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News Nintendo Apologizes for Pokemon Scarlet + Violet Performance Issues, 1.1.0 Patch Coming 12/1

Cyberpunk crashed after the opening cutscene for many people, and was so busted on PS4 Sony pulled it from PSN.

Cyberpunk was so unbelievably, comically, utterly broken in every respect that it took literal months of CDPR producing patches large and small before it was in a state that wasn't utterly broken, and that Sony would let back on PSN. Even then no one should ever play it on a base model PS4 because the game cannot run on that hardware without severe compromises.

"Worst game since Cyberpunk" is a level of hyperbole that is asinine. Cyberpunk, especially the launch version, is an actual technical disaster of a game. SV doesn't exist in the same galaxy in terms of glitchiness.

Just holy shit, what nonsense.
Jesus Christ I said worst game SINCE Cyberpunk. Not that it was as bad as Cyberpunk. I played Cyberpunk at launch FFS, you're acting like I don't know the issues. Let people criticize this game.
 
Really curious to see how extensive these fixes are. Game Freak and Nintendo have clearly been content with lower standards compared to their most of their other franchises due to the brand power and scheduling issues of Pokemon, but SV set a new low. I wonder if they'll patch it up to Nintendo standards, or if they're simply content to patch it up to the typical Pokemon standards.
Cyberpunk crashed after the opening cutscene for many people, and was so busted on PS4 Sony pulled it from PSN.

Cyberpunk was so unbelievably, comically, utterly broken in every respect that it took literal months of CDPR producing patches large and small before it was in a state that wasn't utterly broken, and that Sony would let back on PSN. Even then no one should ever play it on a base model PS4 because the game cannot run on that hardware without severe compromises.

"Worst game since Cyberpunk" is a level of hyperbole that is asinine. Cyberpunk, especially the launch version, is an actual technical disaster of a game. SV doesn't exist in the same galaxy in terms of glitchiness.

Just holy shit, what nonsense.
"Worst since Cyberpunk" is not the same as "As bad as Cyberpunk". Nobody is saying the latter. Just that this is the biggest technical misfire for a major gaming franchise since Cyberpunk, which I would personally agree with.
 
Jesus Christ I said worst game SINCE Cyberpunk. Not that it was as bad as Cyberpunk. I played Cyberpunk at launch FFS, you're acting like I don't know the issues. Let people criticize this game.
to clarify the implied for all to avoid further derail, I believe you are also saying the worst [AAA] game [with significant press/attention] since Cyberpunk
 
Please speed up battles
Yeah there are plenty of hang-ups that do not feel whatsoever purposeful, so I hope they’re able to smooth those out

QOL fixes to turn off animations and such would also be appreciated, I could see those coming down the line with DLC
 
Cyberpunk crashed after the opening cutscene for many people, and was so busted on PS4 Sony pulled it from PSN.

Cyberpunk was so unbelievably, comically, utterly broken in every respect that it took literal months of CDPR producing patches large and small before it was in a state that wasn't utterly broken, and that Sony would let back on PSN. Even then no one should ever play it on a base model PS4 because the game cannot run on that hardware without severe compromises.

"Worst game since Cyberpunk" is a level of hyperbole that is asinine. Cyberpunk, especially the launch version, is an actual technical disaster of a game. SV doesn't exist in the same galaxy in terms of glitchiness.

Just holy shit, what nonsense.
I don’t think this is the worst performing game since Cyberpunk when the GTA Definitive Edition trilogy exists, but let’s not pretend like this game isn’t in a disastrous technical state. Even as someone who has this as their GotY and one of their favorite Pokémon games, the game is filled with bugs, never reaches 30 fps, and is even prone to crashes. Even Digital Foundry called this a technical disaster.
 
I don’t think this is the worst performing game since Cyberpunk when the GTA Definitive Edition trilogy exists

ooh great example, forgot about that mess. Also a perfect example of why ”patches might not be able to fix X” is a very valid viewpoint.
 
to clarify the implied, I believe you are also saying the worst [AAA] game [with significant press] since Cyberpunk
Kinda? I also don't know of any other games that have had this amount of bugs and technical problems since Cyberpunk. Before that was Avengers, Mass Effect Andromeda, Anthem, Skyrim PS3, etc.
 
I don’t think this is the worst performing game since Cyberpunk when the GTA Definitive Edition trilogy exists, but let’s not pretend like this game isn’t in a disastrous technical state. Even as someone who has this as their GotY and one of their favorite Pokémon games, the game is filled with bugs, never reaches 30 fps, and is even prone to crashes. Even Digital Foundry called this a technical disaster.
Not gonna lie I kinda forgot GTA Trilogy existed
 
I don’t think this is the worst performing game since Cyberpunk when the GTA Definitive Edition trilogy exists, but let’s not pretend like this game isn’t in a disastrous technical state. Even as someone who has this as their GotY and one of their favorite Pokémon games, the game is filled with bugs, never reaches 30 fps, and is even prone to crashes. Even Digital Foundry called this a technical disaster.
That's a good shout, although I'd probably still give the nod to SV. A lot of the criticism for the GTA Trilogy IIRC was towards the art direction, which is in a different ballpark. The games still ran terribly for what they were, but I don't think they were quite as bad as SV.
 
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Kinda? I also don't know of any other games that have had this amount of bugs and technical problems since Cyberpunk. Before that was Avengers, Mass Effect Andromeda, Anthem, Skyrim PS3, etc.
Fallout 76, Halo MCC, FF14, WWE2K20

and my point in listing all these out…. Nintendo was absent from this list until now!

tho tbh im probably forgetting something from them
 
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Beyond the Elite Four music fix, what I am reasonably expecting is a fix to the fixed RNG seed in multiplayer battles. Since this is the big update introducing Ranked, I imagine they want that issue fixed right away. Since they didn't say much about the fixes otherwise, I'll wait until the patch is out to pass my judgement.
 
Jesus Christ I said worst game SINCE Cyberpunk. Not that it was as bad as Cyberpunk. I played Cyberpunk at launch FFS, you're acting like I don't know the issues. Let people criticize this game.
I'm not saying don't criticize the game. I'm saying be smart about it. Because there is no way on this earth that SV is the worst game since Cyberpunk. Think of all of the shit games that have released between then and now. Think of the things that SV does poorly, but also what it does well.

There is no way, not one bit, that SV is the worst game since Cyberpunk. And I'm not going to apologize for my previous comment because you made a sensationalist loaded comment, whether you meant "since" or "as bad as", because neither are demonstrably true.

You know what SV is? It's buggy and unpolished. But it has a well-designed core game. The art direction and music are fun. It has one of the better stories in a Pokemon game. It suffers more than ever from a lack of voice acting. It has some performance issues, but as much as they can be obnoxious, they don't render the game unplayable. Static seeds and animation glitches are also a problem, and YMMV, but there is nothing truly destructive. Even at its absolute worst, SV is playable in its intended manner.

Saying in all seriousness that it is the worst game since Cyberpunk just makes me think you either don't play that many games, don't follow wider game news that closely, or you just decided hyperbole would suffice. Because that just isn't true at all.
 
pokemon-bulgingeyes.jpg
 
I'm not saying don't criticize the game. I'm saying be smart about it. Because there is no way on this earth that SV is the worst game since Cyberpunk. Think of all of the shit games that have released between then and now. Think of the things that SV does poorly, but also what it does well.

There is no way, not one bit, that SV is the worst game since Cyberpunk. And I'm not going to apologize for my previous comment because you made a sensationalist loaded comment, whether you meant "since" or "as bad as", because neither are demonstrably true.

You know what SV is? It's buggy and unpolished. But it has a well-designed core game. The art direction and music are fun. It has one of the better stories in a Pokemon game. It suffers more than ever from a lack of voice acting. It has some performance issues, but as much as they can be obnoxious, they don't render the game unplayable. Static seeds and animation glitches are also a problem, and YMMV, but there is nothing truly destructive. Even at its absolute worst, SV is playable in its intended manner.

Saying in all seriousness that it is the worst game since Cyberpunk just makes me think you either don't play that many games, don't follow wider game news that closely, or you just decided hyperbole would suffice. Because that just isn't true at all.
You are misunderstanding & misrepresenting their point. They are saying it is the worst technical fumble in a high profile game since Cyberpunk. This conversation has nothing to do with the quality of the games design/art/music/story so on, so on. No one in this thread has discredited the game‘s pure amazingness in that regard.

And at its worst, the game crashes. That is not playable as intended.
 
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I’m happy that the issues got publicly acknowledged. But I’m worried that folks are gonna be a bit miffed tomorrow when the patch drops and the performance issues are still there. To be clear, I know the tweet says they are working to fix the performance problems, and the patch notes say they’re fixing the music bug and various other bugs, but folks are still not gonna be happy. It’s a slightly misleading tweet.
 
They're secretly adding Paldean Missingno to the game, which you can only get after you've made the game crash at least 20 times. I'm on to you, Game Freak and your weird evolution methods.
 
I'm not saying don't criticize the game. I'm saying be smart about it. Because there is no way on this earth that SV is the worst game since Cyberpunk. Think of all of the shit games that have released between then and now. Think of the things that SV does poorly, but also what it does well.

There is no way, not one bit, that SV is the worst game since Cyberpunk. And I'm not going to apologize for my previous comment because you made a sensationalist loaded comment, whether you meant "since" or "as bad as", because neither are demonstrably true.

You know what SV is? It's buggy and unpolished. But it has a well-designed core game. The art direction and music are fun. It has one of the better stories in a Pokemon game. It suffers more than ever from a lack of voice acting. It has some performance issues, but as much as they can be obnoxious, they don't render the game unplayable. Static seeds and animation glitches are also a problem, and YMMV, but there is nothing truly destructive. Even at its absolute worst, SV is playable in its intended manner.

Saying in all seriousness that it is the worst game since Cyberpunk just makes me think you either don't play that many games, don't follow wider game news that closely, or you just decided hyperbole would suffice. Because that just isn't true at all.
They didn’t say it was “the worst game since Cyberpunk”, they said
This is by far the most buggy, technically rushed game I've seen since Cyberpunk.
Exclusively talking about the AAA space, I don’t think this is inaccurate, and like I said I adore this game. They said nothing about not having a well designed core or having a bad story like you’re accusing them of saying.
 
You are misunderstanding & misrepresenting their point. They are saying it is the worst technical fumble in a high profile game since Cyberpunk. This conversation has nothing to do with the quality of the games design/art/music/story so on, so on. No one in this thread has discredited the game‘s pure amazingness in that regard.

And at its worst, the game crashes. That is not playable as intended.
Even if we were to limit the comparison to, as was previously mentioned, the GTA Trilogy? Nope, still can't agree there.

And as far as the crashes are concerned, fair point, but I've had multiple console games crash on me this year alone, and Live A Live of all games once tripped the emergency overheat shutdown on my Switch. That is an issue far from unique to SV.
 
Even if we were to limit the comparison to, as was previously mentioned, the GTA Trilogy? Nope, still can't agree there.

And as far as the crashes are concerned, fair point, but I've had multiple console games crash on me this year alone, and Live A Live of all games once tripped the emergency overheat shutdown on my Switch. That is an issue far from unique to SV.
Cool, I understand. Without any sarcasm, I feel this is a topic that is natural to disagree on. A big part of where I specifically land in it is that this is uniquely unexpected for Nintendo and additionally for a game as visually unambitious as this. That latter point I only partially mean since the game really is beautiful at times and I feel some of the hate on it is unwarranted / poorly selected shots... yet other areas though do feel rushed out the door without enough love. Anyway, my point is that we all have different perspectives, different lived experiences with games and different expectations of them. It’s natural to disagree, I just hope we can do it kindly here <3

Also, whew - I haven’t had an emergency shut down yet that is wild! The power of 2DHD lol
 
What I am expecting to be patched in rough priority:

  • game breakers with easy repro - the seed issue, double speed joystick, dupes, etc
  • memory leaks + crashes (there will be multiple culprits)
  • lighting flashing (frequent and obvious)
  • slip n slide during battle
  • battle delay and lag
  • model glitching, stretching, scaling
  • no clips
  • minor improvements to low fps animations

What I am not expecting to get fixed:
  • general fps outside of memory leak
  • pop-in (environment and pokemon alike)
  • LOD oddities
  • low quality environments (repeating textures, clipping landscape models, areas that feel "off the map")
 
Patches were expected because of the VGCs and because they’re gonna sell big DLC for this. But it’s surprising to see them address the performance issues like this. Hopefully it results in some significant improvements.
 
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Even Digital Foundry called this a technical disaster.
Digital Foundry recommended to not play the Switch versión of Klonoa for some minor framerate hitches, so while they're right in this particular instance, i don't think it's correct to use them as if their word has some real, absolute value.
 
good that they acknowledged the issues and apologized but i don't expect much tbh. we'll see.
 
It's interesting that the heat has risen enough for them to have to do this. Let's see what they rustle up. Game needs a lot of fresh paint coats applied here
 
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So far Pokemon SV has been really fun for me. It has been a great experience playing and sharing our progress together in my little group of Pokemon fans. And that's in spite of all the performance issues and the glitches. You can even argue that commiserating in the misery of poor performance was part of the social experience.

I think that beneath all those bugs, there's a good game. With the latest 'apologies' and 'promise to get it up to standard', I hope that Gamefreak/Pokemon Company/Nintendo will eventually patch the game all the way to a good, playable, decent standard such that we can finally start enjoying the game the way it really should be. Complaining about imba Pokemon/tactics rather than disappearing dino bikes.
 
I'm glad they've acknowledged the issues, but we'll see what they actually fix beyond the music bug and, presumably, the fixed RNG for online battles.
 
Dunno if they can (or will) do much about the performance, but ever since seeing the gifs with all the glitches and errors i was pretty sure they're going to patch at least those things.
 
There is hope.
I'm not expecting the performance to ever reach a stable 30 fps, but a removal of the bugs and the big drops would be nice. I will buy the game when that happens.

Is the patch out ? Curious to see what bugs are fixed
 
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I just hope the message GF gets from all this is "we need to alocate more time to develop these games" and not "we need to reduce scope to keep churning these games out as fast as possible".

SV is the natural evolution of the series, if they thread back to something like SwSh I think that would be what it takes for me to leave it forever.
 
I just hope the message GF gets from all this is "we need to alocate more time to develop these games" and not "we need to reduce scope to keep churning these games out as fast as possible".

SV is the natural evolution of the series, if they thread back to something like SwSh I think that would be what it takes for me to leave it forever.
This is my take. Tech issues aside SV is Gamefreak finally finding their way for the Pokémon series, i hope they don't regress.

My expectation is TPC doing a Ubisoft and revising the development cycle of the main series. Make It longer and have a B team developing DLCs for two years straight, whatever, i'd rather wait two or more years for a polished installment than seeing another SV being released.

Once is fine, twice is understable, thrice is unforgivable.
 
Good, but we should not praise them for doing/saying this. This should have been the obvious move.

IMO they're not doing enough, this message comes across as if there are only "a few" issues that "may" occur. They're not apologising for the game to be a mess, which it is.

And now to wait until the game is actually properly fixed.
 
If Gamefreak look at the huge sales and excitement for open world Pokemon, then at the technical issues these games are experiencing, then come to the conclusion that the only logical course of action is to scale the scope back for Gen 10, then frankly they've lost the plot.

Despite their tendency to make odd decisions, I don't think that's one they will make. They just need to confront the realities of modern game development head on and give themselves the space to catch up on the technical level, and not put pressure on themselves with ludicrous release schedules and deadlines.
 
I Don’t expect the first patch to be a major one. I feel future ones will show how
Much they’ll care about fixing the game.
 
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Do you think that the conversation was in any way dramatic? GF is already in bug-fixing mode and are aware of the performance issues. If anything, they just both acknowledged they had received enough performance complaints to call the issue out since they won't be fixed in the first patch.

There's nothing dramatic going on. Nintendo isn't screaming ultimatums about some immoral wronging of the Pokémon fanbase. This is just normal software development.
It seems you’re writing more fanfic about my post than what I actually posted lol.
 


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