March 2025So when do we think Switch 2 was supposed to launch initially? October 17 alongside Jambadoodoo?
And what's with the negativity towards Jamboree? It's just Mario Party
March 2025So when do we think Switch 2 was supposed to launch initially? October 17 alongside Jambadoodoo?
To add on the date speculation, what if the "March" that floated around Gamescom 2023 was actually referring to March 2025, the release, all along?
Sure, but that’s why I think the launch year is more important than just the launch title. The people lining up to buy the Switch 2 at launch are most likely the same people who are gonna want to play cross-gen games on better hardware anyway. The full user base is not gonna turn their nose up to a new console regardless of the launch exclusive slate; hell, the modern Xbox lineup was selling out at launch, and they didn’t even have a 1st party cross-gen game at launch.If they try and say "hey see that new 10/10 Metroid Prime everyone is talking about? Drop Big Chunky Money on a Switch 2 to play it" 150 million people can just say back "or I could just buy it on the Switch I already have and not pay you a Hefty Fee?"
we have so little to go off on. 3D Mario is the safe choice because it's the team that's been missing the longestThis is turning into one lopsided poll.
The 2nd half lineup is pretty solid so I wouldn't be shocked if 2025 was the plan all along.The Switch's 2024 lineup is interesting because it makes you wonder what Nintendo's actual plans for this year are/were. There's 3 scenarios:
1. The Switch 2 was always intended to release in 2025 like recent comments are suggesting and these Switch 1 games were always intended to release this year.
2. Switch 2 was intended to release this year AND all of these Switch 1 games were scheduled for this year as well. It's possible but that would be a pretty stacked release schedule. No doubt something like Mario and Luigi would have been overshadowed by a Switch 2 launch with a potential new 3D Mario or Mario Kart.
3. The Switch 2 was delayed and Switch 1 games intended to release after Switch 2 launch were moved up to fill the schedule. This one is also possible but it's also the funniest scenario to me because we like to meme about Nintendo sits on titles but this would make it seem like they have a full stockpile of finished Switch games that they can release whenever they feel like it. This is antithetical to how pretty much every other publisher does things.
It's probably a combination of things and we'll likely never get the full story on how Switch 2 plans are set and changed. But it's fun to speculate.
I think scenario 1 is the most likely. Now there may have been a time when 2024 was penciled in as the release year but I think it's pretty clear with the line up we have now that 2025 has been the plan for some time.The Switch's 2024 lineup is interesting because it makes you wonder what Nintendo's actual plans for this year are/were. There's 3 scenarios:
1. The Switch 2 was always intended to release in 2025 like recent comments are suggesting and these Switch 1 games were always intended to release this year.
2. Switch 2 was intended to release this year AND all of these Switch 1 games were scheduled for this year as well. It's possible but that would be a pretty stacked release schedule. No doubt something like Mario and Luigi would have been overshadowed by a Switch 2 launch with a potential new 3D Mario or Mario Kart.
3. The Switch 2 was delayed and Switch 1 games intended to release after Switch 2 launch were moved up to fill the schedule. This one is also possible but it's also the funniest scenario to me because we like to meme about Nintendo sits on titles but this would make it seem like they have a full stockpile of finished Switch games that they can release whenever they feel like it. This is antithetical to how pretty much every other publisher does things.
It's probably a combination of things and we'll likely never get the full story on how Switch 2 plans are set and changed. But it's fun to speculate.
It's so hard to say because of cross gen and we genuinely don't know how Nintendo will support that. But they are certainly acting like 2024 was not the goal for a significant time.The 2nd half lineup is pretty solid so I wouldn't be shocked if 2025 was the plan all along.
Isn’t it possible that most of the H2 2024 Switch titles (Zelda, M+L, SMPJ) were originally targeting H1 2024 releases before Switch 2 was delayed, and Nintendo has just stretched out their 2024 titles across the full year (while stuffing the lineup with remasters/remakes)?The Switch's 2024 lineup is interesting because it makes you wonder what Nintendo's actual plans for this year are/were. There's 3 scenarios:
1. The Switch 2 was always intended to release in 2025 like recent comments are suggesting and these Switch 1 games were always intended to release this year.
2. Switch 2 was intended to release this year AND all of these Switch 1 games were scheduled for this year as well. It's possible but that would be a pretty stacked release schedule. No doubt something like Mario and Luigi would have been overshadowed by a Switch 2 launch with a potential new 3D Mario or Mario Kart.
3. The Switch 2 was delayed and Switch 1 games intended to release after Switch 2 launch were moved up to fill the schedule. This one is also possible but it's also the funniest scenario to me because we like to meme about Nintendo sits on titles but this would make it seem like they have a full stockpile of finished Switch games that they can release whenever they feel like it. This is antithetical to how pretty much every other publisher does things.
It's probably a combination of things and we'll likely never get the full story on how Switch 2 plans are set and changed. But it's fun to speculate.
Isn’t it possible that most of the H2 2024 Switch titles (Zelda, M+L, SMPJ) were originally targeting H1 2024 releases before Switch 2 was delayed, and Nintendo has just stretched out their 2024 titles across the full year (while stuffing the lineup with remasters/remakes)?
That said, I’m starting to suspect that option 1 is correct.
I would be surprised if Z-A is released before next year's Pokémon Day. Most people don't realize but this is the longest that a new mainline game announced on Pokémon Day remains without a release date or window. As far back as X and Y, they have always dated their games early in June at the latest (Arceus and Brilliant Diamond/Shining Pearl had their release date and box art revealed via a tweet on May 26 2021). It's a bit amusing to me that we know a bit more about Metroid Prime 4 than Z-A at the moment.Now that Prime 4 is vaguely dated to 2025, as I mentioned before, this to me is the giveaway that the game is coming alongside the Switch 2. No, I don't think it's the sole launch game, nor that Nintendo will rely the release of the new system on it.. but I'd be surprised if they released the Switch 2 first, then Prime 4 a couple of months later, since it's also coming to Switch 1.
As for Pokémon Legends Z-A, I feel it's coming in early February either way (since DKCR HD is January), and it's not cross-gen.
I feel Legends Z-A was supposed to be this year's Pokémon and it was pushed just a few months away; I doubt it will go past February and it will release in a similar timeframe of Legends Arceus did back in 2022, very early in the year.I would be surprised if Z-A is released before next year's Pokémon Day. Most people don't realize but this is the longest that a new mainline game announced on Pokémon Day remains without a release date or window. As far back as X and Y, they have always dated their games early in June at the latest (Arceus and Brilliant Diamond/Shining Pearl had their release date and box art revealed via a tweet on May 26 2021). It's a bit amusing to me that we know a bit more about Metroid Prime 4 than Z-A at the moment.
I think Option 1 is most likely, but Option 3 would be hilarious as hell because of the mental image of Nintendo just having a bunch of complete games just sitting on a shelf that they can passively flick through. "Hmm, this complete remake of the Mother trilogy? Nah, the vibes aren't right. Save it for the next anniversary. Kid Icarus Uprising? Meh, maybe next summer. Oh, hey, Returns HD, I forgot we commissioned this. Let's throw out there as a January release."The Switch's 2024 lineup is interesting because it makes you wonder what Nintendo's actual plans for this year are/were. There's 3 scenarios:
1. The Switch 2 was always intended to release in 2025 like recent comments are suggesting and these Switch 1 games were always intended to release this year.
2. Switch 2 was intended to release this year AND all of these Switch 1 games were scheduled for this year as well. It's possible but that would be a pretty stacked release schedule. No doubt something like Mario and Luigi would have been overshadowed by a Switch 2 launch with a potential new 3D Mario or Mario Kart.
3. The Switch 2 was delayed and Switch 1 games intended to release after Switch 2 launch were moved up to fill the schedule. This one is also possible but it's also the funniest scenario to me because we like to meme about Nintendo sits on titles but this would make it seem like they have a full stockpile of finished Switch games that they can release whenever they feel like it. This is antithetical to how pretty much every other publisher does things.
It's probably a combination of things and we'll likely never get the full story on how Switch 2 plans are set and changed. But it's fun to speculate.
I feel Legends Z-A was supposed to be this year's Pokémon and it was pushed just a few months away; I doubt it will go past February and it will release in a similar timeframe of Legends Arceus did back in 2022, very early in the year.
I mean...couldn't you have said the same thing about the PS4 to PS5...? Or any next gen launch TBH...Switch 2 has a different challenge than Switch 1
Switch 1 was coming off the Wii U, which nobody brought, so they could say "hey see that new 10/10 Zelda that everyone is talking about? Buy a Switch to play it!" and people did, cus they didn't own a Wii U
If they try and say "hey see that new 10/10 Metroid Prime everyone is talking about? Drop Big Chunky Money on a Switch 2 to play it" 150 million people can just say back "or I could just buy it on the Switch I already have and not pay you a Hefty Fee?"
Switch 2 needs uncrossgen exclusives in a way Switch 1 didn't, because it's following up a popular successful machine.
games are taking longer to make in general. such a gap was inevitable. not doing the announcement, we'd be talking about longest gap between game announcements insteadI would be surprised if Z-A is released before next year's Pokémon Day. Most people don't realize but this is the longest that a new mainline game announced on Pokémon Day remains without a release date or window. As far back as X and Y, they have always dated their games early in June at the latest (Arceus and Brilliant Diamond/Shining Pearl had their release date and box art revealed via a tweet on May 26 2021). It's a bit amusing to me that we know a bit more about Metroid Prime 4 than Z-A at the moment.
Sure, but that’s why I think the launch year is more important than just the launch title. The people lining up to buy the Switch 2 at launch are most likely the same people who are gonna want to play cross-gen games on better hardware anyway. The full user base is not gonna turn their nose up to a new console regardless of the launch exclusive slate; hell, the modern Xbox lineup was selling out at launch, and they didn’t even have a 1st party cross-gen game at launch.
All that matters is having exclusives up and running within the year, because that’s when the initial launch hype will die down. People will buy the console if there’s a strong pipeline of exclusives coming soon, doesn’t matter if they’re there day 1 or not.
On the one hand, you guys could well be right.I mean...couldn't you have said the same thing about the PS4 to PS5...? Or any next gen launch TBH...
It feels like we do this all the time when a new gen rolls around and then the consoles just fly off the shelves.
Hey if it gets us a new 3D Mario sooner, I will line up right behind you LOL...On the one hand, you guys could well be right.
On the other hand, I want new Mario sooner, so I have decided to trick myself into believing that it is necessary
Metroid Prime 4 cross-gen launch title as a graphical showcase, and 3D Mario launch title to capture as much of an install base as possible. Check it.
Good points...one reason I'm so bullish on Switch 2's success (outside of the obvious) is I do believe that it could be the console that is seen and perceived as that "this is all you need for the next 5-8 years" type of system.Nintendo console sell patterns are not like those for PlayStation and Xbox.
People buy PlayStation and Xbox machines with the expectation that those machines will be their primary platforms for playing all games for the next 5-8 years (depending on generation length). This means even in the absence of a major day one launch game, an Xbox or PlayStation console can enjoy a strong launch commercially because people will buy those with the expectation that they will play Call of Duty, Assassin's Creed, Grand Theft Auto, FIFA, Resident Evil, Dark Souls, etc., all on that one console for the better part of the next decade. You'll buy the systems because you are guaranteed games you will play on it in a few months to a few years regardless of their presence at launch.
Nintendo consoles, at least pre- and through to Switch, have sold off the back of killer app exclusive titles made by Nintendo. In other words, people buy Nintendo consoles for Nintendo games, this is not to say that third party games do not find success on Nintendo systems, they obviously do, but the number of people who buy a Nintendo console to play Nintendo games is much higher than the number of people who buy Nintendo consoles primarily for third party titles, to a disproportionate degree - and when they do buy Nintendo hardware for third party titles, often those titles end up being exclusives (such as Dragon Quest, Monster Hunter, SMT). This means that, at least until the upcoming generational transition, Nintendo has needed big games to sell hardware more than Xbox or PlayStation - as an example, the PS4 managed just fine in the absence of big launch games, but the Wii U floundered (and even the 3DS did, and the 3DS was a handheld, a market Nintendo had and continues to all but monopolize). In essence, the difference between sales patterns here could almost be described as the difference between the approach of a toy maker (you need an exciting new toy/gimmick/character to sell your new toy line) versus that of an electronics device maker (people will upgrade to the new generation anyway because they want a better experience).
So, how does this apply to the Switch->Switch 2 transition? I think this is where it gets interesting for a number of reasons:
So what is the summation of this entire rambling stream of consciousness rant? Basically, I think past Nintendo systems needed killer apps at launch to ensure a successful launch and enough momentum to keep sales going, which is different from PlayStation and Xbox. I also think that, based on available evidence, the Switch has changed things, and a Switch successor can get away with launching without a huge killer app to push things right away. However, even if the Switch 2 doesn't need it, I think Nintendo will ensure there is a big game at launch, and they will ensure a steady cadence of releases to keep momentum rolling. In other words, the Switch 2 might not "need" a killer app at launch, but it is getting one regardless, because Nintendo will go out of their way to make sure it does.
- The Switch has seen an extraordinary and unprecedented level of support (and correlated, success) for third parties for a Nintendo platform. More than half of the billion plus games sold on Switch are third party titles - the Switch has sold more third party games than most Nintendo systems have sold games, to put that in perspective. The sales of third party titles on the Switch, whether they be small indie games, mid tier releases from major publishers, or even AAA games such as Mortal Kombat, Assassiin's Creed, GTA, Persona, Red Dead Redemption, the banned wizard game, The Witcher 3, NBA, FIFA/FC, Diablo, have all been extremely high, so high that we can now make a valid case that for manypeople, the Switch is their primary game system. I don't just mean for us uber fans and hyper nerds who hang out on Nintendo enthusiast forums, because people like us will always have claimed a Nintendo system is their primary, but it never matters because we are a fraction of a fraction of a niche audience. I mean of the broader, general, mainstream audience, there are many who continue to use the Switch as their primary system for games
- This is reflected in the Switch's average active user count, which is at 125 million as of the last report (the Switch has more active user than most consoles have sales)
- This is reflected in the continued success of third party games on the Switch (whether you look at the eShop charts, or platform breakdowns for reported retail sales data, third party games are continuing to do extraordinarily well on Switch even into 2024)
- The takeaway, then, is that the Switch has a broad, massive audience that is treating it as their primary way to play games on an ongoing basis, not just in sporadic bursts like, say, the 3DS or the Wii
- With the Switch, the hardware itself is appealing and the "killer app". People like the Switch hardware. Enthusiasts may find it old or outdated, but the broader market does not care and continues to purchase Switch at full price seven and a half years after launch, at a higher pace of sales than Xbox and a higher pace of sales than even PS5 (depending on the market or the tracking period). Switch sales are also supremely unaffected by the output of games - previous Nintendo consoles had a sales pattern where the sales would be dramatically inflated around the launch of a major new exclusive, but drop in other periods. This does not happen with the Switch, while it does see sales boosts when major new exclusives release, the general sales baseline is extremely high and unimpacted by Nintendo's release schedule (as evidenced in 2018, 2020, and parts of 2021 and 2024)
- The obvious question here is, is a newer and better version of this concept enough to make people want to spend money on it for existing, just like they do for the current Switch? Or will the novelty have worn off by then and the hardware concept will no longer be a "killer app" like it has been for the Switch?
- Based on the points I have made above, I am inclined to believe the Switch hardware does not sell out of novelty, but utility. 13 million people will not buy the Switch in 2024 because of novelty, they will buy it because they find the hardware to have utility. At which point the obvious takeaway is that a better and more improved version of this concept and hardware will also continue to benefit from this utility driven appeal (as opposed to declining because of the novelty wearing out)
- The last point here is Nintendo themselves. The post I have made so far suggests Nintendo does not have any real need to have killer apps to sell the Switch 2, because the utility, inherent appeal, and engaged install base will all carry forward the momentum from this system to the next. However, Nintendo themselves are probably being cautious. We have enough statements by them alluding to this that we can conclude this. The Wii to Wii U transition probably looms large in their heads, and this also happens to be Furukawa's first new system launch. I feel like those factors all combine to create a mindset where Nintendo will want to leave NOTHING to chance. They may be able to get away with pricing it higher than necessary, but they don't want to risk it backfiring like the 3DS. They may be able to get away with not having a major launch game right at release to jumpstart momentum, but they don't want to risk it backfiring like the 3DS, Wii U, or even GameCube. And so on. Basically, they will probably do every single thing in their ability to ensure the Switch 2 launch is unimpeded, even if there are several places where they can afford to take their foot off the gas pedal - because in their mind, they have screwed up what may at the time also have seemed like a sure shot success enough that it is better to be safe than sorry.
The discussion, then, should not be if the Switch 2 needs a killer app at launch or not. It should be speculation on what said killer app might be. Personally I can't imagine anything other than 3D Mario filling in this slot (well actually i can imagine 3D Zelda also doing it, but that is not happening in 2025 lol), so I think it will be that.
People still have doubt…?So why put Mario & Luigi in November (third Mario RPG in a year) when they could have easily coasted on Zelda/Mario Party/DKCR for H2? It could have gone to fill an empty slot next year, unless of course they already have enough software in the pipeline.
It's H1 for sure. They wouldn't have shown it yesterday if it was more than a year out. They already announced it way too early (albeit for understandable reasons), I truly do not think they'd risk it if they didn't know it's nearing completion/already in polishing stage.not gonna lie the talk shifting from "it'll 100% be in march" to " could be summer or even later" just because Prime 4 has a 2025 release date to be super fucking weird
i was talking about the switch 2It's H1 for sure. They wouldn't have shown it yesterday if it was more than a year out. They already announced it way too early (albeit for understandable reasons), I truly do not think they'd risk it if they didn't know it's nearing completion/already in polishing stage.
Oh fair, probably got my threads confusedi was talking about the switch 2
Mario Party is a good game, not for me, but i get why people like it. And it has 7 boards instead of 5 which people seem to like. Was watching some reaciton vids to the direct and one group of reactors went nuts with the reveal. I think these are kill apps for groups of friends who game together and use MP for social things.So when do we think Switch 2 was supposed to launch initially? October 17 alongside Jambadoodoo?
Suggesiton: Will you be archiving these poll results in the OP and for people to share again once Switch 2 is revealed/relased as this thread has run its course?
I'll have a new poll up shortly.
I was planning to, yes. They are all here in the thread. I just need to find each post.Suggesiton: Will you be archiving these poll results in the OP and for people to share again once Switch 2 is revealed/relased as this thread has run its course?
fixed it for youI was planning to, yes. They are all here in the thread. I just need to find each post.
I think I might start doing monthly polls too, considering we still at leasta few monthsa month before it is revealed.
March 2025
And what's with the negativity towards Jamboree? It's just Mario Party
Jamboree looks great and I'm thinking about getting it, I'm just making fun of the nameMario Party is a good game, not for me, but i get why people like it. And it has 7 boards instead of 5 which people seem to like. Was watching some reaciton vids to the direct and one group of reactors went nuts with the reveal. I think these are kill apps for groups of friends who game together and use MP for social things.
the 20 player online looked really cool. I hope they execute it goodMario Party is a good game, not for me, but i get why people like it. And it has 7 boards instead of 5 which people seem to like. Was watching some reaciton vids to the direct and one group of reactors went nuts with the reveal. I think these are kill apps for groups of friends who game together and use MP for social things.
Believe me, I would love to be wrong. I’m not gonna put my pride over getting the next 3D Mario sooner than I’m expecting to lolOn the one hand, you guys could well be right.
On the other hand, I want new Mario sooner, so I have decided to trick myself into believing that it is necessary
Nintendo console sell patterns are not like those for PlayStation and Xbox.
People buy PlayStation and Xbox machines with the expectation that those machines will be their primary platforms for playing all games for the next 5-8 years (depending on generation length). This means even in the absence of a major day one launch game, an Xbox or PlayStation console can enjoy a strong launch commercially because people will buy those with the expectation that they will play Call of Duty, Assassin's Creed, Grand Theft Auto, FIFA, Resident Evil, Dark Souls, etc., all on that one console for the better part of the next decade. You'll buy the systems because you are guaranteed games you will play on it in a few months to a few years regardless of their presence at launch.
Nintendo consoles, at least pre- and through to Switch, have sold off the back of killer app exclusive titles made by Nintendo. In other words, people buy Nintendo consoles for Nintendo games, this is not to say that third party games do not find success on Nintendo systems, they obviously do, but the number of people who buy a Nintendo console to play Nintendo games is much higher than the number of people who buy Nintendo consoles primarily for third party titles, to a disproportionate degree - and when they do buy Nintendo hardware for third party titles, often those titles end up being exclusives (such as Dragon Quest, Monster Hunter, SMT). This means that, at least until the upcoming generational transition, Nintendo has needed big games to sell hardware more than Xbox or PlayStation - as an example, the PS4 managed just fine in the absence of big launch games, but the Wii U floundered (and even the 3DS did, and the 3DS was a handheld, a market Nintendo had and continues to all but monopolize). In essence, the difference between sales patterns here could almost be described as the difference between the approach of a toy maker (you need an exciting new toy/gimmick/character to sell your new toy line) versus that of an electronics device maker (people will upgrade to the new generation anyway because they want a better experience).
So, how does this apply to the Switch->Switch 2 transition? I think this is where it gets interesting for a number of reasons:
So what is the summation of this entire rambling stream of consciousness rant? Basically, I think past Nintendo systems needed killer apps at launch to ensure a successful launch and enough momentum to keep sales going, which is different from PlayStation and Xbox. I also think that, based on available evidence, the Switch has changed things, and a Switch successor can get away with launching without a huge killer app to push things right away. However, even if the Switch 2 doesn't need it, I think Nintendo will ensure there is a big game at launch, and they will ensure a steady cadence of releases to keep momentum rolling. In other words, the Switch 2 might not "need" a killer app at launch, but it is getting one regardless, because Nintendo will go out of their way to make sure it does.
- The Switch has seen an extraordinary and unprecedented level of support (and correlated, success) for third parties for a Nintendo platform. More than half of the billion plus games sold on Switch are third party titles - the Switch has sold more third party games than most Nintendo systems have sold games, to put that in perspective. The sales of third party titles on the Switch, whether they be small indie games, mid tier releases from major publishers, or even AAA games such as Mortal Kombat, Assassiin's Creed, GTA, Persona, Red Dead Redemption, the banned wizard game, The Witcher 3, NBA, FIFA/FC, Diablo, have all been extremely high, so high that we can now make a valid case that for manypeople, the Switch is their primary game system. I don't just mean for us uber fans and hyper nerds who hang out on Nintendo enthusiast forums, because people like us will always have claimed a Nintendo system is their primary, but it never matters because we are a fraction of a fraction of a niche audience. I mean of the broader, general, mainstream audience, there are many who continue to use the Switch as their primary system for games
- This is reflected in the Switch's average active user count, which is at 125 million as of the last report (the Switch has more active user than most consoles have sales)
- This is reflected in the continued success of third party games on the Switch (whether you look at the eShop charts, or platform breakdowns for reported retail sales data, third party games are continuing to do extraordinarily well on Switch even into 2024)
- The takeaway, then, is that the Switch has a broad, massive audience that is treating it as their primary way to play games on an ongoing basis, not just in sporadic bursts like, say, the 3DS or the Wii
- With the Switch, the hardware itself is appealing and the "killer app". People like the Switch hardware. Enthusiasts may find it old or outdated, but the broader market does not care and continues to purchase Switch at full price seven and a half years after launch, at a higher pace of sales than Xbox and a higher pace of sales than even PS5 (depending on the market or the tracking period). Switch sales are also supremely unaffected by the output of games - previous Nintendo consoles had a sales pattern where the sales would be dramatically inflated around the launch of a major new exclusive, but drop in other periods. This does not happen with the Switch, while it does see sales boosts when major new exclusives release, the general sales baseline is extremely high and unimpacted by Nintendo's release schedule (as evidenced in 2018, 2020, and parts of 2021 and 2024)
- The obvious question here is, is a newer and better version of this concept enough to make people want to spend money on it for existing, just like they do for the current Switch? Or will the novelty have worn off by then and the hardware concept will no longer be a "killer app" like it has been for the Switch?
- Based on the points I have made above, I am inclined to believe the Switch hardware does not sell out of novelty, but utility. 13 million people will not buy the Switch in 2024 because of novelty, they will buy it because they find the hardware to have utility. At which point the obvious takeaway is that a better and more improved version of this concept and hardware will also continue to benefit from this utility driven appeal (as opposed to declining because of the novelty wearing out)
- The last point here is Nintendo themselves. The post I have made so far suggests Nintendo does not have any real need to have killer apps to sell the Switch 2, because the utility, inherent appeal, and engaged install base will all carry forward the momentum from this system to the next. However, Nintendo themselves are probably being cautious. We have enough statements by them alluding to this that we can conclude this. The Wii to Wii U transition probably looms large in their heads, and this also happens to be Furukawa's first new system launch. I feel like those factors all combine to create a mindset where Nintendo will want to leave NOTHING to chance. They may be able to get away with pricing it higher than necessary, but they don't want to risk it backfiring like the 3DS. They may be able to get away with not having a major launch game right at release to jumpstart momentum, but they don't want to risk it backfiring like the 3DS, Wii U, or even GameCube. And so on. Basically, they will probably do every single thing in their ability to ensure the Switch 2 launch is unimpeded, even if there are several places where they can afford to take their foot off the gas pedal - because in their mind, they have screwed up what may at the time also have seemed like a sure shot success enough that it is better to be safe than sorry.
The discussion, then, should not be if the Switch 2 needs a killer app at launch or not. It should be speculation on what said killer app might be. Personally I can't imagine anything other than 3D Mario filling in this slot (well actually i can imagine 3D Zelda also doing it, but that is not happening in 2025 lol), so I think it will be that.
I'm like 99% confident Mario and Mario Kart are in the first year. 3D Mario for launch and Mario Kart whenever. They could make it a holiday game if they wanted, imo. I've also been under the assumption that a DK game would come out in the first year as well.Mario Kart, simultaneously feels like it is too soon and way too late. The length of DLC support makes it feel like a no, but DLC support will have stopped for a long time, and it's a massive seller.
3D Mario is the obvious pick. That team has been silent, it's The Nintendo Game - the mainline series for the mascot character - and the series is on a high, with truly crazy sales.
New DK is an interesting pick. It plays to the right crowd, and Tropical Freeze did respectable numbers for a Wii U game. Returns did 10 million, total, between the two versions. But I think if they go this route, it's the end of the Country label, and essentially "a new series with DK in it"
Which is why I come back to a coin flip between 3D Mario and Totally New IP
I'll be optimistic and say next year.I'm curious. When do y'all think Nintendo will start teasing the next 3D Zelda lol? 2027? Hell 2026 so we're asking about it for 2+ years before they finally show it off?