Visions of Mana is on PS4 and the Switch 2 should largely be more powerful than the PS4 with the exception of RAM bandwidth so the port should be easier.
I'll give you this. Should objectively be easier to port from PS4 to Switch 2 than PS4 to Switch. So for that reason alone, I think Visions of Mana has a better shot at getting a Switch 2 port than, say, Monster Hunter Wilds (which is next gen only, so it faces the challenge of being a "down port" to Switch 2).
But there's still the question of, "will SE bother if it wasn't in the plans from the start?" When Switch came out, it didn't just immediately start getting ports of PS3 and 360 games, which would have been super easy to port. It took time. Obviously, there was also the issue of Switch being released right after the massive failure of Wii U, so 3rd parties naturally were skeptical. But even now, when the Switch is a known success, we're still missing dozens of games from that era (ex: Dark Souls II, Final Fantasy XIII, Street Fighter IV, Tales of Xilia, Guilty Gear Xrd, Devil May Cry 4, etc...). And I think a big part of the reason for that is it's not just a matter of "is it possible?" or, "will we make our money back?" but, "how high priority is it compared to other things we could be doing?" cause they only have a finite amount of manpower.
Anyways, we've been going back and forth for a while, and I don't think anyone will budge from their position. There's a chance Switch 2 could get a lot of these ports, certainly. I just think it's a lower chance than most of you guys. I'm maybe sitting in the 40%-60% chance range on a lot of these games, and a lot of you seem to be in the 80%-100% range. But we're all on the same side! I hope we get as many ports as possible!
That was the prevailing sentiment among numerous Megaten fans lol, especially hardcore fans of the franchise. In places like Youtube and Twitter and reddit, you’ll mostly see criticism of the game (justified or not) from fans of the franchise. I have seen some people who like it, but I highly doubt the consensus surrounding Soul Hackers 2 would change much if it hypothetically also arrived on the Switch.
Anyway that’s besides the point, the game would’ve sold better if it was on the Switch but it wouldn’t have changed its reception.
I mean...you can go to Youtube, Twitter, and Reddit and see people shit on SMT V as well. If we wanna try to be objective about it somehow, I guess we could use the Metacritic user score. SH2 is at 71 and SMT V is at 75. So they seem to have similar "fan" reception. But to your point, if "fan reception" is what dictates whether Atlus will do a late port, maybe that's why they also never ported SMT V!