- Pronouns
- he/him
Temtem version 1.8 to be the last major update, microtransactions to be removed
Crema isn’t done with Temtem as of yet, but is starting to move towards ending major development. Version 1.8 will be the last major update for the game. Version 1.7 will come first with a new Season, a new Tamer Pass, balance changes, new features, bug fixing, and quality of life updates. When...
nintendoeverything.com
Temtem studio Crema communicated about the future of its Pokémon-like: the next two major updates will be the last ones so they can focus on developing the spin-off Temtem: Swarm, although they'll keep working on improving the game afterwards.
version 1.7 will contain what you would usually expect from a big patch: a new Season, a new Tamer Pass, balance changes, new features, bug fixing, and quality of life updates. It is a normal size update, the sort you’ve been used to seeing so far. In this case, as promised, the Arcade Bar will make its appearance with a new building, some minigames we hope you’ll enjoy, and new obtainable rewards.
As for future patches, we are planning to have 1.8 be the last feature-oriented patch. 1.8 will not have a Tamer Pass, nor a Season, and there won’t be more Seasons going forward. This doesn’t mean there won’t be new patches in the future: we’ll continue polishing, fixing bugs, and balancing Temtem for as long as it needs it.
With version 1.7, the studio will drop microtransactions altogether, and the 1.8 will put the game in a state where you can enjoy all the content from former season passes in order to ensure the game's longevity.
As of 1.7, all of the microtransactions in the game will be gone.
As of 1.8, we’re making a handful of changes to alleviate FOMO.
- You won’t be able to purchase Novas anymore.
- The Novas you already own will be usable as always, and you’ll be able to purchase cosmetics from the Daily and Weekly Shop, as well as the Tamer Pass.
- Anything you could purchase with Novas will also be purchasable with Feathers from now on. This includes Tamer Passes, and anything from the Weekly and Daily shop.
- We will share more details as patch 1.7 gets closer!
- You’ll be able to select any Tamer Pass from the past, and complete its tracks.
- You’ll also be able to unlock the Premium track of any past Tamer Pass, this time using Feathers.
- You’ll be able to switch between Passes at any given time, and your progress in each one will remain preserved.
- We also want to adjust the store and take away as much FOMO as possible.
Some other changes will be brought to the game with 1.8, including some quality of life improvements, balance changes, a "renovation and rework of the game’s economy, with special focus and a close look on the endgame activities", all to make the game playable and enjoyable for – we can hope – years to come. The studio also assures that they don't plan on closing the servers.
Regarding the aforementioned fear of impending server closure, rest assured it’s not in the plans. One of the biggest benefits of Temtem’s foundations and initial design is that server costs are slim, meaning we can take care of its costs for a really, really long time. With the game servers perpetually online, we’re not contemplating an offline mode. That said, we completely intend to uphold our promise that we will always provide a way to play Temtem.
As well as passing on the news, I wondered if these updates would inspire those of you who haven't done so to give it a try? I imagine that dropping the microtransactions (which were only cosmetic), might result in a more chill gaming experience.