BlueManifest
Bob-omb
Haven’t seen this any where when did this come upSo if you are focusing on Sony, then anything about the rumours of them buying Fromsoft or Capcom?
Or are those completely off-base
Haven’t seen this any where when did this come upSo if you are focusing on Sony, then anything about the rumours of them buying Fromsoft or Capcom?
Or are those completely off-base
I think both are off-base:
- FromSoftware is owned by Kadokawa so Sony would have to either buy the company wholesale or pry them off.
- Capcom I don’t think want to sell since they have affirmed they want to keep it familial. Plus with their current financials I’m not sure what Sony can offer them outside of western growth, which they have committed to doing so on PC.
Nintendo also holds shares in KadokawaSony Has Purchased A Stake In From Software Owner Kadokawa Corporation
The parent company of Bloodborne and Dark Souls studio From Software has formed a capital alliance with Sony.www.gamespot.com
This did happen 1 year ago, it could have been the first steps
Honestly, I'd say it would be Bandai first tbh, considering how they have the licensing deals with From Soft for Dark Souls and now Elden Ring.Nintendo also holds shares in Kadokawa
But Tencent holds the largest amount of shares at under 7%. If anyone buys Kadokawa, it'd be Tencent first
If we are talking Sony in general then I could see it but I doubt it. Sony seems to want access to streaming platforms for anime rather then the individual studios who make up that service. In the future perhaps but currently they don’t plus Kadokawa seemingly has no want to sell & enjoying growth. However, this would be buying Kadokawa for the anime and not because of FromSoftware that’s all bonus assuming they stay. And, while From has made a popular genre in no way does it replace or even fill the vacuum from losing Bethesda and potential ABK.I don’t think that’s out of the question, though. Buying all of Kadokawa wouldn’t be like buying all of Konami or Namco Bandai, where Sony would end up with either large health club/gambling businesses or a large toy business that they have seemingly little interest in. Kadokawa fits in rather nicely with Sony Music’s growing interest in anime and manga, which has been an area of growth for the company. In a lot of ways, a Kadokawa acquisition for Sony would make a lot of sense even if Kadokawa didn’t own FromSoftware at all. Throw in the fact that Kadokawa does own From, and they just released the biggest game of the year, and they focus on a popular genre that PlayStation has lost a lot of ground in due to Microsoft buying Bethesda and Obsidian, and the acquisition only seems like an even better fit.
I’m not saying it’s for sure going to happen. For one thing, Kadokawa/From doesn’t own the Elden Ring IP, which does diminish their luster. But Sony did buy Insomniac, a developer with precious little valuable IP of their own, simply because they wanted to lock up a well-regarded and consistent development studio.
I certainly wouldn’t dismiss a Sony-Kadokawa tie-up because Sony would have to buy all of Kadokawa. That would make sense for Sony anyway.
I don’t like to cheerlead corporate acquisitions. But if Sony was going to buy someone, I’d much rather it be Sony Music buying Kadokawa/From than SIE buying Konami or something. If Kadokawa fell under Sony Music, there’s even a decent chance that From’s games would remain multi platform. Heck, Sony Music’s Aniplex brand just released a game that was exclusive to Xbox and PC.
Tencent (6.8%) is now #2 behind Kakao Corp. (8.3%)Nintendo also holds shares in Kadokawa
But Tencent holds the largest amount of shares at under 7%. If anyone buys Kadokawa, it'd be Tencent first
Sony severely dwindled PS4 production around the time the pandemic broke out, which was a few quarters before the PS5 launch.Wasn't a lot of this that Sony just plain stopped producing many PS4s? I'm not sure how far back this started.
Looking back at shipments, PS4 peaked in 2017 and was on a slow downward trend for the next few years, but later 2019 and on when PS5 was being seriously talked about did see the start of a faster decline.
Switch active userbase keep expanding:Sales numbers are in fact not evidence because revisions can sell consoles to the same people. Sales numbers are high right now in large part due to the OLED.
By the time 3DS was released, DS software already began a sharp decline.Why did Nintendo release the 3DS when the DS was at 120M units sold?
That is true, by the time the console released the DS had a sharp software decline, but if I’m not mistaken the 3DS was announced a year ahead of the release already.By the time 3DS was released, DS software already began a sharp decline.
Another important factor was Nintendo willingness to annihilate the PlayStation handheld line by offering a hardware capable to run the kind of games that propelled the PSP like Monster Hunter and that DS couldn't, now that Nintendo was in a position of strength unlike in 2004 (when every third-party believed Sony would inflict the same damage to Nintendo handheld console business that a decade earlier they did to Nintendo stationary console business).
3DS was announced via press release in late March 2010 and publicly unveiled at E3 of that year.That is true, by the time the console released the DS had a sharp software decline, but if I’m not mistaken the 3DS was announced a year ahead of the release already.
The next invesor meeting is gonna be a real doozey. Especially if Furukawa utters the "We are not planning on releasing new hardware this fiscal year".
According to Nintendo’s website their earning release is May 10. At this point I’m just tired of hearing about it & just waiting for it to be released. So we, can then go through all of this when the new hardware gets long in the tooth within 6mo, and going through this talk for another 4+yrs.When is it?
As optimistic as I like to be around this - I'm getting really tired of the current hardware - I'm still bracing myself for something like this.
Despite reasonable evidence that developers had the hardware in 2020/2021, Nintendo could have changed plans. It's not like we've had a substantive update on things in quite a while - the NVN2 leak only showed us that something's being worked on, not necessarily when it's coming.
So we, can then go through all of this when the new hardware gets long in the tooth within 6mo, and going through this talk for another 4+yrs.
Yeah, although the discussion likely will shift to software features and figuring out the true potential of the hardware when it's actually figured out for the specs (not in that order, but you get what I mean)Snarky.
Certainly not where I’ll be. If they nail 4K/30 or 1440/60 I’ll be happily detached from this discussion for another 5 years.
What can I say I’m cynical about this. It’ll probably take a moderate badly done port for discussion to rate up again.Snarky.
Certainly not where I’ll be. If they nail 4K/30 or 1440/60 I’ll be happily detached from this discussion for another 5 years.
Well that's the fun thing about Drake, it's potential highly resides in software optimization due to DLSS and the Tensor cores.What can I say I’m cynical about this. It’ll probably take a moderate badly done port for discussion to rate up again.
Well that's the fun thing about Drake, it's potential highly resides in software optimization due to DLSS and the Tensor cores.
it is sort of like CELL in that regard (but better in every way), but that is still a factor that devs need to optimize around Drake if they want to break far past PS4 Pro When docked level GPU performance (With far better RT Acceleration than Series S still as that is sort of constant)
This slide is scary because if the Switch userbase keeps expanding (and therefore if money keeps being made on the platform), then it might make Nintendo rethink what resources it should put now in a direct successor.
Wrong…thread?I finally started Sekiro. I'm awful at it. It's really fun, though. And, despite how difficult it is, it somehow feels very accessible.
He's playing the Switch Pro port of it, obviouslyWrong…thread?
I feel like the successor will be positioned as a brand extension. It will still be considered part of the Switch family by Nintendo.This slide is scary because if the Switch userbase keeps expanding (and therefore if money keeps being made on the platform), then it might make Nintendo rethink what resources it should put now in a direct successor.
This whole 'Switch is in the middle of its lifetime' meme can have more truth in it than we might think, at least from a pure financial point of view. And Nintendo boss being an accountant makes me nervous.
edit: maybe Nintendo is so confident in the Switch's current mindshare that they will come up with a 'third pillar' (or second pillar), and that is what Drake is? It's a suggestion, I have no evidence of anything.
a brand extension, like the mustang Mach e to the mustang family.I feel like the successor will be positioned as a brand extension. It will still be considered part of the Switch family by Nintendo.
I thought I was in the nintendo general direct, of course. Either that or the drake port is really worth it.Wrong…thread?
Nvidia plans to build its H100 GPUs using TSMC's 4-nanometer manufacturing process. The new GPUs will be released from the third quarter of 2022. This product can process 40 terabits per second, or about 4,200 1.2 gigabyte movies. Nvidia's other GPU RTX 4000 series will also be mass-produced using TSMC's 5-nm process.
Accordingly, industry insiders expect TSMC to monopolize orders for all GPUs to be released by Nvidia in 2022. Nvidia had difficulties selling its GeForce RTX 3000 series in 2020 due to Samsung Electronics' low production yields. Nvidia had outsourced the production of data center and consumer PC GPUs to TSMC until 2019. In 2020, it first selected Samsung Electronics as its manufacturing partner for RTX3000 series GPUs in an effort to lower production prices and boost product competitiveness by diversifying suppliers.
Switch Advance would be a cool name.Doesn’t Nintendo consider the GameBoy, GameBoy Color and GameBoy advance the same family of systems but the GBA is also considered the successor of the GBC/GB which of the latter two they consider the same system?
Think it would be the same here for that.
with Nvidia seemingly not happy with Samsung, Drake on TSMC 5nm seems more likely. but all of their problems seem to be with products that hit the limits of the chips rather than products that intentionally held back. there's just not enough A2000-esque examples out there.Nvidia to Use TSMC's 4-nm Process to Produce H100 GPUs
Nvidia, the global No. 1 graphic processing unit (GPU) company, has reportedly decided to outsource the production of its next-generation GPUs to Taiwan’s TSMCwww.businesskorea.co.kr
Yeah, this is how I imagine it going. It fits so well.Switch Advance would be a cool name.
"The Nintendo ________ Advance, a member of the _______ family of handheld gaming consoles, was released as a successor to the original _______ line . It is a generational leap over the original ______, with exclusive titles, and played ______ games with enhancements via backwards compatibility. It continued the popular _______ brand, even after discontinuation of the original _______"
Works for both Game Boy and Switch imo, and reconciles the successor being in the same "family" (ultimately just a semantics argument... But I prefer the Advance moniker to 'New", "Pro", or "2" so let me live )
I agree. But I don't think TSMC's N6 process node can be dismissed as an option as well.with Nvidia seemingly not happy with Samsung, Drake on TSMC 5nm seems more likely.
This is a huge blow for Samsung. The 'good' thing is that TSMC seems to have enough capacity to accept more orders.Nvidia to Use TSMC's 4-nm Process to Produce H100 GPUs
Nvidia, the global No. 1 graphic processing unit (GPU) company, has reportedly decided to outsource the production of its next-generation GPUs to Taiwan’s TSMCwww.businesskorea.co.kr
with Nvidia seemingly not happy with Samsung, Drake on TSMC 5nm seems more likely. but all of their problems seem to be with products that hit the limits of the chips rather than products that intentionally held back. there's just not enough A2000-esque examples out there.
there probably doesn't need to be, though. with them ordering such a large volume, it might just be better use that volume since it's already by other products
At least as far as public facing investor relations goes, GB and GBC are counted together, GBA is separate.Doesn’t Nintendo consider the GameBoy, GameBoy Color and GameBoy advance the same family of systems but the GBA is also considered the successor of the GBC/GB which of the latter two they consider the same system?
Think it would be the same here for that.
So Drake being a big chip is what would make you favor a 5nm process. It makes sense.Personally, the reason I'm more open to Drake being manufactured on TSMC is basically a Bayesian approach stemming from just how large the GPU is. If you'd asked me a couple of months ago how likely a 12 SM GPU would have been given a Samsung 8nm process, I would have said it's extremely unlikely, bordering impossible. However, if you'd asked me how likely a 12 SM GPU is given a TSMC 5nm process, I would have said it's quite likely. I had a strong prior expectation that it would be manufactured on Samsung 8nm, but the news that it's a 12 SM GPU is much more likely to occur if they're using TSMC 5nm, so therefore I should take the possibility of it being manufactured on TSMC 5nm more seriously.
It’s not being ruled out, just that 5nm isn’t being ruled out like before and seriously being entertained as just as likely as 8nm.I don’t think we should rule out Samsung’s 8nm mode just yet if Nvidia has payed money to use their manufacturing. They could be disappointed with their GPU’s using their noses but it would probably be another Tegra X1 situation
It’s more than just size, but also power draw could seriously be an issue here for a portable console.So Drake being a big chip is what would make you favor a 5nm process. It makes sense.
Yes! But it should be noted that Nintendo had footage of games at a higher resolution before like Xenoblade DE which I think was like ~900p or so in promotional footage of cutscenes.Did people listen to the DF podcast ?
I heard they noticed that the latest footage of Zelda had better IQ among other things and seem to think that it was running on better hardware.
Haven’t people spent the last two years saying “X looks too good, it must be running on new hardware”?Did people listen to the DF podcast ?
I heard they noticed that the latest footage of Zelda had better IQ among other things and seem to think that it was running on better hardware.
Are there any more [official] Nintendo numbers (or even estimates) for Latin America?Switch active userbase keep expanding:
This is such a meme at this point.Did people listen to the DF podcast ?
I heard they noticed that the latest footage of Zelda had better IQ among other things and seem to think that it was running on better hardware.
Yeah and the OG BOTW was a port of a Wii U game made to run on more limited hardware, for starters, even knowing BOTW on Wii U was pushing the Wii U's memory allocation to its limit and exceeded the 1GB allocated to games on that platform, its highlylikely BOTW only uses 1.5 GB and Switch has 3.2GB available to games on Switch. High resolution textures may push it closer to 2GB but I doubt it was a huge change.This is such a meme at this point.
Botw 2 being an exceptionally well optimized game, should be taken for granted. If it was the Drake version, there wouldn’t have been any doubt.
Are there any more [official] Nintendo numbers (or even estimates) for Latin America?
Considering many of Qualcomm's entry-level to mid-range Snapdragon SoCs are fabricated using Samsung's 8LPP process (e.g. Snapdragon 480/Snapdragon 480+, Snapdragon 690, Snapdragon 720G, Snapdragon 730/Snapdragon 730G/Snapdragon 732G, Snapdragon 750G, Snapdragon 7c, Snapdragon 7c Gen 2), Samsung's 8LPP process node seems more than good enough.I mention low power chips a lot, but at this point, there has to be an issue with those as well. there's a market for Qualcomm's midrange/low end stuff that could fit on such subpar nodes, but if yields are bad even for that, that's really terrible for Samsung
Redesigning the SoC with TSMC's IP and EUV lithography in mind probably also has to be taken into account as well. Considering Orin's probably fabricated using Samsung's 8N process node, and Drake's a custom variant of Orin, Orin's probably using Samsung's IP. And Samsung and TSMC started using EUV lithography instead of DUV lithography for Samsung's 7LPP process node and more advanced, and TSMC's N6 process node and more advanced, respectively.If TSMC nodes end up being cheaper once yield is taken in account, then there are no reason for Nintendo to not switch to them.
Thank you for giving more context to Samsung's foundry output. Has kopite reacted to the Drake leaks yet?Considering many of Qualcomm's entry-level to mid-range Snapdragon SoCs are fabricated using Samsung's 8LPP process (e.g. Snapdragon 480/Snapdragon 480+, Snapdragon 690, Snapdragon 720G, Snapdragon 730/Snapdragon 730G/Snapdragon 732G, Snapdragon 750G, Snapdragon 7c, Snapdragon 7c Gen 2), Samsung's 8LPP process node seems more than good enough.
I don't think the same can be said about Samsung's 7LPP process node since Qualcomm only used Samsung's 7LPP process node to fabricate the Snapdragon 765/Snapdragon 765G/Snapdragon 768G. And Nvidia was apparently supposed to use Samsung's 7LPP process node for the fabrication of consumer Ampere GPUs originally according to the Korea Herald.
Samsung's 5LPE process node seems pretty decent to the point where Qualcomm used Samsung's 5LPE process node to fabricate the Snapdragon 888/Snapdragon 888+ for the entire duration of the Snapdragon 888's/Snapdragon 888+'s lifecycle. And Qualcomm's apparently using Samsung's 5LPE process node for the fabrication of the Snapdragon 8cx Gen 3. Although Qualcomm also used Samsung's 5LPE process node for the fabrication of the Snapdragon 780G, which had respectable performance and power efficiency, the Snapdragon 780G was apparently cancelled not too long after due to insufficient capacity, which seems to corroborate the yield rates being below 50% according to Business Korea to a degree.
And the same can't be said about Samsung's 4LPX process node or Samsung's 4LPE process node since the Snapdragon 8 Gen 1 apparently has a yield rate of 35% and the Exynos 2200 apparently has a yield rate below 35% according to The Elec. And Qualcomm's rumoured to switch from Samsung to TSMC for at least 2H 2022 and 2023.
I have no insight into fabs economics but I assume that those switches must have happened in the past for big volumes, yes? If it is the case, do we have any report of how these translated in terms of R&D expensives for the fabless customer(s)? I know that the jump from DUV to EUV makes past comparisons moot but it would still give us a point of reference.Redesigning the SoC with TSMC's IP and EUV lithography in mind probably also has to be taken into account as well. Considering Orin's probably fabricated using Samsung's 8N process node, and Drake's a custom variant of Orin, Orin's probably using Samsung's IP. And Samsung and TSMC started using EUV lithography instead of DUV lithography for Samsung's 7LPP process node and more advanced, and TSMC's N6 process node and more advanced, respectively.
Disclaimer: I really enjoy DF coverage both because of their technical chops and the personal chemistry they've got going on.Did people listen to the DF podcast ?
I heard they noticed that the latest footage of Zelda had better IQ among other things and seem to think that it was running on better hardware.
Disclaimer: I really enjoy DF coverage both because of their technical chops and the personal chemistry they've got going on.
However I'm puzzled by their comments on Zelda 2. It also wasn't the first time they commented on Nintendo stuff without really committing to it resulting in weirdness.
They were really enthusiastic, it seemed, despite 99% of this footage being 9 months old and it all being quick cut teaser footage. Either they forgot the E3 2021 teaser, they really really liked those 3 extra seconds of Master Sword: Gnarled Up Edition footage, they wanted to join the news cycle, or (and this is an assumption - and probably a foolish one - that I've had for a while, especially considering Rich's standing in the world of game journalism) they know more than they're letting on, and this is a cheeky way to talk about that.
So, questions.
? This can't be on Switch because of cloud volumetrics. Didn't @brainchild have the suspicion on Ye Olde Place that these clouds were likely billboarded?
? This can't be on Switch because of perfect AA on camera cuts. But this is trailer footage, so likely pre-rendered like many BotW cutscenes - and DF knows and mentions this, so why the effort? They even got Tom to pixel count essentially old trailer footage.
Although I like seeing DF being enthusiastic about Zelda, there wasn't really that much to be excited about. Just a big question mark from me .
I suspect your assumption is correct. Even if BOTW2 is a Switch2 launch title I also assume it will run on both Switch’s.They were really enthusiastic, it seemed, despite 99% of this footage being 9 months old and it all being quick cut teaser footage. Either they forgot the E3 2021 teaser, they really really liked those 3 extra seconds of Master Sword: Gnarled Up Edition footage, they wanted to join the news cycle, or (and this is an assumption - and probably a foolish one - that I've had for a while, especially considering Rich's standing in the world of game journalism) they know more than they're letting on, and this is a cheeky way to talk about that.