Hi all. New member and Nintendo rumor fan here, though I’m not too technologically literate. I’ve scoured all tech threads and tried to make sense of what I was reading, but there is one thing I haven’t seen much mention of: what clock speeds this SoC will be running at in Switch Pro/2. Did the leaks mention anything like this? Because the X1 in OG Switch is definitely nerfed, both in handheld and docked mode due to battery life and thermal output. I was wondering if when people are mentioning theoretical TOPs and TFLOPs they are taking into account that the next hardware revision probably won’t hit those benchmarks. Does anyone have any guess as to what % the clock speeds (or core #s) will be reduced? There’s also the potential for a “Boost Mode” like Nintendo implemented in a patch a few years ago, but who knows if they will do that again.
Will answer your post bit by bit!
Did the leaks mention anything like this?
They did not! This current leak is from a data breach of the graphics API that the Nintendo Switch Next will utilize. However, it was not an exhaustive amount of information, it seems like a good portion that gives us enough information on what to make out of it. But not all of it.
Plus, this wouldn’t contain definitive information on the clock speed per se. The clock speeds are influx and Nintendo can clock it higher right before the official launch of the system. Even if we did know of clock frequencies, those don’t mean much until very close to launch.
PS5 prerelease had a GPU clock frequency that only went up to 2GHz iirc, then closer to the launch of the system the final clocks were 2.23GHz.
I was wondering if when people are mentioning theoretical TOPs and TFLOPs they are taking into account that the next hardware revision probably won’t hit those benchmarks.
Yes, a lot of the speculation done here is solely that, speculation. We are aware of the final product very likely being nothing like what some paper math is saying. Some are optimistic and using the highest configs, others are going off the lowest configs that match the Nintendo switch (ie, the switch frequency applied to Drake).
Does anyone have any guess as to what % the clock speeds (or core #s) will be reduced?
We do not, it’s not easy to really determine that without knowing the full picture, and even if we did, there is Nintendo that we have to account for. They could be a wildcard and ultimately they can decide an action that at short can be disappointing or odd to some but really is for a logical reason that they accounted for. They just don’t become apparent first day for some things.
Switch Drake in portable could be 1.4GHz, with 8 CPU cores for instance. And have a GPU clocked to 500MHz or so in portable mode.
We can make good educated guesses though, but again this isn’t easy to do because we don’t have the whole picture.
There’s also the potential for a “Boost Mode” like Nintendo implemented in a patch a few years ago, but who knows if they will do that again.
They will do this again for titles that need that decompression. Though the A78 is rather potent of CPU compared to the A57. Hell, I’d be curious to see them utilize parts of the GPU for this boost mode instead of the CPU in those instances that need it. For loading that is.