- Pronouns
- He/Him
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GOTY
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The whole thing has been changed. Some lines are practically the same, but I feel that's by extension of the translation process.It's interesting to me that they changed it at all. Have we seen any other lines altered? Is this a full refresh of the English script? It had plenty of errors, but it wasn't nearly as badly in need of a redo as Super Mario RPG and could have been just fine untouched.
If they specifically chose to alter this aspect of it, that would be really interesting and a better sign of intentionality with uncensoring Vivian than if they were going over the whole thing and just decided to do a somewhat more accurate translation of the dialogue this time around.
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Oh, it's already started.I'm already dreading the localization discourse no matter what happens tbh
Huh, I am kind of wondering if they are going to avoid the issue altogether now, like maybe none of the shadow sirens will have a gender at all since they are shadow beings, I am super curious how this all works out.
They punched up this joke. Now Mario and Goombella stop to look at the fight before turning around all awkward and pretending like they see nothing. It's so gold.
It's more in line with the Japanese script. Their called the Three Shadows in the original Japanese version.Oof, Three Shadows is a name I don’t really like :/
Shadow Sirens is iconic. Can’t comprehend a reason for that change.
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Because “siren” is a gendered term and, if they really are acknowledging Vivian being trans and her sisters’ transphobia towards her in the new localization, it would make sense that her sisters wouldn’t want to call their group something that they believe to be untrue because of Vivian’s inclusion. Also, as others have already stated, it’s the name used in the Japanese version.Oof, Three Shadows is a name I don’t really like :/
Shadow Sirens is iconic. Can’t comprehend a reason for that change.
They punched up this joke. Now Mario and Goombella stop to look at the fight before turning around all awkward and pretending like they see nothing. It's so gold.
I appreciate the info, I was unaware of the bio tab so that no gender theory is cut up. It also never occurred to me that the Japanese script would also get touched up as well.This doesn't seem to be the case, at the very least; VIvian's description on the UK site doesn't shy away from gendered language:
There are script changes, no matter how subtle, to the dialogue surrounding the Three Shadows (will take awhile to get used to this name) in the Japanese version too; even the single screen of this segment present on the Japanese site:
I'm not confident enough to predict what particular direction they've decided on quite yet, but something is happening at least. No matter what I can't imagine the Japanese script remains unchanged in regards to Vivian's treatment; just depends on whether they spin into a more position portrayal of her trans identity (please), or take the easy way out and make her cis everywhere. Wish we could just get the answer now, one way or another, but we're only a month away from knowing for sure I suppose.
Maybe they're the other kind of sirenCan they really be sirens if they never sing?
One could argue that a siren is a beacon. As becaons were once fire, Vivian's fire attack means that Vivian is actually the closest to a Siren. In this essay I will...Can they really be sirens if they never sing?
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Can they really be sirens if they never sing?
Sirens used to be birds before they were mermaids. Maybe they're uh, very abstract flamingos.Can they be sirens if they're not mermaids? They look like purple ghosts.
Looks like the soundtrack at least will reference Origami King
Nintendo stays winning in MayJust popping in to say that this game is looking incredible and is my most hyped game since TotK
What's wrong with the bubble sound effect? I argue it's way better than a generic bubble sound effect since it adds more charm to the characters. Not to say I didn't like the old sfx tho.I do have to say I am not enthused about the new speech bubble sound effect. Maybe I’ll get used to it but the old one was so iconic that it’ll take some time getting used to.
Well like I said, for me I’m used to the old one, it’s a sound you’ll hear probably thousands of times and it’s a very satisfying sound intrinsically linked to the many times I’ve played TTYD. I don’t begrudge the developers for wanting to add more flavor but personally I can see it becoming distracting. But I am open to being wrong and playing the game and totally loving that aspect.What's wrong with the bubble sound effect? I argue it's way better than a generic bubble sound effect since it adds more charm to the characters. Not to say I didn't like the old sfx tho.
...I for one, am just glad we are even getting a TTYD Remake to begin with, all things considered.The more I look at this the less impressed I get. Not to say that I was impressed to begin with but still, the expectations just keep going down.
The new speech sounds are annoying. At first, I was fine with them but the more gameplay I watch the more annoying it gets. It’s another thing that would be fine if you could turn it off and revert to the original, but I’m not sure if they have the option for it. I doubt it tho.
I'm sure this has been mentioned but I do find it weird how they are acting like the quick partner swap is a new feature when it was in the original game. There was a D-pad shortcut in the original that let you go directly into the partner sub menu, so this “new feature” isn't even going to save time. The same thing kind of goes for the warp pipes to different locations in the game, I guess it’s a little more convenient now but meh. Always thought the backtracking complaint was an overblown issue with the original.
Can’t say I’m thrilled about having references to modern PM games in TTYD. Being reminded of those games at all is but then putting a reminder of them in TTYD is extra
The new music is "fine" can't say it's really doing much for me. Can't believe they are giving you an option to play with the original. At least there is that, bet if the option wasn't there I would no doubt see some flimsy defense about how that's unreasonable to expect in a remake.
Really would have loved for a new difficulty mode tho, for people who played the original. TTYD is overall easier than PM64. My biggest complaint about TTYD and this remake doesn't even address it. Thanks, I guess?
This is just TTYD minus 30fps and given how well the original art style still holds up and how few gameplay improvements there are in this remake. I would have just taken a Mario 3D All Stars like emulation of the original game at this point. At least then it would play at the intended smoothness, and it would still look perfectly fine.
One thing I am glad tho is that they are more accurate to the original JP script. But still, what a bummer this remake is turning out to be. Maybe it shouldn’t be surprising given how mishandled this series has been post 2004, but I wouldn’t have ever thought they would underdeliver a TTYD Remake.
I was popping in to say the sameJust popping in to say that this game is looking incredible and is my most hyped game since TotK
...I for one, am just glad we are even getting a TTYD Remake to begin with, all things considered.
2020: "Nintendo doesn't care for us Paper Mario fans! I bet they won't even go back to TTYD..."
2024: "Nintendo doesn't care for us Paper Mario fans because we aren't getting TTYD Remake that I want..."
The Three Shadows is a bit of a plain name.
Will you let me explain this for a minute? I speak Japanese.The Three Shadows is a bit of a plain name. I mean if you want to go for something not gendered, I'd think something like "The Silhouettes" or the "Shadow Trio" would be cool. A little more punch there.
Edit: Wait. They are called the Shadow Trio in Japan.... so why not just use the word Trio instead of Three? It's a fancier word.
Agreed about the difficulty mode!The more I look at this the less impressed I get. Not to say that I was impressed to begin with but still, the expectations just keep going down.
The new speech sounds are annoying. At first, I was fine with them but the more gameplay I watch the more annoying it gets. It’s another thing that would be fine if you could turn it off and revert to the original, but I’m not sure if they have the option for it. I doubt it tho.
I'm sure this has been mentioned but I do find it weird how they are acting like the quick partner swap is a new feature when it was in the original game. There was a D-pad shortcut in the original that let you go directly into the partner sub menu, so this “new feature” isn't even going to save time. The same thing kind of goes for the warp pipes to different locations in the game, I guess it’s a little more convenient now but meh. Always thought the backtracking complaint was an overblown issue with the original.
Can’t say I’m thrilled about having references to modern PM games in TTYD. Being reminded of those games at all is but then putting a reminder of them in TTYD is extra
The new music is "fine" can't say it's really doing much for me. Can't believe they are giving you an option to play with the original. At least there is that, bet if the option wasn't there I would no doubt see some flimsy defense about how that's unreasonable to expect in a remake.
Really would have loved for a new difficulty mode tho, for people who played the original. TTYD is overall easier than PM64. My biggest complaint about TTYD and this remake doesn't even address it. Thanks, I guess?
This is just TTYD minus 30fps and given how well the original art style still holds up and how few gameplay improvements there are in this remake. I would have just taken a Mario 3D All Stars like emulation of the original game at this point. At least then it would play at the intended smoothness, and it would still look perfectly fine.
One thing I am glad tho is that they are more accurate to the original JP script. But still, what a bummer this remake is turning out to be. Maybe it shouldn’t be surprising given how mishandled this series has been post 2004, but I wouldn’t have ever thought they would underdeliver a TTYD Remake.
They're making improvements to the back tracking, that alone will make the Switch version the superior release. I say this as someone who didn't have an issue with the back tracking in TTYD.The more I look at this the less impressed I get. Not to say that I was impressed to begin with but still, the expectations just keep going down.
The new speech sounds are annoying. At first, I was fine with them but the more gameplay I watch the more annoying it gets. It’s another thing that would be fine if you could turn it off and revert to the original, but I’m not sure if they have the option for it. I doubt it tho.
I'm sure this has been mentioned but I do find it weird how they are acting like the quick partner swap is a new feature when it was in the original game. There was a D-pad shortcut in the original that let you go directly into the partner sub menu, so this “new feature” isn't even going to save time. The same thing kind of goes for the warp pipes to different locations in the game, I guess it’s a little more convenient now but meh. Always thought the backtracking complaint was an overblown issue with the original.
Can’t say I’m thrilled about having references to modern PM games in TTYD. Being reminded of those games at all is but then putting a reminder of them in TTYD is extra
The new music is "fine" can't say it's really doing much for me. Can't believe they are giving you an option to play with the original. At least there is that, bet if the option wasn't there I would no doubt see some flimsy defense about how that's unreasonable to expect in a remake.
Really would have loved for a new difficulty mode tho, for people who played the original. TTYD is overall easier than PM64. My biggest complaint about TTYD and this remake doesn't even address it. Thanks, I guess?
This is just TTYD minus 30fps and given how well the original art style still holds up and how few gameplay improvements there are in this remake. I would have just taken a Mario 3D All Stars like emulation of the original game at this point. At least then it would play at the intended smoothness, and it would still look perfectly fine.
One thing I am glad tho is that they are more accurate to the original JP script. But still, what a bummer this remake is turning out to be. Maybe it shouldn’t be surprising given how mishandled this series has been post 2004, but I wouldn’t have ever thought they would underdeliver a TTYD Remake.
I mean at this point you gotta just stick to the original.The more I look at this the less impressed I get. Not to say that I was impressed to begin with but still, the expectations just keep going down.
The new speech sounds are annoying. At first, I was fine with them but the more gameplay I watch the more annoying it gets. It’s another thing that would be fine if you could turn it off and revert to the original, but I’m not sure if they have the option for it. I doubt it tho.
I'm sure this has been mentioned but I do find it weird how they are acting like the quick partner swap is a new feature when it was in the original game. There was a D-pad shortcut in the original that let you go directly into the partner sub menu, so this “new feature” isn't even going to save time. The same thing kind of goes for the warp pipes to different locations in the game, I guess it’s a little more convenient now but meh. Always thought the backtracking complaint was an overblown issue with the original.
Can’t say I’m thrilled about having references to modern PM games in TTYD. Being reminded of those games at all is but then putting a reminder of them in TTYD is extra
The new music is "fine" can't say it's really doing much for me. Can't believe they are giving you an option to play with the original. At least there is that, bet if the option wasn't there I would no doubt see some flimsy defense about how that's unreasonable to expect in a remake.
Really would have loved for a new difficulty mode tho, for people who played the original. TTYD is overall easier than PM64. My biggest complaint about TTYD and this remake doesn't even address it. Thanks, I guess?
This is just TTYD minus 30fps and given how well the original art style still holds up and how few gameplay improvements there are in this remake. I would have just taken a Mario 3D All Stars like emulation of the original game at this point. At least then it would play at the intended smoothness, and it would still look perfectly fine.
One thing I am glad tho is that they are more accurate to the original JP script. But still, what a bummer this remake is turning out to be. Maybe it shouldn’t be surprising given how mishandled this series has been post 2004, but I wouldn’t have ever thought they would underdeliver a TTYD Remake.