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With ACNH being one of the most successful video games of all time, it's only a matter of time before Nintendo makes another one. What kind of new features or ideas would you like to see in a new Animal Crossing game?
The main one I'd like to see is more interaction. I spent over 1500 hours building my island, and I'm really happy with it, but I wish there was more I could actually do. For example, I built an arcade space with crane games, arcade machines, a dart board, etc. But it'd be cool if I could actually play those arcade games, or actually play darts, especially with my villagers or other players. Sometimes I see videos of Pocket Camp where villagers are actually interacting with different items, like skateboarding in a half-pipe or whatever. In New Horizons, villagers only ever just lean forward and touch stuff, which really takes me out of the experience. Honestly, the next Animal Crossing should take a page out of Yakuza's book: give me playable arcade games, let me play darts, let me actually sing at a karaoke machine. Let me make my own coffee in my coffee machine (though, much like real life, the coffee from home will never be as good as coffee from a good coffee shop like Brewsters.)
Speaking of coffee shops: I'd also love to be able to build buildings/businesses. For example, as I said above, I built an arcade "space" on my ACNH island. It's really nice, but I wish the walls weren't made of dirt cliffs barely hidden by simple panels. I wish I could just build a building. I know some players started other "villager accounts" and used their houses as multi-purpose "buildings" but that feels way too patchwork. I think the DLC for ACNH got started in that direction: you did end up getting to build a cafe, a restaurant, a hospital, a school, and I think maybe one other thing that I forget. I just want to be able to do exactly that, again, and on my main island.
Another thing I'd like to see is a bit more variation in Villagers. As it is right now, each villager is one of 8 "personality types," and within those are about 1 or 2 sub-variations each. That's nice and all, and I get that adding more personality types is creating exponentially more work, so I think they can stick to the existing 8, though it'd also be nice for them to not gender-lock the personalities. In New Horizons each villager also has a Hobby (music, playing, nature, reading, fitness, and fashion) which gives them a bit more variety.
I think there's more you can do per-villager to give them a bit of difference that wouldn't be too difficult. This is where I think you can start assigning hidden "stats" to each individual villager. For example: give every single one of the ~400 villagers a "music skill" stat. Make it simple: a number from 1 to 3 that determines how good they are at music. Each of the KK music tracks that you can play from music players has an instrument track for all the different instruments you can place, and your villagers can play those instruments along to whatever KK song is currently playing. Make it so any villagers with a music skill stat of 1 will miss notes, play notes wrong, and while they're having a good time playing along, they're not very good at all. Meanwhile a villager with a music skill stat of 3 is a virtuoso, hitting every note, able to play along perfectly, and will even garner a crowd whenever they play. Another stat they could introduce: a cooking skill stat. Cooking Skill of 1? Yeah they can make very basic dishes, but nothing to write home about. Cooking skill of 3? Not only are they incredible cooks, but will just outright run up to you and hand you delicious meals while you're out and about in your town. Maybe a Cooking Skill 3 villager will plan and host a feast in the town square on a random day, just for fun, but they might need the player's help gathering ingredients. Another skill, assuming they take my previous request about adding playable arcade games: a gaming skill. That one is easy: it assigns each villager a difficulty rating from 1 (easy) to 3 (hard) when you play against them in an arcade game. Fishing stat (maybe they'll actually let a villager catch a fish for once), bug catching stat, athleticism stat (how quickly they move around your island), generosity stat (how often they might just give you stuff) (maybe Generosity 1 villagers don't give you stuff very often, but when they do it's rare, meanwhile Generosity 3 villagers give you stuff all the time but it's never anything rare or valuable). I think adding these tiny little 1-3 stat numbers to each villager would work wonders in making each villager feel wholly unique.
Anyway, these are just some of my ideas for things they could include in the next Animal Crossing game. I'd love to hear what other people would like to see! Please actually offer feature suggestions and not just "make it better than ACNH" or "just make New Leaf but HD" lol
The main one I'd like to see is more interaction. I spent over 1500 hours building my island, and I'm really happy with it, but I wish there was more I could actually do. For example, I built an arcade space with crane games, arcade machines, a dart board, etc. But it'd be cool if I could actually play those arcade games, or actually play darts, especially with my villagers or other players. Sometimes I see videos of Pocket Camp where villagers are actually interacting with different items, like skateboarding in a half-pipe or whatever. In New Horizons, villagers only ever just lean forward and touch stuff, which really takes me out of the experience. Honestly, the next Animal Crossing should take a page out of Yakuza's book: give me playable arcade games, let me play darts, let me actually sing at a karaoke machine. Let me make my own coffee in my coffee machine (though, much like real life, the coffee from home will never be as good as coffee from a good coffee shop like Brewsters.)
Speaking of coffee shops: I'd also love to be able to build buildings/businesses. For example, as I said above, I built an arcade "space" on my ACNH island. It's really nice, but I wish the walls weren't made of dirt cliffs barely hidden by simple panels. I wish I could just build a building. I know some players started other "villager accounts" and used their houses as multi-purpose "buildings" but that feels way too patchwork. I think the DLC for ACNH got started in that direction: you did end up getting to build a cafe, a restaurant, a hospital, a school, and I think maybe one other thing that I forget. I just want to be able to do exactly that, again, and on my main island.
Another thing I'd like to see is a bit more variation in Villagers. As it is right now, each villager is one of 8 "personality types," and within those are about 1 or 2 sub-variations each. That's nice and all, and I get that adding more personality types is creating exponentially more work, so I think they can stick to the existing 8, though it'd also be nice for them to not gender-lock the personalities. In New Horizons each villager also has a Hobby (music, playing, nature, reading, fitness, and fashion) which gives them a bit more variety.
I think there's more you can do per-villager to give them a bit of difference that wouldn't be too difficult. This is where I think you can start assigning hidden "stats" to each individual villager. For example: give every single one of the ~400 villagers a "music skill" stat. Make it simple: a number from 1 to 3 that determines how good they are at music. Each of the KK music tracks that you can play from music players has an instrument track for all the different instruments you can place, and your villagers can play those instruments along to whatever KK song is currently playing. Make it so any villagers with a music skill stat of 1 will miss notes, play notes wrong, and while they're having a good time playing along, they're not very good at all. Meanwhile a villager with a music skill stat of 3 is a virtuoso, hitting every note, able to play along perfectly, and will even garner a crowd whenever they play. Another stat they could introduce: a cooking skill stat. Cooking Skill of 1? Yeah they can make very basic dishes, but nothing to write home about. Cooking skill of 3? Not only are they incredible cooks, but will just outright run up to you and hand you delicious meals while you're out and about in your town. Maybe a Cooking Skill 3 villager will plan and host a feast in the town square on a random day, just for fun, but they might need the player's help gathering ingredients. Another skill, assuming they take my previous request about adding playable arcade games: a gaming skill. That one is easy: it assigns each villager a difficulty rating from 1 (easy) to 3 (hard) when you play against them in an arcade game. Fishing stat (maybe they'll actually let a villager catch a fish for once), bug catching stat, athleticism stat (how quickly they move around your island), generosity stat (how often they might just give you stuff) (maybe Generosity 1 villagers don't give you stuff very often, but when they do it's rare, meanwhile Generosity 3 villagers give you stuff all the time but it's never anything rare or valuable). I think adding these tiny little 1-3 stat numbers to each villager would work wonders in making each villager feel wholly unique.
Anyway, these are just some of my ideas for things they could include in the next Animal Crossing game. I'd love to hear what other people would like to see! Please actually offer feature suggestions and not just "make it better than ACNH" or "just make New Leaf but HD" lol