SpaceGodzilla
Did You Get that Thing I Sent You?
- Pronouns
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I'll take a post about why Tomodachi Life is a bad game
I'll take a post about why Tomodachi Life is a bad game
So, I’ve played many bad games over the years. Some have been bad in terms of content, like Cyberpunk 2077. But if you ask me, that’s not the worst kind of game. The worst kinds of games are those with poor CONTENT. Remember, a glitchy game like Cyberpunk is fixable. You can patch it over the years to make it playable and fun. On the other hand, a game without good content is unfixable. No matter what you do, if it has a bad core or idea at its heart, that’s nothing that can be done to repair it. And the first game that comes to mind when I think about crappy content is the 3DS’ Tomodachi Life.I'll take a post about why Tomodachi Life is a bad game
So, I’ve played many bad games over the years. Some have been bad in terms of content, like Cyberpunk 2077. But if you ask me, that’s not the worst kind of game. The worst kinds of games are those with poor CONTENT. Remember, a glitchy game like Cyberpunk is fixable. You can patch it over the years to make it playable and fun. On the other hand, a game without good content is unfixable. No matter what you do, if it has a bad core or idea at its heart, that’s nothing that can be done to repair it. And the first game that comes to mind when I think about crappy content is the 3DS’ Tomodachi Life.
Every concept needs to be a good one for a game to succeed. This game fails massively in that department. “Wow, your friends can interact with each other.” Yeah, with like three different variations of sentence. “Bill and Phil are playing.” “Bill and Phil are fighting.” “Bill and Phil are making love.” There’s nothing deeper. There’s no connection. There’s no way to remember who is friends with who, or who’s dating, or what. They say there’s beauty in simplicity, but in Tomodachi Life there’s SO much simplicity that you’d basically have to be a two-year-old to find enjoyment in it. What surprises does it offer? Not much, at least not after the first five minutes, that is.
Quite frankly, the interactions don’t get any better out of the apartment building. Oh, but your Miis want to go to the park? Wouldn’t that add some enjoyment? Yeah, haha, NO. Unless you like watching two Miis standing on a Windows XP background hill throwing a frisbee back and forth for two hours. Or what about the cafe? Yeah, let me hear about how my grandma’s Mii finds my friend Jane’s hair nice for the fifteenth scripted time. How interesting. So glad I fished out $60 on Amazon for THIS.
Uh, can I add that the voices are so FUCKING ANNOYING that it made me turn the volume to zero every time I popped this game on? They’re so robotic and creepy. For a game that’s supposed to be quirky and fun, the text-to-speech sure is nightmare-inducing.
Each and every minigame is monotonous, and there seems to be about three of them total. “Guess the islander”, “drop the toy”, and the other one is so fucking boring I can’t even remember what it’s called. Again, this is a game designed for two-year-olds.
Lame, lame, lame. This is clearly Nintendo trying to capitalize on the Animal Crossing and Wii Sports markets by lazily combining their concepts. There’s no passion here, no love, no anything.
Alrighty, well I’ve ranted out my least favourite game of all time. Now, to talk about the BEST OF THE BEST.Well I’ll take a post on why Animal Crossing: Amiibo Festival is a good game!
So, I’ve played many bad games over the years. Some have been bad in terms of content, like Cyberpunk 2077. But if you ask me, that’s not the worst kind of game. The worst kinds of games are those with poor CONTENT. Remember, a glitchy game like Cyberpunk is fixable. You can patch it over the years to make it playable and fun. On the other hand, a game without good content is unfixable. No matter what you do, if it has a bad core or idea at its heart, that’s nothing that can be done to repair it. And the first game that comes to mind when I think about crappy content is the 3DS’ Tomodachi Life.
Every concept needs to be a good one for a game to succeed. This game fails massively in that department. “Wow, your friends can interact with each other.” Yeah, with like three different variations of sentence. “Bill and Phil are playing.” “Bill and Phil are fighting.” “Bill and Phil are making love.” There’s nothing deeper. There’s no connection. There’s no way to remember who is friends with who, or who’s dating, or what. They say there’s beauty in simplicity, but in Tomodachi Life there’s SO much simplicity that you’d basically have to be a two-year-old to find enjoyment in it. What surprises does it offer? Not much, at least not after the first five minutes, that is.
Quite frankly, the interactions don’t get any better out of the apartment building. Oh, but your Miis want to go to the park? Wouldn’t that add some enjoyment? Yeah, haha, NO. Unless you like watching two Miis standing on a Windows XP background hill throwing a frisbee back and forth for two hours. Or what about the cafe? Yeah, let me hear about how my grandma’s Mii finds my friend Jane’s hair nice for the fifteenth scripted time. How interesting. So glad I fished out $60 on Amazon for THIS.
Uh, can I add that the voices are so FUCKING ANNOYING that it made me turn the volume to zero every time I popped this game on? They’re so robotic and creepy. For a game that’s supposed to be quirky and fun, the text-to-speech sure is nightmare-inducing.
Each and every minigame is monotonous, and there seems to be about three of them total. “Guess the islander”, “drop the toy”, and the other one is so fucking boring I can’t even remember what it’s called. Again, this is a game designed for two-year-olds.
Lame, lame, lame. This is clearly Nintendo trying to capitalize on the Animal Crossing and Wii Sports markets by lazily combining their concepts. There’s no passion here, no love, no anything.
While these both hurt me to write, at least the secret messages I stuck in them show how I REALLY feelAlrighty, well I’ve ranted out my least favourite game of all time. Now, to talk about the BEST OF THE BEST.
Well, you’ve played Animal Crossing, right? I’m sure you have. And we all know it’s boring as FUCK. Walk around, pick apples, pay off your debts to a… guinea pig? I don’t know, it was so boring I barely paid attention.
For crap’s sake, Amiibo Festival FIXES all that! It takes everything that the Animal Crossing franchise could have been and creates a fun, joyous party setting. You can sit your friends down, and party ‘til the night is young! Now, the Amiibo integration is excellent too. Up until now, it was like “why bother buying an Amiibo? What is there to play?” Well, other than that shitty ‘Smash Bros.’, which I don’t think ANYONE cares about, there hasn’t been a good reason… until now! Now, you can experience the immersion of pressing your character up to the Wii U GamePad to roll the dice. It’s like you’re really there with them!
Until now, Animal Crossing has looked like hot garbage. Enough with the ugly graphics of New Leaf. This shit’s in HD! Now I can see cute characters like Billy and Bobby the guinea pigs in glorious high definition! The graphics certainly helps with the immersion I mentioned earlier. It’s like a party that you never want to end!
Let’s hear it for Animal Crossing: Amiibo Festival! The game that proves there is promise in even the worst of franchises. Maybe someday, Smash Bros. will be converted into an Amiibo-tapping party game, and that can become fun as well!
Alrighty, well I’ve ranted out my least favourite game of all time. Now, to talk about the BEST OF THE BEST.
Well, you’ve played Animal Crossing, right? I’m sure you have. And we all know it’s boring as FUCK. Walk around, pick apples, pay off your debts to a… guinea pig? I don’t know, it was so boring I barely paid attention.
For crap’s sake, Amiibo Festival FIXES all that! It takes everything that the Animal Crossing franchise could have been and creates a fun, joyous party setting. You can sit your friends down, and party ‘til the night is young! Now, the Amiibo integration is excellent too. Up until now, it was like “why bother buying an Amiibo? What is there to play?” Well, other than that shitty ‘Smash Bros.’, which I don’t think ANYONE cares about, there hasn’t been a good reason… until now! Now, you can experience the immersion of pressing your character up to the Wii U GamePad to roll the dice. It’s like you’re really there with them!
Until now, Animal Crossing has looked like hot garbage. Enough with the ugly graphics of New Leaf. This shit’s in HD! Now I can see cute characters like Billy and Bobby the guinea pigs in glorious high definition! The graphics certainly helps with the immersion I mentioned earlier. It’s like a party that you never want to end!
Let’s hear it for Animal Crossing: Amiibo Festival! The game that proves there is promise in even the worst of franchises. Maybe someday, Smash Bros. will be converted into an Amiibo-tapping party game, and that can become fun as well!
I loved it and hated it. Like i wanted more involved areas and actual items. But i enjoyed it but not as a zelda game if we can merge OoT item design and dungeons with what we got in BOTW it could be one of the best games ever made. But im thinking we might need a successor to the switch with an SSD to get something like thatI didn't really enjoy the game either, but I respect a lot of the things it tried to do. If the sequel focuses on long-form content like full dungeons and rich side quests, I think it could be a real winner.
Always happy to provide whatever copypasta shitposts are required!I’m gonna need to save all of @switchum posts for this so that the copy pastas can come back at random times. I feel like we are sitting on a (fami)gold mine.
So, I’ve played many bad games over the years. Some have been bad in terms of content, like Cyberpunk 2077. But if you ask me, that’s not the worst kind of game. The worst kinds of games are those with poor CONTENT. Remember, a glitchy game like Cyberpunk is fixable. You can patch it over the years to make it playable and fun. On the other hand, a game without good content is unfixable. No matter what you do, if it has a bad core or idea at its heart, that’s nothing that can be done to repair it. And the first game that comes to mind when I think about crappy content is the 3DS’ Tomodachi Life.
Every concept needs to be a good one for a game to succeed. This game fails massively in that department. “Wow, your friends can interact with each other.” Yeah, with like three different variations of sentence. “Bill and Phil are playing.” “Bill and Phil are fighting.” “Bill and Phil are making love.” There’s nothing deeper. There’s no connection. There’s no way to remember who is friends with who, or who’s dating, or what. They say there’s beauty in simplicity, but in Tomodachi Life there’s SO much simplicity that you’d basically have to be a two-year-old to find enjoyment in it. What surprises does it offer? Not much, at least not after the first five minutes, that is.
Quite frankly, the interactions don’t get any better out of the apartment building. Oh, but your Miis want to go to the park? Wouldn’t that add some enjoyment? Yeah, haha, NO. Unless you like watching two Miis standing on a Windows XP background hill throwing a frisbee back and forth for two hours. Or what about the cafe? Yeah, let me hear about how my grandma’s Mii finds my friend Jane’s hair nice for the fifteenth scripted time. How interesting. So glad I fished out $60 on Amazon for THIS.
Uh, can I add that the voices are so FUCKING ANNOYING that it made me turn the volume to zero every time I popped this game on? They’re so robotic and creepy. For a game that’s supposed to be quirky and fun, the text-to-speech sure is nightmare-inducing.
Each and every minigame is monotonous, and there seems to be about three of them total. “Guess the islander”, “drop the toy”, and the other one is so fucking boring I can’t even remember what it’s called. Again, this is a game designed for two-year-olds.
Lame, lame, lame. This is clearly Nintendo trying to capitalize on the Animal Crossing and Wii Sports markets by lazily combining their concepts. There’s no passion here, no love, no anything.
Ok, I can’t hold back the secret.Alrighty, well I’ve ranted out my least favourite game of all time. Now, to talk about the BEST OF THE BEST.
Well, you’ve played Animal Crossing, right? I’m sure you have. And we all know it’s boring as FUCK. Walk around, pick apples, pay off your debts to a… guinea pig? I don’t know, it was so boring I barely paid attention.
For crap’s sake, Amiibo Festival FIXES all that! It takes everything that the Animal Crossing franchise could have been and creates a fun, joyous party setting. You can sit your friends down, and party ‘til the night is young! Now, the Amiibo integration is excellent too. Up until now, it was like “why bother buying an Amiibo? What is there to play?” Well, other than that shitty ‘Smash Bros.’, which I don’t think ANYONE cares about, there hasn’t been a good reason… until now! Now, you can experience the immersion of pressing your character up to the Wii U GamePad to roll the dice. It’s like you’re really there with them!
Until now, Animal Crossing has looked like hot garbage. Enough with the ugly graphics of New Leaf. This shit’s in HD! Now I can see cute characters like Billy and Bobby the guinea pigs in glorious high definition! The graphics certainly helps with the immersion I mentioned earlier. It’s like a party that you never want to end!
Let’s hear it for Animal Crossing: Amiibo Festival! The game that proves there is promise in even the worst of franchises. Maybe someday, Smash Bros. will be converted into an Amiibo-tapping party game, and that can become fun as well!
Holy shitOk, I can’t hold back the secret.
In each respective post, read the first letter of every paragraph to know my TRUE thoughts about each game
The switch menu is legit baffling, i dont understand how they thought it was good, but whats worse is all the updates did jack shit to improve it.Let Nintendo announce a full OS update that includes themes and groups accessible from the main home screen. I'm talking theme themes like 3DS did. Not just more basic colours; full games with background music (Pokemon Legends Arceus, Breath of the Wild) that rotate each time you turn on your Switch, or vibey aesthetics (sunsoaked palm trees, nighttime synthwave, arctic deserts, spooky mansions, space age expeditions, and so on with accompanying copyright free tunes), the return of badge arcade for further decorations, etc.
Now that's an announcement with some chest hair.
It really wasn't if you have more than a dozen games.How was the 3ds menu so much more functional??
For me I only rank SP yeah, multiplayer fills a different void. Hard to compareMy momentarily top 5 (not 10, I am at work so this must be a quickie):
1. Breath of the wild
In no particular order:
Hollow knight
A link to the past
NieR Automata
Super mario Odissey
I noticed that, although many just love playing Mario Kart 8 and Smash, it doesn't appear in many top 5/10.
Are only 1-player affairs worth of our praise in the end?
Please elaborate on that, cause i dont see how that's true.It really wasn't if you have more than a dozen games.
Please elaborate on that, cause i dont see how that's true.
I never really thought of my top ten games, such a hard list. I will do what I must: (I’m gonna keep it 1 game / franchise otherwise Zelda would clog it up)
1. Breath of the Wild
2. Red Dead Redemption 2
3. Elden Ring
4. Shadow of the Colossus
5. God of War (PS4)
6. Marvel’s Spider-Man
7. Super Mario Galaxy
8. Fallout: New Vegas
9. L.A. Noir
10. DayZ
Now, if I were including Zelda games, I’d have mostly Zelda games in my top 10, so here are my top 10 Zelda games: (I’m probably gonna get banned for this)
1. Twilight Princess
2. Breath of the Wild
3. Majora’s Mask
4. Ocarina of Time
5. Wind Waker
6. A Link to the Past
7. Skyward Sword
8. A Link Between Worlds
9. The Legend of Zelda
10. Link’s Awakening
The reason for Twilight Princess being No.1 on the Zelda list but not on the game list, is because I think Twilight Princess is a better Zelda game, while Breath of the Wild is the better video game.
Is difficult to make a favorite games list but i´ll try!
- Super Mario Galaxy / Super Mario 64 (can´t choose sorry)
- Rock Band 3 (soo many hours wasted on that game alone lmao)
- Twilight Princess
- Portal 2
- Jet Set Radio Future (For the soundtrack alone that is one of my fav soundtracks ever!)
Edit: Honorable mentions
- Roller Coaster Tycoon 2
- Picross Franchise
If I ever write a big top games list again, my last one was from five years ago, Mario Kart and Smash in particular would be much higher on my list following 8 Deluxe with the Booster Pass and Smash Ultimate. We’ve had some spectacular multiplayer experiences these past five years and personally with more of my friends and family jumping in with the Switch in particular I’ve made so many awesome memories with them.My momentarily top 5 (not 10, I am at work so this must be a quickie):
1. Breath of the wild
In no particular order:
Hollow knight
A link to the past
NieR Automata
Super mario Odissey
I noticed that, although many just love playing Mario Kart 8 and Smash, it doesn't appear in many top 5/10.
Are only 1-player affairs worth of our praise in the end?
I'd certainly say having more functions means more functional. The fact i can adjust the size of the little blocks already puts it above the switch menu.Finding a game on a 3DS is an absolute hassle, much more so than any other modern system. The game icons are so small that they're often confusing or nondescript so you need to actually highlight them to know what you're selecting. Same with the folders that have their own drawbacks as @juuso described above. This is not much of an issue if you only have a few games. But it's lacking all the necessary functions like filtering, ordering or groups you'd need for bigger libraries. The 3DS menu is definitely cute and has "more functions", at least when it comes to customizing it, but it's absolutely not "more functional".