Still not a big fan of how ugly the 3D models looks on the bland background with low detail tiles repeated all the way.
Probably not the same budget than Hard Corps : Uprising but I really think WayForward is capable of much, much better.
Further shock twist: it's not being handled by Limited Run GamesBOOOOOOO!!!! The physical copy is just a download code.
I'm not a collector and I buy Limited Run games because I don't buy digital games as I view them as a rip-off. The publisher should pay me for a digital game because I had to pay for an SD card and the internet bandwidth.Oh how irritating. I’ve never understood the ‘code in a box’ thing outside of gifts. But particularly for Limited Run’s customer base of collectors happy to pay more for a physical copy. I’m not sure how many of them want a code on a piece of paper
It’s entirely possible LRG does a physical cartridge version later. I think we’ve seen in the past games like Celeste getting multiple print runs via different LimEd Boutique publishers. I’m just shocked it’s not an LRG release out of the gate given their fairly strong partnerships with both Konami and WayForward.Oh how irritating. I’ve never understood the ‘code in a box’ thing outside of gifts. But particularly for Limited Run’s customer base of collectors happy to pay more for a physical copy. I’m not sure how many of them want a code on a piece of paper
Solid interview, and really encouragingNintendoLife posted an interview with some of the WayForward team recently:
"Fans Have Waited Many Years For A Return To Form" - WayForward On Contra's Grand Revival
'Operation Galuga' launches in Early 2024www.nintendolife.com
The main impression I got from this interview is that they’re sort of treating this as the franchise’s Blaster Master Zero moment. Especially when you realize that abbreviating the name is “Contra OG”.Solid interview, and really encouraging
It's 30 fps and a crushing majority of third party games made within Switch's limits are 30 fps. Honestly, PoP is one of rare exceptions, I'm still at awe that they managed to have it 60 fps. Nothing short of miracle. WayForward is a great developer but I wouldn't expect any miracles from them.It's barely playable. As expected.
Coming from PoP , it's astounding how a game that was clearly made from the groundup for Switch can run and look that bad.
It's 30 fps and a crushing majority of third party games made within Switch's limits are 30 fps. Honestly, PoP is one of rare exceptions, I'm still at awe that they managed to have it 60 fps. Nothing short of miracle. WayForward is a great developer but I wouldn't expect any miracles from them.
I didn't feel a general frame drops in enemies but character animations were not smooth enough. I feel much of those will get patched in a traditional WayForward day 1 patch. Including input lag.Oh but I'm not even mad about the 30fps. It struggles to keep the 30fps steady and there's a weird imput lag making the game sluggish as hell.
I've heard it runs flawlessly and looks incredible on PS5.Honestly with how rough the graphics look I worry if it even runs well on other platforms? Hoping it's still a good game on the right platform.
Ps5 60fps with some stutterIt's 30 fps and a crushing majority of third party games made within Switch's limits are 30 fps. Honestly, PoP is one of rare exceptions, I'm still at awe that they managed to have it 60 fps. Nothing short of miracle. WayForward is a great developer but I wouldn't expect any miracles from them.
I don't think it's fair to compare this to those two games. Both PoP and Ori Will of the Wisp are truly miraculous games, Moon studios even revealed massive amount of work needed to be done to achieve that port on Switch. For a small studio that always has multiple titles in development like WayForward this might be harder to achieve. And Operation Galuga looks to be much more intense than PoP.I don't get it. Both Ori games, Prince of Persia and many other 2.5D games run at 60 FPS on the Switch, it's not an oddity or something impossible to accomplish.
tbh I'd be willing to bet Microsoft/Moon Studios and Ubisoft are willing to take more time and put more money into those Switch ports than Konami was willing to give Wayforward for the Switch version of ContraI know I've been hard on the game since its reveal but this demo didn't convince me at all to get the game.
I don't get it. Both Ori games, Prince of Persia and many other 2.5D games run at 60 FPS on the Switch, it's not an oddity or something impossible to accomplish.
Especially with what's on the screen. I'm sorry guys but if PoP : The Lost Crown and Metroid Dread run at 60 FPS on the Switch, this should too with no input lag.
I just wished the characters didn't talk. A show don't tell approach.
After the Advance Wars debacle, I became wary of Wayforward. I like the 3DS Shantae but that's it.