yea, why doesn't Nintendo announce a new metroid prime?Old games....this is the problem with Nintendo switch and third parties...
yea, why doesn't Nintendo announce a new metroid prime?Old games....this is the problem with Nintendo switch and third parties...
Ahh okay, gotchaHe said it is a 2017-2018 game
yea, why doesn't Nintendo announce a new metroid prime?
That's not third party is it?yea, why doesn't Nintendo announce a new metroid prime?
The details or assets were not a problem. Switch is capable enough to put RE7 on the screen. The problem was that the RE7 engine was just not capable of switching resolutions fast enough between TV and handheld mode, the game would practically need to reload all assets with every "switch". They would have to rewrite the whole RE7 engine for the Switch version and that would have been very costly and time consuming for a port.It’s like I recall Capcom at some point tried porting RE7 I think, but did eventually give up on it.
it is because Retro Studios is a third party developerThat's not third party is it?
lol. legit thought I was in the metroid threadThat's not third party is it?
plus one part has robots fuckingPlease give Automata a spin.
It's a journey unlike any other, with a story so harrowing, engaging and emotional that I'm at a loss for words. Love this game so much.
Convinced , I'll buy it a third time if it's happening indeedplus one part has robots fucking
That's not how that works. You don't reload assets when changing resolution.The details or assets were not a problem. Switch is capable enough to put RE7 on the screen. The problem was that the RE7 engine was just not capable of switching resolutions fast enough between TV and handheld mode, the game would practically need to reload all assets with every "switch". They would have to rewrite the whole RE7 engine for the Switch version and that would have been very costly and time consuming for a port.
I know you're being sarcastic but I finally want to see how this Metroid Prime remake looks like (if real).yea, why doesn't Nintendo announce a new metroid prime?
That's not how that works. You don't reload assets when changing resolution.
Besides MH:Rise uses the same engine.
I legit thought I was in the metroid thread when I posted thatI know you're being sarcastic but I finally want to see how this Metroid Prime remake looks like (if real).
I want that snes version thoPlatinum already said that they were ready to do the port so I think that is possible
Kingdom Come is already officially announced for Switch.I was thinking that instead of Red Dead 2 he was teasing Kingdom Come, so I'm much much more happy of it being Nier Automata.
Late Switch ports be damned, it's still a huge get. It's already one of the biggest classic of this gen.
PlatinumGames have been willing to bring it to Switch since 2017, glad to see Square Enix was finally convinced lol
Yeah but it has no release date though I think.Kingdom Come is already officially announced for Switch.
Ugh, fine, I'll complete it for the third time.
I'm curious to see how it runs. At least on PS4, the game hardly ever reached its 60fps cap (eyeballing it, it seemed to hovered around the ~45 mark, higher on PS4 Pro but still not locked), and there were some nasty asset streaming issues when covering distances quickly, especially in the city ruins area.
I love the game, but it's a bit of a technical mess, to the point where I'd be interested in a 720p@30fps version if it's locked due to the improved stability alone. All the more so if they manage to improve its memory issues, but I'm not counting on it.
Well, they only mime it.plus one part has robots fucking
It was 900p on base PS4 as well, so I'm doubtful there.We can hope for 900p/30fps.
Meh, give me portable Red Dead Redemption 2
Where would we be without the 'well actually'Well, they only mime it.
And they are cute and stubby and probably don't even know what they are doing.
Agreed. It’s one of my favourite games. I’m actually playing through Replicant again at the moment. OST is god tier in both games.Please give Automata a spin.
It's a journey unlike any other, with a story so harrowing, engaging and emotional that I'm at a loss for words. Love this game so much.
Thats a really short sighted view of things.Old games....this is the problem with Nintendo switch and third parties...
well akshuallyWhere would we be without the 'well actually'
It was 900p on base PS4 as well, so I'm doubtful there.
Well, here's hoping it'll be anywhere near the level of optimization Astral Chain got. If so, it should be good.With smart optimizations, reduced level of detail, lower quality assets and effects, and a 30fps cap, I'm hopeful.
It's funny because Persona ports were probably the second or third most talked thing by far at Xbox E3.People complaining about "old" games while the Switch fanbase has been clamoring loudly for Persona 5, a game older than both RDR2 and Automata.
Sure.
The fanbase for japanese games on Xbox is much smaller so they take what they can get I think.It's funny because Persona ports were probably the second or third most talked thing by far at Xbox E3.
Xbox fanbase doesn't seem to have a problem with ports.
Expectations are much higher on Switch than Xbox. After all, Switch is the market leader system with nearly 110m sold units. People want the third party to take it seriously as they did PS4 with even smaller install base number and lower attach rate.It's funny because Persona ports were probably the second or third most talked thing by far at Xbox E3.
Xbox fanbase doesn't seem to have a problem with ports.
I can't be optimistic, this coming from square-enix its either going to be:I'm cautiously optimistic. I don't know if it's the tools that have gotten better, the dev community that has gotten more experienced, the companies which are investing more, or a bit of all that, but there's been some amazing ports recently; Wreckfest, Dying Light, Sniper elite etc.
We can hope for 900p/30fps.
It would be PG that made the port not SE if it’s not cloud, but still almost 100% it will be 30fps like Astral Chain.I can't be optimistic, this coming from square-enix its either going to be:
- Cloud game (lol)
- 720p/30 fps docked, with low graphics and dips on the fps
I can't be optimistic, this coming from square-enix its either going to be:
- Cloud game (lol)
- 720p/30 fps docked, with low graphics and dips on the fps
Besides, i honestly can't see this game being the good experience in terms of gameplay at 30 fps; it's a action platinum game, it was made to be played at 60 fps.
Don't get me wrong, i love the game (in fact, it's one of my favourites game of all time) and i would love to play it again on the Switch, but i prefer for a release in Switch Pro/ Switch 2 at 60 fps.
You're right. Actually Astral Chain played really well, but it was a diferent game and action from Nier Automata.It would be PG that made the port not SE if it’s not cloud, but still almost 100% it will be 30fps like Astral Chain.
My bad, i played on a PS4 Pro at the time and it was always 60 fps; i thought the base Ps4 was also constant 60fps but lower resolution (900p).It wasn't really 60fps on PS4. Some may argue that a stable 30fps will be preferable to the fluctuating 40-60fps that was the PlayStation version