LukasManak22
who the fuck is that
New Super Mario Bros. U, released on November 18th 2012 as a launch title for Wii U. Over 10 years since we got a standalone 2D Mario game release, altough Mario Maker is a proper mainline Mario game in my eyes and Maker 2 in fact has a full singleplayer campain. We also got a Super Mario Run on smart devices in 2016.
Super Mario Maker was originally developed only as a course-making tool for the dev team, they pitched the idea to Tezuka, who instead wanted to make a Mario Paint game using Wii U gamepad. However he realized that course building is a better idea since it’s not that difficult as drawing.
Super Mario Maker released in 2015 on Mario 30th anniversary to great success, selling 4 million copies on dead Wii U. They also released the port of the game on the 3DS, however you cannot upload your own levels.
While Mario Maker just only released Nintendo was already looking at the future.
“Doing this now at the 30th anniversary [of Super Mario Bros.] is really putting some more of that creativity into the players,” says Miyamoto. “But at the same time, we as the developers feel that it’s time for us to move in a new direction, and we’re preparing to work on the future of Super Mario from here on.” – September 2015
“We will continue to make 3D and 2D Mario games, but I want to make one that even exceeds New Super Mario Bros.” - Takashi Tezuka, September 2015.
But, we had to wait on this one, since it was only natural that Nintendo would try to replicate the Mario Maker success on their new machine, Nintendo Switch. Which has a touchscreen and also acts like a handheld. Released in June 2019, selling close to 8 million copies. Some people say that Nintendo forgot about the game, which may be somewhat true as the final update with world maker released 10 months after launch and was indeed final, some people say it lacks the novelty it had on the Wii U. Not to mention that initially they did not planned to have a playable online with frieds but due to fans feedback they retracted just few days later and shipped the update 4 months after launch. While it introduced tags with levels, it lacked the website for them like the first game, or some form of Switch Online app companion.
NSMUDX released on Switch earlier that year and it’s not surprising that it sold more than Mario Maker 2, the standalone 2D release is more appealing for mass market than essentially a course builder.
So, what’s next for 2D Mario?
The new one has been in development for quite a while (who would have guessed), also 4 months after Maker 2 launched Nintendo put out a hiring for a level designer for 2D action game in Kyoto
But I suspect that the game has been at least in concept phase even before the Maker 2 released.
A lot of people who worked on Octo Expansion have not been credited on Splatoon 3, or anything else.
Yusuke Amano – NSMB2 – Director.
Shigeyuki Asuke – NSMB Wii Director, NSMU Game Design
Terumasa Kato
Toshikazu Jin
Keisuke Nishimori
Yoko Tanaka
Keisuke Umeda
Hiroyuki Morishima
Yutaka Hiramuki
And bunch of other names. Altough some of them will be part of Pikmin 4 dev team. We will see in July.
Mario Maker 2 released in June 2019, Octo Expansion in June 2018. That means that some concepts/prototyping of this game has to be happening from 2018.
I feel like the artstyle of this game will surprise people a lot, maybe something from Kotabe’s art? More 2.5D ala 3D World style in Maker 2? Clear conditions for levels this time as in Maker 2? We can all agree that New Super Mario series is dead.
We've been seeing more of Yoichi Kotabe’s classic Mario art lately in marketing and other places, like the character select screen in Super Mario 3D World. Will we ever see a 2D game made entirely of Kotabe’s art?
Miyamoto: We’re at almost like a turning point. When you look at Mickey Mouse there is the classic Mickey Mouse, and then there is the modern Mickey Mouse and the classic one has a lot of flavor to it and the modern Mickey Mouse looks really great, but it is losing a little bit of the flavor, and that’s something we discuss to make sure we keep that intact as we’re creating characters. And of course the development team for any Mario game may want to use Kotabe’s art, but there is also a character-development team that’s really working hard to create new styles and new work. Once they get more work done, I think more and more of that will be reflected into games.
And you feel like the pristine, perfect flavor for 2D Mario is that beautiful, clean Kotabe art?
Miyamoto: I do believe that Mr Kotabe’s art has become kind of a standard within Nintendo, but we definitely want to continue to see if we can evolve that as time goes by.
As to when this game gonna be announced, it can be as soon as 2-3 weeks from now. For a late October/November release. Most 2D Mario games had a fairly small reveal-to-release cycle:
New. Super Mario Bros. Wii announcement at E3 2009 - November 2009 release.
New Super Mario Bros. 2 announcement in April 2012 - July 2012 release.
New. Super Mario Bros. U announcement at E3 2012 - November 2012 release (altough this one is tied to hardware launch/reveal). "The prototype NSMB Mii. was shown at E3 2011".
Super Mario Maker 2 announcement in February 2019 - June 2019 release.
Every New Super Mario Bros. game apart from like DS and original Mario Maker had a 5-6 months from reveal to release, or even less. If Nintendo wants to sell 15 mil. Units this FY, new 2D Mario game is exactly way to go, especially after Mario Movie.
What do you want to see from new 2D Mario?
Super Mario Maker was originally developed only as a course-making tool for the dev team, they pitched the idea to Tezuka, who instead wanted to make a Mario Paint game using Wii U gamepad. However he realized that course building is a better idea since it’s not that difficult as drawing.
Super Mario Maker released in 2015 on Mario 30th anniversary to great success, selling 4 million copies on dead Wii U. They also released the port of the game on the 3DS, however you cannot upload your own levels.
While Mario Maker just only released Nintendo was already looking at the future.
“Doing this now at the 30th anniversary [of Super Mario Bros.] is really putting some more of that creativity into the players,” says Miyamoto. “But at the same time, we as the developers feel that it’s time for us to move in a new direction, and we’re preparing to work on the future of Super Mario from here on.” – September 2015
“We will continue to make 3D and 2D Mario games, but I want to make one that even exceeds New Super Mario Bros.” - Takashi Tezuka, September 2015.
But, we had to wait on this one, since it was only natural that Nintendo would try to replicate the Mario Maker success on their new machine, Nintendo Switch. Which has a touchscreen and also acts like a handheld. Released in June 2019, selling close to 8 million copies. Some people say that Nintendo forgot about the game, which may be somewhat true as the final update with world maker released 10 months after launch and was indeed final, some people say it lacks the novelty it had on the Wii U. Not to mention that initially they did not planned to have a playable online with frieds but due to fans feedback they retracted just few days later and shipped the update 4 months after launch. While it introduced tags with levels, it lacked the website for them like the first game, or some form of Switch Online app companion.
NSMUDX released on Switch earlier that year and it’s not surprising that it sold more than Mario Maker 2, the standalone 2D release is more appealing for mass market than essentially a course builder.
So, what’s next for 2D Mario?
The new one has been in development for quite a while (who would have guessed), also 4 months after Maker 2 launched Nintendo put out a hiring for a level designer for 2D action game in Kyoto
But I suspect that the game has been at least in concept phase even before the Maker 2 released.
A lot of people who worked on Octo Expansion have not been credited on Splatoon 3, or anything else.
Yusuke Amano – NSMB2 – Director.
Shigeyuki Asuke – NSMB Wii Director, NSMU Game Design
Terumasa Kato
Toshikazu Jin
Keisuke Nishimori
Yoko Tanaka
Keisuke Umeda
Hiroyuki Morishima
Yutaka Hiramuki
And bunch of other names. Altough some of them will be part of Pikmin 4 dev team. We will see in July.
Mario Maker 2 released in June 2019, Octo Expansion in June 2018. That means that some concepts/prototyping of this game has to be happening from 2018.
I feel like the artstyle of this game will surprise people a lot, maybe something from Kotabe’s art? More 2.5D ala 3D World style in Maker 2? Clear conditions for levels this time as in Maker 2? We can all agree that New Super Mario series is dead.
We've been seeing more of Yoichi Kotabe’s classic Mario art lately in marketing and other places, like the character select screen in Super Mario 3D World. Will we ever see a 2D game made entirely of Kotabe’s art?
Miyamoto: We’re at almost like a turning point. When you look at Mickey Mouse there is the classic Mickey Mouse, and then there is the modern Mickey Mouse and the classic one has a lot of flavor to it and the modern Mickey Mouse looks really great, but it is losing a little bit of the flavor, and that’s something we discuss to make sure we keep that intact as we’re creating characters. And of course the development team for any Mario game may want to use Kotabe’s art, but there is also a character-development team that’s really working hard to create new styles and new work. Once they get more work done, I think more and more of that will be reflected into games.
And you feel like the pristine, perfect flavor for 2D Mario is that beautiful, clean Kotabe art?
Miyamoto: I do believe that Mr Kotabe’s art has become kind of a standard within Nintendo, but we definitely want to continue to see if we can evolve that as time goes by.
As to when this game gonna be announced, it can be as soon as 2-3 weeks from now. For a late October/November release. Most 2D Mario games had a fairly small reveal-to-release cycle:
New. Super Mario Bros. Wii announcement at E3 2009 - November 2009 release.
New Super Mario Bros. 2 announcement in April 2012 - July 2012 release.
New. Super Mario Bros. U announcement at E3 2012 - November 2012 release (altough this one is tied to hardware launch/reveal). "The prototype NSMB Mii. was shown at E3 2011".
Super Mario Maker 2 announcement in February 2019 - June 2019 release.
Every New Super Mario Bros. game apart from like DS and original Mario Maker had a 5-6 months from reveal to release, or even less. If Nintendo wants to sell 15 mil. Units this FY, new 2D Mario game is exactly way to go, especially after Mario Movie.
What do you want to see from new 2D Mario?