The problem was their profit margin was dangerously low (like 8% iirc), and they missed ps5 sales expectations by quite a bit. This was sadly the expected outcome.... Didn't they have some record breaking income or revnue or something?
If so, than this is low. Really low.
revenue doesn't matter that much when they had a 6% profit margin. unfortunately layoffs are the quickest way to improve that.... Didn't they have some record breaking income or revnue or something?
If so, than this is low. Really low.
Of course he did, he's got one foot out the door so what does he care.revenue doesn't matter that much when they had a 6% profit margin. unfortunately layoffs are the quickest way to improve that.
yikes. he had to know at that point, no?
Correct me if I'm wrong, but it looks like every studio confirmed to be affected was also attached to one of Sony's planned live-service games
For sure, I think the industry as a whole is starting to get cold feet about throwing dozens of live service games at the wall and hoping one sticks. Games are costing too much money to have giga flops like that. Even if 1 sticks it won't offset the losses on the 5 that didn't anymore.Correct me if I'm wrong, but it looks like every studio confirmed to be affected was also attached to one of Sony's planned live-service games
Even Insomniac, Guerilla and Naughty Dog were hit. Like, you can do so much right and the megacorp will just spit you out like chewed up gum.
They already have pipeline problems and they're still firing creatives and workers. PSVR2 is going to get even less support because they're cutting down their goddamn VR studio.
I'm sorry, but it's a clusterfudge.
Wait, so they made plans for live service and now they're firing the people that were supposed to make them? What a travesty.London Studio had been moved off VR games to make live service multiplayer action games before this.
I had discussions with a few others, but the general guess is that VR and Live-Service titles are being scaled back. The former seems to be a decreasing priority for Sony while the latter has yielded few great results while also canning what would be the "standard" for them with Last of Us Factions and Insomniac's Live-Service.Correct me if I'm wrong, but it looks like every studio confirmed to be affected was also attached to one of Sony's planned live-service games
Wait, so they made plans for live service and now they're firing the people that were supposed to make them? What a travesty.
These layoffs were already decided long before HD2 was a big hit. From the insomniac giga leak we know people at Insomniac were discussing what teams to lay people off from months ago.Guess Helldivers 2 wasn't a big enough breakout for them
Fucking deplorable.
Look at the smile on his face knowing full well he’s about to upend every one of their lives. Look how happy he is.
Absolutely nauseating.
"Delivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality bar that we aspire to, requires a re-evaluation of how we operate.
Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources."
"The people we're firing contributed to our boom years, but we were misguided on costs and strategy and now we're firing them because billion dollar annual profits aren't good enough."These are incredibly talented people who have been part of our success, and we are very grateful for their contributions. However, the industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead. We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community.
Executive decisions = employee consequences as Jim Ryan jumps away in his golden parachute"The people we're firing contributed to our boom years, but we were misguided on costs and strategy and now we're firing them because billion dollar annual profits aren't good enough."
I know it's not a magic bullet, but maybe if they hadn't gone all in on "delivering immersive narrative driven stories" being what they're known for and had kept making some smaller scope/smaller budget games, they wouldn't be in such (apparently) dire straitsDelivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality bar that we aspire to, requires a re-evaluation of how we operate.
Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources.
I know it's not a magic bullet, but maybe if they hadn't gone all in on "delivering immersive narrative driven stories" being what they're known for and had kept making some smaller scope/smaller budget games, they wouldn't be in such (apparently) dire straits
I know it's not a magic bullet, but maybe if they hadn't gone all in on "delivering immersive narrative driven stories" being what they're known for and had kept making some smaller scope/smaller budget games, they wouldn't be in such (apparently) dire straits
Nintendo's strategy of not prioritizing graphics and fostering IP quality that can sell at any budget sure is looking smart right now...Almost all of these layoffs are related to trying to make multiplayer titles to take on Fortnite, Monster Hunter, Call of Duty, etc.
I'd say this is unclear at this point. Insomniac are not working on a MP game as far as anything that was in the leaks, Naughty Dog had already cancelled their MP game (though they may be laying off developers who were from that team)Almost all of these layoffs are related to trying to make multiplayer titles to take on Fortnite, Monster Hunter, Call of Duty, etc.
Nintendo's strategy of not prioritizing graphics and fostering IP quality so they sell at any budget sure is looking smart right now...
Sony is not the leading platform holder, Nintendo is.This is what the leading platform holder apparently needs to do. Something's wrong.
Lol I knew that was coming. Ok, one of the leading platform holdersSony is not the leading platform holder, Nintendo is.