comb and do another piece of the write up where I go way more in depth.
Also looks like retroid is releasing another model of the 2's shell- probably not gonna do anything a 3+ can't but I'll totally be eyeing that jungle color...
F1Z8VniXoAQqbpT
it looks nice, but I’m still waiting for something with just a bit more power before I jump on to a Retroid.
 
it looks nice, but I’m still waiting for something with just a bit more power before I jump on to a Retroid.
Completely understandable! Especially since the 2s ain't that power we both want lol.
We're so close though...I can taste it... GameCube would bring this whole thing together...
 
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I saw that all Analogue Pocket pre-orders placed before last week are going out in August.

Is anyone else expecting one to arrive?
 
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Ultimately I found in my experience the amount of effort it takes to get gc/ps2 running well on the retroid flip just isn't worth what you get out of it. I'm also not a fan of android based devices and the amount of effort needed to configure a front end just wasn't worth it.
 
Ultimately I found in my experience the amount of effort it takes to get gc/ps2 running well on the retroid flip just isn't worth what you get out of it. I'm also not a fan of android based devices and the amount of effort needed to configure a front end just wasn't worth it
What are you trying to run?
 
What are you trying to run?
I don't have a PAL rom library which would have helped with playability, but of the dozen or so games I tried, only KH was anywhere close to what I'd call acceptably playable. The rest were imo too compromised to warrant playing. Ultimately while I was able to make some games more playable trying multiple versions of dolphin or messing with the settings, it was more effort then I wanted to put in, especially for a device that I bought ultimately to be a gift for a friend who's tech illiterate.

I already have the Steam Deck if I need >90% gc/ps2/wii compatability on the go or docked, and while I'd prefer something with a smaller/more ergodynamic form factor, I'm willing to wait for the next wave of hardware that has enough juice where 90% of gc/ps2/wii become plug and play.
 
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It is annoying that you can't save specific settings for dolphin- keeping unique sets per game would drastically help my end of it, even if it is more work.
PS2 I gotta try more of, but yeah, it barely running anything sounds pretty consistent with my experiences thus far.
I'm probably gonna dock the GC Emulation further to a true 6/10 because though some stuff is raw unplayable, I'm really happy to see some stuff like Pikmin 2 or Sonic Heroes running at full speed.
Like you said though- all eyes to the future. The next set is likely gonna be able to break through the last technical hurdle so to speak.
 
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I have a retroid pocket 3 plus and i have eternal darkness gamecube running fine on dolphin for handheld and silent hill 2 running fine on aethersx2
only game that doesnt run well so far is shadow of the colossus
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I got my Flip back in May, it takes a lot of setup to optimize Aether.

I was eventually able to get several PS2 games up to full speed, the main one that bugs me is that seemingly everything from Atlus requires either running in software rendering mode or disabling depth emulation in Vulkan, so character shadows get drawn on top of their feet. That and enabling Auto Flush (Hardware) in Manual Hardware Fixes seems to fix most issues with Digital Devil Saga. Out-of-the-box settings are definitely not to be trusted. By default the active cooling wasn't on for mine, which can cause overheating when running PS2.

So far I've played:
  • Digital Devil Saga: Avatar Tuner
  • MS Saga: A New Dawn
  • Mega Man X: Command Mission (GC)
At mostly stable full speed throughout. On Flycast, the first hours of Grandia II haven't given me any issues, while on Saturn Panzer Dragoon Saga's running just fine. PSP and DS run perfectly, as I'd expect given the state of their development. It's neat that I can migrate my 7th Dragon 2020 saves from Vita to this.

(Also I played some 32X games. They ran exactly as Sega intended, so I suffered severe injury.)
 
So, looks like the day i'll be getting one of these is slowly approaching.

Wich ones have analog triggers? Do they feel good? Wichever i get, i plan to use it not only for emulation and Android, but also for Remote Play.
 
So, looks like the day i'll be getting one of these is slowly approaching.

Wich ones have analog triggers? Do they feel good? Wichever i get, i plan to use it not only for emulation and Android, but also for Remote Play.
they are like switch joycon shoulders on the pocket 3 plus, steam link remote play is fine 60fps on devil daggers.

looks like shadow of the colossus can be played by disabling thing using patch codes but i have to look into it.
eternal darkness update after playing some more there were certain small spots where it dips to 50fps and then it speeds back up. its still in the "playable" range I would say.

pretty impressed for the price range of the handheld, but ye if u want pretty flawless a ayn odin would probably be best bet for a android device or pony up for a steam deck.
 
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I recently got the Retroid Pocket Flip and it's been a pretty big upgrade over the 2+. I've been able to run both GameCube and 3DS games fairly smoothly, and it's actually a portable handheld. If anyone is looking for a retro handheld, that gets my vote.
 
im sure a few games will need their own settings tweaks most of the games ive jsut been throwing optimal settings on. haunting ground is fine, kuon sits at about 75%-85%
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On Flycast, the first hours of Grandia II haven't given me any issues, while on Saturn Panzer Dragoon Saga's running just fine.
YYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH BABY!
YEAH IT DOES, PDS WAS THE FIRST THING I BEAT ON THIS PUPPY
 
My Analogue Pocket is preparing to ship! 🤯

They gave an update on their site that they were pretty much going to get up-to-date with their preorders, so if you've ordered one this year or before, it will probably be on the way soon! My order # is in the 180,000s.
 
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Analogue opened orders to its limited edition glow in the dark Pocket, and woof, scalpers immediately put listings up on eBay for $500+. r/AnaloguePocket, unsurprisingly, is having a meltdown.

It’s so weird to me that Analogue even has limited editions for its already niche products. FOMO doesn’t even apply because regular editions routinely sell out anyway. Analogue sells really well to its intended audience, and it can’t afford to have a lot of unsold stock given how small the company is. That said, it doesn’t even have to drum up more interest in products that already has more demand than it has been able to meet.

Analogue could simply sell alternate shells and buttons in different colors. In fact, it’d probably make more money that way because you have to buy a Pocket which only Analogue sells, and people are more likely drop $30 on shells/buttons (possibly multiple times) than buy an entirely extra Pocket.

I’m happy with the black model I got and would have chosen it anyway had the GITD model been available at the time (the green color is coolio and all; I simply don’t like glow in the dark stuff). The whole thing is such a bizarre, easily avoidable situation. I don’t see how anyone other than scalpers benefits from it. Analogue looks worse for even doing this (and inexplicably allowing people to buy two), and customers are either angry or in my case, mostly baffled by the whole thing.
 
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I agree with you well, this was a scalper's dream. I think they should have gone the Xbox route with high quality wraps for the pocket instead.
 
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Yeah for accuracy, I think analogue is in a tier of its own- but it's hard to justify the value in my eyes. Especially when actually getting it at base price is next to impossible.
 
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Every day that passes the more I think “man, I really should get a Retroid Pocket 3+”

Here’s what I want to do:

-Xbox Cloud Streaming
-PS1 Games
-PSP Games

Tbh it seems perfect for those three things
 
I'll be joining the club very soon, but i've desisted on my original intention of getting any form of Retroid, be it 2S, 3+ or flip, prices in Europe are too steep, either bought on Amazon, Aliexpress or directly through the official store.

Shipping costs are too high.

So in a couple of weeks i'm getting either a Miyoo Mini plus or an Anbernic RG35XX. Plus, after reviewing my retro gaming needs i realized that what i'm aching for is a handheld that will allow me to play comfortably any console from my childhood days, from Dreamcast onwards i'm more comfortable on bigger machines (laptop/PC)

And look, these things are beautiful, ok? They just hit the spot

ANBERNIC-RG35XX-GREY-DONE__LISTING-IMAGE-2.jpeg
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I'm leaning to the RG35XX due to the slightly bigger size and Anbernic's reputation of having solid build quality. In any case, i'll come back to this thread in a couple of weeks to share my thoughts.
 
I actually thought this was about the actual retro handhelds

Lol
For what it’s worth I have an analogue pocket
And if they’d allow screen filters on roms it would be the most perfect retro handheld preservation device on the planet.
 
I was considering getting an AYN Odin for gamecube and PS2 but if is not doing it 100% all the time i dont want it. I will wait until there is a handheld that can do that for around $200 or less. I think all these things are designed with a monkey paw, there is always a "but" with something
 
I actually thought this was about the actual retro handhelds
For what is worth, with the correct flashcart or homebrew, anything in the range from GBA to the soon-to-be-retro 3DS plays the part.

I've looked up the Analogue Pocket too, but it has the same issue as the other: PRICE. It's already expensive by itself, but shipping costs puts it in the Mariko Switch ballpark, and i just can't justify that.

I was considering getting an AYN Odin for gamecube and PS2 but if is not doing it 100% all the time i dont want it. I will wait until there is a handheld that can do that for around $200 or less. I think all these things are designed with a monkey paw, there is always a "but" with something

For portable GC at 200 € or less it's going to be at least another generation. Say Retroid Pocket 4 or so.

In my case, after testing the waters with my phone (Xiaomi Redmi Note 11 pro) and a Razer Kishi through Dolphin, i have decided that portable 128bit is something i'm not comfortable with. Something feels off, and i can't put my finger on what it is.
 
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Miyoo Mini is one of my most played devices, probably ever. Great if you've got dainty wee hands.
 
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OnionOS on MM/MM+ (and GarlicOS on RG35XX) is such a pleasure to use compared to the janky interfaces on the other devices.

Unfortunately, those small screens and vertical layouts aren't ideal for my hands or my eyes. Gimme the same basic thing with a 4" screen and a horizontal design.
 
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Every day that passes the more I think “man, I really should get a Retroid Pocket 3+”

Here’s what I want to do:

-Xbox Cloud Streaming
-PS1 Games
-PSP Games

Tbh it seems perfect for those three things
The smaller screen and smaller analog sticks would make a Pocket 3+ a less-than-ideal device for cloud streaming or remote play. If that’s an important feature for you, the Logitech G Cloud is basically the gold standard. It’s more expensive than the RP3+, but if you can find it on sale, the value is definitely there. Xbox, PlayStation, and PC streaming, xCloud and GeForce Now streaming, and emulation up to the Dreamcast and PSP, including some GCN and PS2. It’s a brilliant device.
 
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I'll be joining the club very soon, but i've desisted on my original intention of getting any form of Retroid, be it 2S, 3+ or flip, prices in Europe are too steep, either bought on Amazon, Aliexpress or directly through the official store.

Shipping costs are too high.

So in a couple of weeks i'm getting either a Miyoo Mini plus or an Anbernic RG35XX. Plus, after reviewing my retro gaming needs i realized that what i'm aching for is a handheld that will allow me to play comfortably any console from my childhood days, from Dreamcast onwards i'm more comfortable on bigger machines (laptop/PC)

And look, these things are beautiful, ok? They just hit the spot

ANBERNIC-RG35XX-GREY-DONE__LISTING-IMAGE-2.jpeg
20e90d25df9ddc05.jpg

I'm leaning to the RG35XX due to the slightly bigger size and Anbernic's reputation of having solid build quality. In any case, i'll come back to this thread in a couple of weeks to share my thoughts.
double post, sorry mods 😱

When I was debating between these two, what swayed me more than anything was hearing that the Anbernic’s dpad is bad with diagonals. It’s fixable by taking the system apart and strategically applying some kind of tape, but I didn’t want to have to mod anything. So the Miyoo is what I went with, and I couldn’t be happier. It fits very well in my average-sized hands, and it’s so insanely pocketable. It’s nearly perfect.
 
I worry this little market is started to outgrow its original appeal, take too much influence from the success of Steam Deck. I feel like if they start to far exceed the $100-ish price point it really misses the point, they should exist to take advantage of the continuous miniaturization of technology, to do the things I could do with a $1500 computer 20 years ago but slip neatly in my pocket today.

I got a Retroid Pocket 2+ a couple years ago for about $110, I like the feel of it, and it handles mostly everything up to the early 3D console era fairly well. I can get a few PS2 and GC games kinda working, I wish I could play more but I'm not gonna upgrade until they get significantly more capable at the same price point.
 
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The smaller screen and smaller analog sticks would make a Pocket 3+ a less-than-ideal device for cloud streaming or remote play. If that’s an important feature for you, the Logitech G Cloud is basically the gold standard. It’s more expensive than the RP3+, but if you can find it on sale, the value is definitely there. Xbox, PlayStation, and PC streaming, xCloud and GeForce Now streaming, and emulation up to the Dreamcast and PSP, including some GCN and PS2. It’s a brilliant device.
If my budget allowed it id go for this. Cloud and remote was one of my OG motivations and the G Cloud has amazing word of mouth, even boasting some decent horsepower just as you say. Id stay with my phone for now.

Funniest thing is that this is part of the budget for a big work oriented improvement i'm doing to my battlestation, but i just can't substract so much without the target specs taking a hit - and the final result will be a gaming beast. The irony!


When I was debating between these two, what swayed me more than anything was hearing that the Anbernic’s dpad is bad with diagonals.

Oh, come on! I love my fighting games, a D-pad with bad diagonals will absolutely kill my mood 😫😫😫

Miyoo mini plus it is. I'll deal with the smaller size somehow
 
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I actually think a modded RG35XX is a more comfortable and better device than a Miyoo Mini+, and I say this as somebody who is a Miyoo owner. The fact you do want to mod the RG35XX compared to just buying a Miyoo is a bummer, and I think the Mini+ is my perfect fit for a vertical emulator that's of a usable size (i.e. not a Nano or Funkey). If you like the idea of tinkering and a bigger size, I'd keep an open mind here. If you really want the peace of mind of needed to do nothing with the physical hardware and have a great device, then yeah the Mini+ is hard to beat.
 
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An OnionOS handheld that can support PS2 and GCN would be so lush. I don't mind tinkering but Android is a mess to deal with, despite it having great emulators. When I had a Retroid Pocket I spent most of my time just getting emulators to boot from a frontend with the right settings. On my Miyoo Mini+ I actually am getting through most of Kirby GBA. It's night and day.
 
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You know, maybe I'm just weird, but the android interface never bothers me for this type of thing? I definitely don't really care for the RetroArch frontend or the retroid one, but I think the android one is honestly what I'd prefer.
DEF Wouldn't try to insist retroid's good for streaming games though, maybe something turnbased so that the latency issues dont mess you up too bad, but off of a medium tier rig, I was suffering constant issues with lag.
 
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I don't really like the Android interface myself, but much as I love Vita's bubbles I couldn't possibly have finished Panzer Dragoon Saga on that...and the Flip helped me into a world where everything is USB-C.

This is the opposite of retro, but I've been thinking about streaming Soul Hackers 2 to the Flip at some point. Turn-based RPGs feel like a natural fit for cloud streaming over Game Pass, hopefully it won't be a miserable mess of pixels.
 
Also throw me in the +1 "I vastly prefer the Linux based devices over Android".
 
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the onion team is working on DS emulation for the MM+. if they can get it stable, that would be massive!
 
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I own

Pocket go

Retroid pocket 2

retroid pocket 3 plus

rg353v

Miyoo mini plus

The last 3 are really good.
If you want to get the most out of it that is below odin lite price, i would say retroid pocket 3 plus. It even runs killer instinct arcade with 60 fps. But i have a steamdeck aswell, so im currently use steamlink to stream games to it (as steamdeck isnt confortable to hold. Tje retroid pocket 3 plus feels like a mini switch. Even celeste switch version runs on this thing. (I do own the orignal one aswel on my switch). Also the dpad is really nice imo.

Rg353v is a pricemodel lower. But runs linux and android. But even the new one rg405m is not widescreen because of having a pixel perfect screen for retro games. That said, overal it has one of the best none oled screens on the market
 
I don't really like the Android interface myself, but much as I love Vita's bubbles I couldn't possibly have finished Panzer Dragoon Saga on that...and the Flip helped me into a world where everything is USB-C.

This is the opposite of retro, but I've been thinking about streaming Soul Hackers 2 to the Flip at some point. Turn-based RPGs feel like a natural fit for cloud streaming over Game Pass, hopefully it won't be a miserable mess of pixels.
Oh hell yeah bud
soul hackers 2 is pretty sick so I hope it goes well. Lemme know the experience! I already bought it for PS5 so I may grab it on steam/resub to gamepass too just for convenience sake.
 
So my current set up is:

Miyoo Mini+: Gameboys and up to 16 bit, some PS1 RPGs or Arcade games
RP3+: Catch all, mostly Saturn/Dreamcast/PS1/PSP with some PS2/GCN
New 3DS XL: DS and 3DS obv, and it's been hacked so I can throw fan TLs and fan hacks on it too. Playing DS/3DS outside of the native consoles just feels terrible because of screen ergonomics
Steam Deck: Everything but it's primarily PS2/Gamecube/Wii/PS3
Switch: Just Switch and NSO

I feel like I have basically all of my needs covered until the mythical small form factor machine that nails the PS2/GCN libraries to 90%+ arrives, and even then I might pass until it those get cheaper since the RP3+ can get most of what I want on it done(if it ran Xenosaga and VP2 well enough I might call it there tbh). I know the Steam Deck is like the all in one overkill emulator that you can basically just use for everything, but it's way too big for any sort of casual outing and my ADHD ass likes having something to fiddle with on me. Some games also just look and "work" better on the smaller devices; no point in lugging something around as big as a Deck for Gameboy stuff. RP3+ is easily the standout for everyday use and it's like the perfect size. The Miyoo is pretty redundant as a result, but I do like the Gameboy feel and it's a super cute fashion accessory to play on if I'm out. People fucking love seeing that thing, and it's just barely cheap enough to be in cute tech toy range so I don't feel guilty not using is as much as others.

If progress on these things slow down and I have tech toy budget in the near future the RG405m is pretty appealing. A slightly smaller horizontal format with a 4:3 screen that's a bit smaller would be right up what I'm wanting, just the RP3+ screen makes it more versatile and it has the same chip while not having offset analogs. I could also see myself adding another vertical since those are cheap and adorable to mod out. The fashion accessory tier small ones are super appealing, like the rg Nano or Funkey S. I have a bid stupid keychain still so having something like that on there would be sick, but I don't wanna spend much more on these until I see the next big common performance jump. Outside of that I'm pretty chill, the other big products right now could not appeal to me less. The AYN stuff is too big, the Flip is super unappealing to me, and anything more expensive than a Deck is immediately off the table.

Edit: Also Soul Hackers 2 gud, that was the first thing I played on my Deck.
 
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I’m working with:

Switch OLED for current Nintendo games

Logitech G Cloud for PS5 and XSS remote play, as well as N64, Dreamcast, PS1, and PSP emulation.

Miyoo Mini + which is basically my workhorse lately. Anything from GBA down goes on this thing and I love it. It’s small enough to throw in my pocket, which means it gets used a LOT more than any of my other handhelds.

3DS XL for 3DS and DS. I’d like to try my hand at hacking it and see if I can manage to not brick it.

PlayStation Vita for Vita and PSP games. It’s hacked so I can play my entire PSP library on it. PSP is primarily what I bought it for, actually. And my god is that screen gorgeous.

For GCN, PS2, and up, I’m relying on my gaming laptop. It can handle anything I throw at it. I have no real interest in getting a Steam Deck, except to mess around and hook it up to my monitor and use it as a Wii U gamepad. I’m interested in the Pocket Air, but I don’t think I can justify another handheld right now, especially as I feel like I have most of my bases covered. Plus I barely have the time to use all of the handhelds I’ve already got!
 
Yea, I own several (a Powkiddy, one of the Anbernics, and a Miyoo.) They're great if you only focus on classic games up to GBA. I don't care much for portable PS1 and above. The thing is most of the time you have to tinker with the software to get it to look decent. But they're getting better at this now.
 
The thing I was waiting for is finally happening with the Odin 2 I guess. Decent screen, decent size, can run everything I want (Beetle Saturn, "full" PS2.GCN), great battery. I'm only worried if AYN can address their latency issues, but I could live with that since I'd mostly be playing slower things on it. Will consider flipping my RP3+ into that. I still like my RP3+, but it's not pocketable enough to be my take out device anyways and the Odin 2 clears it.

I also got autosyncing folders for my savestates and mem cards between my Windows machine and my Steam Deck and that is a game changer. Playing PS2 games on Windows, then seamlessly picking it back up on mobile is a godlike experience. So much easier to get through things that way.
 
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