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Deleted member 887
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I get why you say that, but think about it this way - either the machine has enough strength to make TV mode work, or it doesn't. Upping the physical resolution won't change the internal power of the machine. Resolution isn't the only measure of images anyway, we're talking about being able to run the BotW Korok forest without dipping in resolution or dropping frames, which I'd much prefer to running the game at 1080p sometimes, and still dropping frames in that section.In general, I think the strongest argument for increasing the screen resolution is maintaining a reasonable power gap between docked and handheld mode. The current Switch has trouble reliably maintaining a 2.25x resolution gap between the modes, going all the way to 9x is unlikely to improve the situation.
Also, the gap is smaller than it looks. DLSS is the magic sauce that gets us up to 4k, the internal resolution won't be like that. A reasonable assumption is that if the hardware has enough power to get you 720p/60ps in handheld mode without DLSS, that you'll have enough power to get to 1080p/60ps in docked mode, with DLSS Performance Mode on top to get you up to 4k/60fps.
The question isn't "what resolution will the new switch run at" but "how rad will the games look while being able to hit max resolution and frame rate"
Do you really? Not saying you don't, just that I haven't met anyone who could while holding the switch at a comfortable distance who was over the age of 16. How close do you hold the screen to your face?That said, I can definitely pick out individual pixels on the Switch display. Do I sometimes hold the device closer to my face than is typical? Probably (I use it lying in bed a bunch), but that doesn't invalidate the use case.
My test for "can you really see the individual pixels" is the lock screen. If you put the machine to sleep, power it back on, and look at the blue dots beside news stories - do you see a grid of dots with black lines between? For me those resolve at about 6", at which point the switch is too close for me to be able to see the whole screen at once (making any action based game impossible to play). Just to satisfy my curiosity (this was part of my research area when I was a cognitive researcher) - what's your distance when you can see pixels, and what sort of games do you play at that distance?
The reason I ask is because it's not about "use case" it's about %of the population for whom their vision is so good that they can see the pixels at a comfortable viewing distance (about 1%). The problem is that if you are one of those people, then even if the screen is 1080p you're going to be left behind by software that still targets 720p anyway (most of it, because it's the performance sweet spot), but you'll have the added problem of having eyes so good you can see the upscaling artifacts. The situation might, for you specifically, get worse