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better not be the 13th! I’m gonna be busyNintendo direct on the 13th! Pyoro like my tweet lmao
better not be the 13th! I’m gonna be busyNintendo direct on the 13th! Pyoro like my tweet lmao
Reported @Dark CloudThis person needs to be reported because they’re going to spoil the direct again. Hopefully, Nintendo or someone can make them stop
Busier.better not be the 13th! I’m gonna be busy
Please report me. I hate the f word.
They liked my tweet saying it's Wednesday. We'll see.I hope they can confirm what tomorrow is.
Perfect thank you! 4MB is also supported for the A78C cluster so I was planning on going with that when doing the area estimate of the cluster. I suppose they could end up going with 8MB L3 but personally I think 4MB is more likely since it's an easy way to decrease die size and the increase in effective bandwidth for the CPU cluster is probably not a cost tradeoff Nintendo would've been willing to make especially since the CPU is unlikely to be bandwidth constrained. I'll see how much area the additional 4MB would end up occupying once I'm done with the initial die size estimate.No.
But Arm did mention the Cortex-A78C supports up to 8 MB of L3 cache instead of up to 4 MB of L3 cache for the Cortex-A78 and the Cortex-A78AE.
Does A78C have additional security features compared to A78? I thought it was only A78AE that had thatCache is a little pricey, but the actual values will vary based on node - how much I'm not sure, it's not my area of expertise at all.
There are only a few reasons to go with A78C over base A78, and the cache is maybe the biggest one. So I tend to assume that Nintendo is going to leverage the larger cache, but it's a weak assumption - I wouldn't be surprised if the single cluster and the security features were basically "free" wins, and the larger cache was never considered.
They re gonna get ninja'd beforeI hope they can confirm what tomorrow is.
It is.
I was asked if I were in cosplay while at PAX. Never knew such basic attire could be viewed as cosplay...
Had a similar but completely opposite experience at a much smaller con. I was dressed as Canadian legend Red Green and someone wondered if I was in costume or if I just dressed like that normally.
If Nintendo actually has an event or releases a product called “Nintendo Focus” I will eat a subway sandwich
To play devil's advocate, I think giving the CPU 8 MB of L3 cache is probably going to help mitigate the issue of RAM bandwidth to a degree since I think a CPU with 8 MB of L3 cache won't be as reliant on the RAM as a CPU with 4 MB of L3 cache.Perfect thank you! 4MB is also supported for the A78C cluster so I was planning on going with that when doing the area estimate of the cluster. I suppose they could end up going with 8MB L3 but personally I think 4MB is more likely since it's an easy way to decrease die size and the increase in effective bandwidth for the CPU cluster is probably not a cost tradeoff Nintendo would've been willing to make especially since the CPU is unlikely to be bandwidth constrained. I'll see how much area the additional 4MB would end up occupying once I'm done with the initial die size estimate.
Arm mentioned the Cortex-A78C supports Armv8.3-A and Armv8.6-A, which are pointer authentication support, and enhanced authentication support, respectively, as well as cryptography and RAS extensions. (The Cortex-A78AE according to Arm doesn't support Armv8.3-A (the pointer authentication support) and Armv8.6-A.)Does A78C have additional security features compared to A78? I thought it was only A78AE that had that
It’s irrelevant. There are no significant savings to be made there. In fact, you would end up with more waste. Not to mention the “cheap” narrative is both irritating and without foundation, given how much the worst case expectations on here have been exceeded on this thing already. But one doesn’t need a rumour mill to determine that it’s A78C. Vanilla A78 doesn’t exist in single cluster octa-core capacity. When it does exist in octa-core form, it’s mostly paired with X1 and A55 in multiple clusters. It’s less about “bang for buck” and everything to do with how performance efficient it is. Single cluster octa-core is the best option, as it saves more on the power consumption budget as well as SoC space, while allowing for better clocks in the process.Did you know the price difference between the different cache configurations? Nintendo will probably go for the best bang for buck, not the best performance unless they happen to coincide.
"There is a new camera function with the Switch 2, not sure if it's VR"
Meh
Oh shoot. AR is the way. Switch 2 will have a camera!From resetera (https://www.resetera.com/threads/an...-is-on-the-money.749914/page-9#post-111142831) :
"There is a new camera function with the Switch 2, not sure if it's VR"
Meh
Would be the likely feature to me.Maybe AR?
This is getting too complex for me to respond to adequately. Basically, I think it's a huge oversimplification. The specific scenario shaking out where there was a profile saying something with an OLED screen and the same SoC was launching, vs. reporting saying a model with an OLED screen and a different SoC was launching, came from two totally differently worlds of information and it's only with the benefit of hindsight that they can even be compared to each other. To make the comparison and say one side was right in contradicting the other requires layering in several other assumptions -- a new profile being developed in the firmware will be used by future hardware, profiles in development won't change in significant ways, combinations of hardware not represented by profiles must not be happening in the future -- some of which held true in the specific case of the OLED, but shouldn't be assumed as permanent truths, and some of which have already not held true, like the fact that some kind of docked-only digital-only Switch profile existed since launch (and even got updated when they switched to Mariko) but has never been used (and will never be used).Yea, but when they're contradicting each other (hence my tx1 vs dlss soc example), I will personally put my money on the data mines. That's all I'm saying.
I wasnt arguing about A78C or not I agree with everything you said about that. A78C comes with multiple cache configurations, I was arguing against Nintendo going for the beefiest one. Both ps5 and Xbox series cut down on cpu cache compared to their desktop equivalents. Besides price, there are other factors to consider, such as die size and power consumption.It’s irrelevant. There are no significant savings to be made there. In fact, you would end up with more waste. Not to mention the “cheap” narrative is both irritating and without foundation, given how much the worst case expectations on here have been exceeded on this thing already. But one doesn’t need a rumour mill to determine that it’s A78C. Vanilla A78 doesn’t exist in single cluster octa-core capacity. When it does exist in octa-core form, it’s mostly paired with X1 and A55 in multiple clusters. It’s less about “bang for buck” and everything to do with how performance efficient it is. Single cluster octa-core is the best option, as it saves more on the power consumption budget as well as SoC space, while allowing for better clocks in the process.
If you are implying what i think you are implying, wouldn't that require a 120hz screen?Ayo what if the gimmick of the Switch 2 are glasses
Cameras are used for most VR tech and are a basic requirement for AR tech.The camera thing looks like "Source: Dude trust me." Even the way it's phrased doesn't make sense -- what does a camera have to do with VR? Made up IMO.
Who and whats happening wednesday??They liked my tweet saying it's Wednesday. We'll see.
Read the comment(s) I was replying to if you want context.Who and whats happening wednesday??
Separate external cameras may be used in VR for boundaries and tracking, but that's not the device itself (Switch in this case) using a camera.Cameras are used for most VR tech and are a basic requirement for AR tech.
Technically the switch already has a camera, but it's only an infrared one and placed in the most useless possible spot for one. I rememeber months ago asking here if Switch 2 might possibly use a camera as its new gimmick and someone else (i forget who; apologies) responding by pointing out that one of the differences between Drake and Orin is that Drake has Orin's camera tech related stuff removed.
time to bring back AR cardsAngie found something else too
Post in thread 'Andy Robinson on VGC Podcast says that the latest NateTheHate new info on Switch 2 is "On the money"'
https://www.resetera.com/threads/an...witch-2-is-on-the-money.749914/post-111143980
If you want to push AR gimmick type stuff or improve it that’s fine with me. Nothing that changes up controllers or anything like that is good. It’s more optional stuff.
Did Nate say something about AR?Angie found something else too
Post in thread 'Andy Robinson on VGC Podcast says that the latest NateTheHate new info on Switch 2 is "On the money"'
https://www.resetera.com/threads/an...witch-2-is-on-the-money.749914/post-111143980
If you want to push AR gimmick type stuff or improve it that’s fine with me. Nothing that changes up controllers or anything like that is good. It’s more optional stuff.
I don’t believe he’s commented on anything AR. If he knows about it he hasn’t said anything.Did Nate say something about AR?
Ah I misunderstood then.I don’t believe he’s commented on anything AR. If he knows about it he hasn’t said anything.
That Era post was referencing the debunked PixArt story to speculate about image sensors for the alleged camera. I don’t know how credible the camera rumor is, but that PixArt story is definitely not a supporting evidence.Angie found something else too
Post in thread 'Andy Robinson on VGC Podcast says that the latest NateTheHate new info on Switch 2 is "On the money"'
https://www.resetera.com/threads/an...witch-2-is-on-the-money.749914/post-111143980
If you want to push AR gimmick type stuff or improve it that’s fine with me. Nothing that changes up controllers or anything like that is good. It’s more optional stuff.
The camera thing looks like "Source: Dude trust me." Even the way it's phrased doesn't make sense -- what does a camera have to do with VR? Made up IMO.
I'm here for the FunclesAngie found something else too
Post in thread 'Andy Robinson on VGC Podcast says that the latest NateTheHate new info on Switch 2 is "On the money"'
https://www.resetera.com/threads/an...witch-2-is-on-the-money.749914/post-111143980
If you want to push AR gimmick type stuff or improve it that’s fine with me. Nothing that changes up controllers or anything like that is good. It’s more optional stuff.
Ohhh okk something that was said at gamescom about nintendoRead the comment(s) I was replying to if you want context.
Since they’re used it before maybe they wanted to do it again. I don’t know about the tech side.Is AR technology far enough along for it to be viable for Nintendo to use?
AR? You mean the Joy-Con (R) IR Motion Camera 2.0?I'm here for the Funcles
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Agree that an AR camera feature would be very Nintendo and they certainly have a ton of demonstrated interest in the tech over the years.
I personally like the vague hints they give. The strings of emojis didn't make sense until the direct finally aired, and then everyone went "OH". The speculation for Wonder going as far as suggesting Wiggler as a playable character and Waluigi as the villain were wild.This person needs to be reported because they’re going to spoil the direct again. Hopefully, Nintendo or someone can make them stop
Lenovo Go packing an 8.8", 1440p LCD with a 144 Hz refresh rate and VRR. Fully detachable Switch style controllers.
I really do think Nintendo needs to take the handheld PC segement seriously. It's growing incredibly quickly, and unlike past handled gaming efforts from Sony or mobile phones, these devices pose a much more serious threat to Nintendo in the handheld gaming space. People have access to all their PC games/Steam library. The hardware quality of these devices is really solid, and the Go looks to be the best yet. And the device power that is rapidly increasing thanks to new chips and new nodes, etc.