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StarTopic Project Deluge |ST| plunging through the depths of gaming history

Lot filled with 178 builds for Cartridge based systems just released


  • Here we go. Not officially part of Project Deluge, but it's a similar concept.
    Since it's just released. People are still actively looking through it. So apologies if the listing in the OP is a bit underwhelming.
     
    Segapede, and a pair of SEGA VHS tapes.
  • i guess this is a general hidden palace thread now.




    the other tape is a set of animation tests for what would later be known as "Ristar". it was previously shown as an intermission during one of HP's streams, but this version is slightly higher quality.

    Segapede, of course. is the big one here. it also was previously shown in the form of a VHS recording, but this is the actual ROM file.
    if the visuals look familar, that's because it actually reuses assets from the infamously removed "Hidden Palace Zone" level in Sonic 2.
    the background music (composed by Howard Drossin) would later go on to be used as one of the various menu themes for the SEGA Channel service, though there's also two extra unused tracks hidden in the data that i don't think were reused.

    BONUS


    from SEGA Dreamcast Info, who helped work on lot 3 of deluge. here's the full source code for Spirit of Speed 1937. the last game released under the notorious "LJN" brand.
     
    0
    The Edward J. Semrad collection (Guest starring SMSpower and AtariProtos)
  • Crazy_Land_%28Prototype%29_2021-08-12_23-47-45.png


    Now this is a bit closer to the original intent of the thread.
    Edward Semrad was an early gaming journalist who started at the Milwaukee Journal before more famously having a tenure at the classic mag Electronic Gaming Monthly.
    Being that he started so early on, at the hayday of the Atari 2600. The collection goes from there up to the early 90s, and spans a wide range of platforms.
    The NES and Colecovision builds are being handled by Hidden Palace, While SMSpower and AtariProtos (Scroll down, it seems his part of the lot was posted back in May.) have handled the Master System and the various Atari platforms respectively.

    The photo up above is the biggest find of the lot, an unreleased US localization of the game "Doki! Doki! Yuuenchi: Crazy Land Daisakusen", it eventually got a PAL release under the name "The Trolls in Crazyland", but this has several noticeable changes compared to that.
     
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    Lot 5: Xbox 360 and Wii


  • they're back. :)
    some notable highlights this time around...
    • a completely unreleased "Space Station Tycoon" game for Wii, developed by Wahoo Studios. it notably appears to be a spritual successor to their previous simulator Outpost Kaloki, which was developed under their "main" brand Ninjabee.
    • some extremely early prototypes for Hellboy: The Science of Evil, no word on if Lobster Johnson is in them at this point of development.
    • various Wiiware games printed on RVT-R disks, likely not meant to suggest they were meant to be full retail releases. but it's still highly unusual. one of them (Pit Crew Panic!) also boots into a full debug menu.
    • a build of Rayman Raving Rabbids 2 with some unusual test videos, showing off the Ubisoft office the game was developed at.
    • a build of LEGO Star Wars: The Complete Saga that includes the entire first level of LEGO Indiana Jones as a bonus, rather than the basic trailer used in the final game.


      there's also quite a few test maps left over in the files as well, though that seems to require some fileswapping to function.
     


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