IR Information : Sales Data - Dedicated Video Game Sales Units
www.nintendo.co.jp
switch is now only behind ps2 (155M) and nintendo ds (154M)
yeah, at this point we need at least a regularly updated top 20.Nintendo really needs to expand their list of top sellers. 10 games is not long enough.
It won't reach 20m this fiscal year, don't see why it would reach it 2023 calendar year either. It's on the decline, this is the start of its seventh year after allIf the Switch sells 20m by this time next year, and that puts it at 143m in Feb 2024, think it can gain another 10m (assuming Switch 2 is out in Spring 2024, if it’s holiday 2024, I think it would).
Interestingly, the 20th best selling first party Switch tittle (Nintendo Switch Sports - 8.61 Million) has outsold the best selling Wii U game (Mario Kart 8 - 8.46 Million). I mean, I know the sheer disparity or success was obvious, but I think that does highlight just how crazy much the major Switch games have sold.yeah, at this point we need at least a regularly updated top 20.
This seems like the logical conclusion to draw but if we look at the fact Switch sales peaked during the 2020 Covid boom and Nintendo have cited supply problems since then that are now coming to end for the hardware manufacturers, Nintendo may very well see this decline as being artificially inflated due to circumstance.It won't reach 20m this fiscal year, don't see why it would reach it 2023 calendar year either. It's on the decline, this is the start of its seventh year after all
I don't think manufacturing problems have affected them to such a large degree. It was only 2020 really where it was difficult to find a Switch. And it's one thing to say the decline was "artificially inflated", but it's entirely another to say the Switch will still grow YoY. I just don't see any possibility of that happening.This seems like the logical conclusion to draw but if we look at the fact Switch sales peaked during the 2020 Covid boom and Nintendo have cited supply problems since then that are now coming to end for the hardware manufacturers, Nintendo may very well see this decline as being artificially inflated due to circumstance.
I think Nintendo will know the scope of this better than anyone. Looking forward to see their sales projections.I don't think manufacturing problems have affected them to such a large degree. It was only 2020 really where it was difficult to find a Switch. And it's one thing to say the decline was "artificially inflated", but it's entirely another to say the Switch will still grow YoY. I just don't see any possibility of that happening.
The annoying thing is that the race to best selling console is going to be quite protracted at this point. The Switch has slowed down enough that if the succ releases in H1 2024, we probably won't find out the ultimate conclusion to that race for a few years yet. We're gonna have to be patient as the Switch inches ever closer in its twilight years
Yeah it's a great turnaround. My expectation before launch was also around 80m I think, just barely edging out the 3DSultimately, if you had told me in late 2016 that NX would become the 3rd highest selling console ever I would have scoffed. I personally thought 50-75 million units was the ceiling for the Switch - it has completely destroyed that.
The annoying thing is that the race to best selling console is going to be quite protracted at this point. The Switch has slowed down enough that if the succ releases in H1 2024, we probably won't find out the ultimate conclusion to that race for a few years yet. We're gonna have to be patient as the Switch inches ever closer in its twilight years
The video game market is growing though, as the hobby becomes more accepted/mainstream. Anecdotal but I know lots of people who bought the Switch that never in a million years would've bought prior home consoles, for games like Animal Crossing and Stardew Valley. I imagine Nintendo's long term vision is at least in part to always try and expand their demographicsWell, that was always the case, the videogame markets only so large after all.
It'll probably be clear before long whether the switch sales are resilient enough to the successors release once that is dated and released or not.
The guy who reported that at Bloomberg seems to be way off the mark often. It's difficult to put stock into anything he has to say.Bloomsbury report looking slightly more suspect now. Bloomberg reported Nintendo were back on track for 21 million this fiscal year. Nintendo did reduce their profit forecast slightly - looks like that's down to currency fluctuations with the yen and US dollar.
In fact, skimming through - the forecast for this fiscal year is actually down to 18 million from 19 million. So Bloomberg were definitely wrong on Nintendo hitting the original 21 million this fiscal year; remains to be seen if the rest of their report on production increases was correct but this does cast some doubt on it.
What's impressive - besides the huge milestones Nintendo are hitting - is how stable things are for them on the revenue/profit side of things. Obviously there are declines, but they're only very slight. That's important as Nintendo heads to a transition, because they wanted to avoid the boom/bust they experienced with previous systems.
I don't want to call it too early but with the Switch being at 122 million already, I think it's going to blow by the PS2. If it even sells 18 million the upcoming year that will put it at 140 million which practically puts it in spitting range. Couple this with the fact that I think a successor comes later than everyone expects, I'm riding that team1stplace wave come hell or high water
The guy who reported that at Bloomberg seems to be way off the mark often. It's difficult to put stock into anything he has to say.
The hardware sales aren't slowing down fast at all though. Considering how long the Switch has been on the market its current sales are unprecedented, and that's before any major price drops and with Nintendo citing stock as an issue that has finally been resolved.Switch would need to sell 37 million in the next 2 years or more which is too much more that the hardware sales is slowing down faster and faster
Switch would need to sell 37 million in the next 2 years or more which is too much more that the hardware sales is slowing down faster and faster
The PS1 sold 20 mil after the release of the PS2 so....Switch would need to sell 37 million in the next 2 years or more which is too much more that the hardware sales is slowing down faster and faster
And didn't the PS2 sell like 50m after the release of the PS3? lolThe PS1 sold 20 mil after the release of the PS2 so....
PS2's longer term sales partially came from Sony rolling it out in emerging markets around the world. I'm not sure the videogame market 17 to 23 years ago (gulp!) tells us all that much about how Switch is going to do now.And didn't the PS2 sell like 50m after the release of the PS3? lol
I agree with everything you said. I just disagreed with the original notion that the Switch needs to sell its remaining units in a two year timespan. It's not gonna crater to zero just like that.PS2's longer term sales partially came from Sony rolling it out in emerging markets around the world. I'm not sure the videogame market 17 to 23 years ago (gulp!) tells us all that much about how Switch is going to do now.
It's going to be close, for sure. There's no mistaking that the system is slowing down and, interestingly, the og and Lite models are slowing down fast. I'm not sure how much Nintendo can boost demand through something like a price cut (or even if they'd want to do that, in case it ate into profits), and we don't yet know how a successor system would alter the dynamic.
Assuming Nintendo's hit their 18 million target, Switch is at a little over 125 million on April 1st. 30 million plus after that is doable, but not guaranteed, I think. If we assume another relatively gentle 20% drop in the current fiscal year, then Nintendo are just shy of 140 million in April 2024. After that, it becomes really tough to call, because of a potential successor system.
One thing Nintendo might be very pleased about is that 'annual users' continues to grow (up to 112 million). They don't reveal how they class an annual Switch user, but that growing figure suggests that there's going to be plenty of demand for software and subscriptions etc in the next few years. It's also key motivation for Nintendo to ensure continuity with their next system, given how much people are using the Switch.
They say an annual user is someone who started a software title at least once during the year. Or is there more to it, am I missing something?One thing Nintendo might be very pleased about is that 'annual users' continues to grow (up to 112 million). They don't reveal how they class an annual Switch user, but that growing figure suggests that there's going to be plenty of demand for software and subscriptions etc in the next few years. It's also key motivation for Nintendo to ensure continuity with their next system, given how much people are using the Switch.
The number of annual playing users of Nintendo Switch refers to the number of Nintendo Accounts, out of all Nintendo Accounts registered to a Nintendo Switch, that used Nintendo Switch software one or more times during the 12-month data aggregation period. Only consumers who connected to the internet and agreed to provide statistical information to Nintendo are counted. The count does not include use of certain services such as Nintendo eShop.
It's a bit of a fudge, then, because someone who presumably plays 4 minutes of a single game counts as much as Emperor Nerds like me, who play 700 hours across 20 games. Still, I suppose between the software sales and Nintendo's 'annual user's figure, engagement is pretty healthy.They say an annual user is someone who started a software title at least once during the year. Or is there more to it, am I missing something?
Edit: Here the quote from the explanatory pdf, page 11:
Yeah it‘s a strange metric, but I feel it gets balanced out a bit by users who don‘t have an account or are not being connected to the internet, which is not unlikely considering it being partly a handheld, at least there seem more factors in play than on a conventional console. Also I for example didn‘t agree to the statistic metric, so I‘m not even included in this number lol.It's a bit of a fudge, then, because someone who presumably plays 4 minutes of a single game counts as much as Emperor Nerds like me, who play 700 hours across 20 games. Still, I suppose between the software sales and Nintendo's 'annual user's figure, engagement is pretty healthy.
Yep, it depends on multiple factors I think, such as:The annoying thing is that the race to best selling console is going to be quite protracted at this point. The Switch has slowed down enough that if the succ releases in H1 2024, we probably won't find out the ultimate conclusion to that race for a few years yet. We're gonna have to be patient as the Switch inches ever closer in its twilight years
This is very interesting, thanks. Obviously, FY6 only has 9 months of shipments so far - if Nintendo hit 18 million that'd compare very favourably to other systems at this stage, and would be above even DS. DS craters in FY7 once 3DS is on the market - I always wondered if Nintendo cut production early to give 3DS more room to take off.Nintendo Switch compared to other high selling platforms with substantial quarterly hardware data