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Very true, turn-based is thriving right now, just not with big-budget SE games. On the higher budget side there's also Persona, SMT (okay probably not very high budget but hey), and potentially that FF9 remake/remaster coming out eventually will still be turn-based? Who knowsBest bet for anyone wanting a turn-based JRPG from Square this year is to play Octopath Traveller 2. FF has been on the path it’s on for a very long time, in the same way that a lot of big series are heading towards each other. The line between ‘streamlined rpg with action combat and high production values’ and ‘streamlined action game with rpg elements and high production values’ is paper thin, as studios of everything from God of War to Assassins Creed to Zelda to Final Fantasy are all moving towards an end goal that appeals to the most people willing to pay £60 for a title with 5+ years of dev time, but just all approaching that end point from multiple different directions.
Still, there’s more variety than ever out there, Square literally spammed rpgs over the last 9 months or so. At this point I feel like expecting Final Fantasy to be closer to what it was 20 years ago is understandable in terms of yearning and nostalgia, but I’d still point to the many games still being made in that style specifically for the FF fanbase, and that don’t get stacks of media coverage. Even setting aside Octopath, there’s stuff like Chained Echoes. Or Rise of The Third Power. Or Eiyuden Chronicle, or Sea of Stars.