One for each, and also one extra system-level button on the right with unknown function.* Hidden text: cannot be quoted. *
One for each, and also one extra system-level button on the right with unknown function.* Hidden text: cannot be quoted. *
I thought there was an extra system button on each Joy-Con according to the rumour?One for each, and also one extra system-level button on the right with unknown function.
to my recollection it was grip button in back of each joycon, and one extra button in front of right joycon (like an extra "home" button)I thought there was an extra system button on each Joy-Con according to the rumour?
Afaik, yeah this is it. It was apparently right below the ZR/ZL buttons on both joycons.to my recollection it was grip button in back of each joycon, and one extra button in front of right joycon (like an extra "home" button)
So 3 extra "buttons" in total across both joycons
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in the end, it was always ada and 4n, developed alongside the rtx4000 series with an old codename from the early beginning of development...[
Changing node process after design phase would stamp on another 2 or 3 years to the release date (so like 2027 or 2028 instead). We know T239 validation testing began in 2022.
There’s a reason why people here are for MLID content to be banned. Bad content is bad.
Edit: it’s hilarious I can tell which comments under this article are regulars in this thread I saw a mention of “gml30”
It's Nintendo. You know they will do extensive usability testing. I don't recall ever having a bad Nintendo controller controls-wise (well, at least since NES controllers anyway but I liked those too), everything feels like they are where they should be.If those grip buttons situated at the back are real, I really hope they've done enough product testing on it.
It's the reason why I never liked the Steam Controller, I kept on accidentally pushing the back paddles. It was very annoying and returned it.
4N would be what we are hoping for. And it's the node process that makes more sense compared to 10nm (SEC8N) at least based on what we know.What did we actually know for sure about the architecture and node? the word "ga10f" for ampere a few years ago and the chipname?
in the end, it was always ada and 4n, developed alongside the rtx4000 series...
I related to this post from Angel WhispersAs far back as 2021, there were whispers about the S2NS having a Lovelace GPU, but they were dismissed after being conflated with the lie that was the “Switch Pro” rumour mill. I would say there was no smoke without fire, though. It’ll have some elements, and the most probable lithography process will reinforce that it’s been developed alongside Lovelace products. It’s misleading to say it’s an Ampere GPU for those reasons, but it’s possible that they were used in earlier dev kits with “targeted specs”, so that software can be available on time. Nintendo will most probably call it “Custom Nvidia GeForce RTX GPU”, and leave it at that… and that’s all we really need to know, tbqh
Yup - I think it's generally believed that T239 is mostly Ampere GPU, with potentially some elements of Lovelace/Ada in it. So probably not outright "Ada GPU"?I related to this post from Angel Whispers
its also not my zone of comfort, but i love to think about it being pure adaYup - I think it's generally believed that T239 is mostly Ampere GPU, with potentially some elements of Lovelace/Ada in it. So probably not outright "Ada GPU"?
It's Nintendo. You know they will do extensive usability testing. I don't recall ever having a bad Nintendo controller controls-wise (well, at least since NES controllers anyway but I liked those too), everything feels like they are where they should be.
But yeah I'll admit when grip buttons first entered the rumorsphere, I have same concern about constantly accidentally pressing it. Will see what the actual product ends up looking like.
So I wonder about that. IS and re-releases are are strange thing. Because so far they have done 3 remakes, Shadow Dragon, Mystery of the Emblem and Gaiden. Already that order has been severed, since Mystery came out in 2010 and Gaiden came out in 2017.Unlikely.
Fire Emblem remakes are done "in order" so far, and the next rumored one, the Genealogy remake, is pretty much the one that's "in line" for a remake.
Don't get me wrong, you will get a PoR remake. But you're going to have to wait some years for it. Before PoR, there's likely remakes for Thracia, Blazing Blade, Binding Blade and Sacred Stones.
So I wonder about that. IS and re-releases are are strange thing. Because so far they have done 3 remakes, Shadow Dragon, Mystery of the Emblem and Gaiden. Already that order has been severed, since Mystery came out in 2010 and Gaiden came out in 2017.
So the next candidate is Thracia which its a 50/50. I dont think we will get remakes of the gba games, maybe blazing blade cause it was not release in the west. That leaves the Tellius games which to be fair, they could just do HD remasters since it would be more efficient.
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Why are people still listening to MLID?
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New buttons locations:
So I was waiting for new trigger buttons, but if these grip button are like the ones in HTC Vive Controller:Looking at this one, it quickly made me think of the same button placement on the Wii U pad. Took a pic here:
Obviously this is where ZR/ZL were on the Wii U pad. So maybe they're adding another button in that same shape and space as the Wii U. It's pretty comfortable too.
Also, the more rounded/thicker part reminds me of this on the Wii U pad too:
It'd be really nice and comfortable if they did use both of these. A very welcome addition/return.
Edit: oof sorry for the massive images
Edit: Fixed sizes thanks to @darthdiablo.
I'm on the same boat. But TotK is so much more fluid when you can put the run button on the back, that I hope they really put them.I'm not generally a huge fan of back buttons/paddles (better than clickable sticks, at least),
The Nintendo Switch 2 was originally planned to use an 8 nanometers node, but this may have changed due to the console launching in 2025. Nintendo may also have moved to a smaller node, possibly from Samsung, for better power efficiency, more capacity, and reduced cost. As Moore's Law is Dead rightly points out, releasing a new system using a node from 2023 wouldn't be a smart move, as things have changed in the past few years. TSMC, for example, has improved its nodes since then, is charging less for them, and they are easier to produce. If a node shrink or any sort of hardware redesign was made to the Nintendo Switch 2, then there's the chance that it could hit around 4.5 teraflops in docked mode, as opposed to the rumored 4.0 teraflops reported some time back.
Yeah, PM:TTYD was one of the growing list of those recent games that seem to have colored button (whereas there were only 3 examples found in entire Switch lifecycle beforehand).Probably already discussed, but the button prompts in the new Paper Mario are colored like the SNES buttons.
Is there any indication of colors of the buttons in the shipping information?
Yup - not that anyone was expecting him to, but fuck MLID for not even crediting Famiboards at all. Gigantic piece of shit.Congratulations towards MLID for being such a genius. Who would have thought that 8 NM was inefficient for 2025. Gee, I wonder how did he had a change of heart. He must have thought of this himself. Nope, not jumped on Famiboards and look at the tools provided here. He certainly would never take credit all for his self.
Getting rid of thumbstick clicks should also help with drift.I'm on the same boat. But TotK is so much more fluid when you can put the run button on the back, that I hope they really put them.
And replacing clickable sticks on games which doesn't need extra buttons would be a win in my book too.
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The Bilibili blog post has a mockup of the position of the alleged three new buttons.
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Congratulations towards MLID for being such a genius. Who would have thought that 8 NM was inefficient for 2025. Gee, I wonder how did he had a change of heart. He must have thought of this himself. Nope, not jumped on Famiboards and look at the tools provided here. He certainly would never take credit all for his self.
Nintendo Switch 2 Late Launch Is Leaving People At NVIDIA Confused; Node Shrink Could Boost Performance to 4.5 Teraflops
The Nintendo Switch 2 not having been released already is leaving people at NVIDIA confused, according to reportswccftech.com
Man you guys need to chill.Yup - not that anyone was expecting him to, but fuck MLID for not even crediting Famiboards at all. Gigantic piece of shit.
I'm chill. I was saying it casually. I realize my previous comment might come off as genuine anger but really it's not, it's more of "yeah, fuck that shit" if that makes sense.Man you guys need to chill.
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2 triggers on each side
I took that as 2 triggers total (including the Z triggers).This is would just be useful for single joycon play though.
I am not angry I think it pathetic that he would take credit for something that he likely had someone come on here and research. Like it make you less respected.Man you guys need to chill.
Here’s a better video by Dame Tech regarding RE: Village and M4 iPad.
This test is bit above 1080p, Max settings and MetalFX set to Quality. The M4 iPad is almost always above 60fps. It’s very good for a passively cooled tablet but it’s obviously being throttled due to the lack of active cooling and therefore can’t maintain its peak frequency for longer periods.
The main take away here is that Switch 2 AAA ports will use more than 4GB of RAM. As for games like BG3, it will definitely come to Switch but there will be penalties applied. The A78C is not a powerful CPU but neither is Zen 2.
If those grip buttons situated at the back are real, I really hope they've done enough product testing on it.
It's the reason why I never liked the Steam Controller, I kept on accidentally pushing the back paddles. It was very annoying and returned it.
I have the opposite problem with the Steam Deck, in fact - the force required to turn them on is so high I find them unusuable. I have to squeeze my deck so hard I press a bunch of face buttons each time.I'm not generally a huge fan of back buttons/paddles (better than clickable sticks, at least), but I've never found myself accidentally pressing them on my Steam Deck. Most of the time I forget they're there, to be honest.
its also not my zone of comfort, but i love to think about it being pure ada
Here’s a better video by Dame Tech regarding RE: Village and M4 iPad.
This test is bit above 1080p, Max settings and MetalFX set to Quality. The M4 iPad is almost always above 60fps. It’s very good for a passively cooled tablet but it’s obviously being throttled due to the lack of active cooling and therefore can’t maintain its peak frequency for longer periods.
The main take away here is that Switch 2 AAA ports will use more than 4GB of RAM. As for games like BG3, it will definitely come to Switch but there will be penalties applied. The A78C is not a powerful CPU but neither is Zen 2.
Just noticed his knuckles. Is that some kind of rendering issue? Doesn't look natural to me. But yeah, otherwise, looks about as good as can be expected on a iPhone.
Just noticed his knuckles. Is that some kind of rendering issue? Doesn't look natural to me. But yeah, otherwise, looks about as good as can be expected on a iPhone.
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Just noticed his knuckles. Is that some kind of rendering issue? Doesn't look natural to me. But yeah, otherwise, looks about as good as can be expected on a iPhone.
This is would just be useful for single joycon play though.
no noI took that as 2 triggers total (including the Z triggers).
Think of the new buttons being kinda like the Wii trigger.
I particularly would like to have a place to rest my middle finger, like I use the Zs for the index finger. The L/R are too small for me use them like that.
But unless the leak was from someone with the shell rather than a "hands-on in a black box" as reported, I would think they would know it's a trigger.
Can we ban MLiD as a source?Man you guys need to chill.
we can ignore all MLID things
I have the opposite problem with the Steam Deck, in fact - the force required to turn them on is so high I find them unusuable. I have to squeeze my deck so hard I press a bunch of face buttons each time.
Nintendo: "So, Capcom friends ... we got you some really neat hardware and some fine arse tools. Can we have Resident Evil ports now?"
Capcom: "We're not sure if it's possible, maybe with more RA... gets interrupted"
Nintendo: Points at this screenshot "Shhhhhhhhhhh."
I disagree with this perspective, I think unlike PS4 to PS5, the current Switch gave us an idea of how to seamlessly play full console games any way we would like. Switch 2 could in theory take what Switch 1 did and marry it with many functions that make PS5 interesting (but on the go).Nintendo would be stupid to have as few exclusive games as PS5 have had. I mean the Nintendo ecosystem is much less willing to upgrade for power upgrades alone than the PS ecosystem. Meaning Switch 2 having no exclusive games compared to Switch 1 would lead to far worse people upgrading than it did for PS5. The only way for Switch 2 to sell well is by tons of exclusive titles right out of the gate, with Switch 1 just getting minor titles from there on.
All the talk about new buttons and placement had me thinking of some kind of VR/AR mode.So I was waiting for new trigger buttons, but if these grip button are like the ones in HTC Vive Controller:
Grip: These will be under your middle / ring fingers on both controllers. They are used to grab, move, rotate and resize objects.
The new position is more like a trigger, so I don't know what to expect in the end.
I think LM2HD looks nice! I never played the original, so I'm excited to dive in.I mean, the primary audience on a lot of these cross gen games is still going to be Switch 1 owners, especially early on. The cross gen part is mostly a bonus.
But also that said, I don't really see the problem with how Luigi's Mansion 2 HD looks. They did a lot more than I was expecting.
Yeah, I just don't have the strength in my pinkie/ring finger, and don't have hands large enough for a grip that lets me use my middle fingerI don't find them that difficult to use, but I think it depends a lot on exactly how you hold the Steam Deck.
Did they have a redesign or something? I experiences the exact opposite, but I'm talking about the first gen when they just got released many years ago.I have the opposite problem with the Steam Deck, in fact - the force required to turn them on is so high I find them unusuable. I have to squeeze my deck so hard I press a bunch of face buttons each time.
Yup - I think it's generally believed that T239 is mostly Ampere GPU, with potentially some elements of Lovelace/Ada in it. So probably not outright "Ada GPU"?
Not sure, I never played with the Steam Controller. I found the LCD Deck (which I played with a little bit) and the OLED deck (which I own) to be comparably difficult to click. But YMMV on hand shape and gripDid they have a redesign or something? I experiences the exact opposite, but I'm talking about the first gen when they just got released many years ago.