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Fellow armchair developers of Famiboards dot com
Here's a potentially fun challenge for you: You have been tasked with creating a concept for a new game that reuses the world map of a different game (thus "TotK-ify" it). It can be any game by any developer or publisher and you can do anything you want in it, even completely change the genre. The only requirement is that the main part of the gameplay takes part on that map which is kept mostly intact, otherwise you're relatively free about what you do with it.
Oh yeah, try to keep it spoiler free!
Here's some examples of games that do this:
The Legend of Zelda: A Link Between Worlds reuses the map of A Link to the Past
The Yakuza series reuses the same map of Kamurocho and sets it during different time periods
Saints Row IV reuses Steelport from Saints Row: The Third
FarCry has done this a few times, in Blood Dragon (FC3), Primal (FC4) and New Dawn (FC5)
Pokémon Black 2 and White 2 are set in the same map as Black and White respectively with several new locations
Here's a potentially fun challenge for you: You have been tasked with creating a concept for a new game that reuses the world map of a different game (thus "TotK-ify" it). It can be any game by any developer or publisher and you can do anything you want in it, even completely change the genre. The only requirement is that the main part of the gameplay takes part on that map which is kept mostly intact, otherwise you're relatively free about what you do with it.
Oh yeah, try to keep it spoiler free!
Here's some examples of games that do this:
The Legend of Zelda: A Link Between Worlds reuses the map of A Link to the Past
The Yakuza series reuses the same map of Kamurocho and sets it during different time periods
Saints Row IV reuses Steelport from Saints Row: The Third
FarCry has done this a few times, in Blood Dragon (FC3), Primal (FC4) and New Dawn (FC5)
Pokémon Black 2 and White 2 are set in the same map as Black and White respectively with several new locations