Galgavias
Koopa
What we thinking for TOTK opening weekend. 10M? 15M? I'm going 15MAnyway…
Breath of the Wild is outlegging Smash now.
What we thinking for TOTK opening weekend. 10M? 15M? I'm going 15MAnyway…
Breath of the Wild is outlegging Smash now.
What we thinking for TOTK opening weekend. 10M? 15M? I'm going 15M
There's another Bayonetta game in about a month. Even though it's a spin off title. Nintendo's still supporting the series. If a Bayonetta 4 is greenlit(if it haven't been done already), it's most likely coming out on the Switch's successor. Nintendo seems to like the series. Based on the continue support of it.it's the fastest selling Bayonetta yet. if they wanted much larger growth, I think they're on the delusional side.
that said, I feel like we're getting to the end of the Nintendo era of Bayonetta. it being a licensed title might have something to do with that, and with 3 titles under their belt, it's a damn good run.
doesn't contradict when what I said. I just think they're winding down. we might get one more game out of them past Bayo Origins, but I think Nintendo would push for more IP they own like Astral Chain or something newBayonetta 3 literally has a to be continued screen, and it's unlikely to have been about the upcoming Cereza game
Could SV have a real shot at touching Red Blue's 30 million record?
That should be the expectation. It's tracking 25% higher than Sword/Shield which already is at 25m.
Hmmm I dunno, I think Sw/Sh or thereabouts is the ceiling. Remember that those two will have longer on the market compared to S/V before we likely see a Switch 2 which would likely steal its thunder somewhat, and that's not taking into consideration whether GameFreak deliberately cut off S/V's legs with another release.That should be the expectation. It's tracking 25% higher than Sword/Shield which already is at 25m.
Eh I think as a series it will probably be fine. Xeno3 had a fair amount of things working against it. Additionally, in light of recent financial results, I think if you look at the platform health, along with overall market health, it's evident that conditions were not ideal for it to blow up. Vouchers coming back to NA is a very clear response to overall flagging software sales in the region which have been evident for much of this FY. That will probably help the legs of games like Xeno3, Bayo, etc.Monolith Soft will probably get to keep making Xeno if they want, but Nintendo probably has to be encouraging them to try to make something different for their next game.
It's very hard to make a good open-world RPG that sells less than 2.5m these days, lol.
Pettiness thy (my) name isWhat a take that i sadly have to agree with after years of mocking from xenoblade fans lol
Amazing username/profile pic comboI remember when we were crying of happiness and relief when Bayo 1 and 2 reached one million sales each years after release
This time next year. Book it.Could SV have a real shot at touching Red Blue's 30 million record?
yeah, this is for games released before 2023Too soon for Engage to have numbers I imagine
I feel like people disappointed with Bayonetta 3 and Xenoblade 3 numbers are missing just how niche those IPs are and will continue to be. They're not going to bust out in NA/EU, but it seems like Nintendo budgets them sensibly and is probably happy with million-sellers.
I know that this post-capitalist hellscape has made us think that if there isn't endless growth, something must be wrong, but when it comes to those two IP, expecting significant title-to-title growth is probably unrealistic.
On a different note, I thought Mario Kart Wii's attach rate was bananas, but I guess I'd seen nothing yet when it comes to Mario Kart, huh?
Funnily enough...Splatoon 2. Though I guess that doesn't really count since Splatoon 1 was trapped on the Wii U. Still, in 5 months, Splatoon 2 matched Splatoon 1's lifetime sales of 4.91M. It's only 4 months for Splatoon 3 but it already sold twice as much in 4 months.
These are stretches to me, particularly the Bayo comparison.IDK, I don't know if Xenoblade's genre is very niche. Outside of the anime styling and system layering, it's an open-world RPG and that's one of the most popular genres around.
FF16 meanwhile is basically Bayonetta but higher budget and with (hopefully) competent writing staff and I would imagine Square is expecting to sell around 10m there. God of War reboot also isn't TOO dissimilar gameplay wise from Bayonetta either.
Pretty sure Wii also had a billion games sold, or close to it.Almost a billion pieces of software sold.
That’s insane. Is this the most successful console Nintendo ever, from a software sales point of view
Over at IB we are speculating it may have been over shipped initially thus the small number. However, if it is anything like XB2 then it will be a slow burn & probably reach 2mil by the middle of the year.Honestly surprised it didn’t hit 2 million considering it was already at 1.7 million in September, guess the GOTY noms didn’t push it over the edge.
Sure, why not? NSMB Wii is a mediocre-to-bad 2D Mario and it hit ~30M.I feel like some people act like 2D Mario isn't a huge seller - Mario U Deluxe is nearing 15M copies. That's a port of probably one of the less-loved entries in the series. A new 2D Mario game could probably top 20M lifetime, right? If it's good?
Wii is at 921 million. Its insane, the Switch is already at 994 millionPretty sure Wii also had a billion games sold, or close to it.
Of course, the Switch's total doesn't include download only titles sold, which makes up the majority of the Switch's games library.
Pretty sure Wii also had a billion games sold, or close to it.
Of course, the Switch's total doesn't include download only titles sold, which makes up the majority of the Switch's games library.
I feel like people disappointed with Bayonetta 3 and Xenoblade 3 numbers are missing just how niche those IPs are and will continue to be. They're not going to bust out in NA/EU, but it seems like Nintendo budgets them sensibly and is probably happy with million-sellers.
I know that this post-capitalist hellscape has made us think that if there isn't endless growth, something must be wrong, but when it comes to those two IP, expecting significant title-to-title growth is probably unrealistic.
On a different note, I thought Mario Kart Wii's attach rate was bananas, but I guess I'd seen nothing yet when it comes to Mario Kart, huh?
Sony didn't always report download only game sales but they started doing so a few years ago I believe. MS doesn't report anything reallyWait it doesn't? Do Sony and Microsoft also count them that way? Because Sony reports a larger software amount sold, but if they're including download titles and Nintendo isn't...
another fine appreciator of the girl I stan!Amazing username/profile pic combo
Even as a hybrid system, the degree to which the game is turn-based and complicated in the eyes of a newcomer make this comparison very unrealisticIDK, I don't know if Xenoblade's genre is very niche. Outside of the anime styling and system layering, it's an open-world RPG and that's one of the most popular genres around.
The XC3 doomsayers are going to be really shocked when they find out Tales of Arise hasn't sold that much more than 2m. JRPGs don't sell that much and it's a genre that the big 3 are almost completely beholden to SE for high-quality output.
As happy as Nintendo would be if XC3 was selling as well as Luigi's Mansion 2, they're not turning their noses at 1.8m in 6 months. It had great critical and fan reception and it's a series that's consistently delivered on time and within its budget. The barometer for success isn't "the best X ever" in perpetuity.
god, please noMaybe as Final Fantasy has gotten a bit edgier, Xenoblade could do that too.
I think it's less that 2D Mario isn't a huge seller, but it's far removed from the peak of the NSMB series, with both DS and Wii selling 30 million. A new 2D Mario would do very well, but I think the New brand is just about tapped out, so hopefully it's something... new.I feel like some people act like 2D Mario isn't a huge seller - Mario U Deluxe is nearing 15M copies. That's a port of probably one of the less-loved entries in the series. A new 2D Mario game could probably top 20M lifetime, right? If it's good?
god, please no
Just looked it up and Xenoblade 2 shipped 1.31 million in about 4 months. Do we have any indication of its legs 3/4 months after that? It feels like the only updates we really got were from the CESA White Papers.
I don't think the doomposting for Xenoblade 3 is warranted just yet, especially the discussion about the series being put on ice. It should get a bit of a boost when the expansion comes out, at least.
you forgot forgotten land lolEvergreens JP vs Overseas by Fiscal Year
Comments
JP
-SV instantly blows past MK8D and SSBU. Excited to see if has the legs for 8M+
-MK8D/SSBU on the verge of 7M and will leg it out to 8M (8.5M for MK8D I think, depends on successor)
-BOTW based on Chris's post in MC thread, has exceed 3.4M (3.6M w/Wii U) and will have another year in the 450-500K range once the FY wraps. 4M in sight for NSW version alone
Overseas
-BOTW now catching up to ACNH's yearly totals. 2023 CY should be strong as it gets boosted alongside hype for TOTK. I think it crosses 30M outside of JP easily with another 2 years, but won't catch ACNH and will have to settle for 3rd best selling title.
-MK8D has slowed quite a bit outside of JP this FY. It'll still close around 7.5M, but in JP it will likely be up YoY so the decline is evident.
-SV's lead vs PLA is far more stark in JP than outside JP. On the flipside, PLA is legging much better outside of JP than within it.
-SMO I think will crawl past 25M in OS markets. SSBU will blow past and get up to 27.5M, maybe higher.
-3D World/BF will cross 10M this summer.