Shadow
Openly likes cuddles
60Hz options for all available games?
Now will the framerate be locked with no dips? Or was the exact framerate with dips and everything ported over too?
It depends on a system by system it seems. NES/SNES games seem to suffer from the exact same issues as they had on the original hardware. However, N64 games on the WiiU had greatly improved performance and the frame rate for Donkey Kong 64 was a solid 30 over whatever it decided to run at on the original hardware. Now for most games this of course improves the experience, but DK64 actually adjusted gameplay speed based on the frame rate, so the improved frame rate made some of the minigames nearly impossible without cheesing them with the pause menu. I have a feeling the N64 games here will have the same treatment as they had on the WiiU, so improved performance at 720p, but nothing more than that.It'll be exactly the same performance as the original. For the better or worse, Nintendo aims for a perfect recreation of the original experience.
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