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first of all, you really should drop everything you're doing and download the free demo off Steam. it's only about 45 minutes or so.
you back? alright, good.
so to recap what you just witnessed. this is what Max Payne would have looked like if it Remedy not only kept making them, but also threw in the supernatural elements from their later games like Alan Wake and Control.
it's an utterly wild concept, and Strange Scaffold has absolutely nailed it.
the level design is surreal and built like a classic nightmare sequence (fitting for a hotel haunted by the lord of the vampires) the narration hits just as hard as James Mccaffrey's iconic voice (particularly awesome as Xalavier doesn't seem to be a professional VO, only having a few smaller roles to his name.) and the music is a mix of real heavy beats and catchy hip-hop tunes.
the only real problem i have, and this is partly down in personal preference. is that the in-game cutscenes don't really work visually. i would have rather preferred it if they went all in on the homage by taking live-action photos and using them for graphic novel sequences. or even do animated cutscenes like the trailer.