Ricimer
Moblin
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The Wii U and Switch are about equal in terms of power, development shouldn't take significantly longer between the two. Heck, development should be going smoother in the Switch era than Wii U era since that was Nintendo's first time ever doing HD development and they hit stumpling blocks.I’m also not convinced by this argument reducing everything down to numbers when it ignores that Switch development takes a lot longer,
I didn't ignore ports, they're explicitly accounted for. I outright said if you count the ports the Switch has a higher output, which makes sense.ignores ports, and ignores major pieces of DLC, in order to reach your conclusion that the Switch is only comparable to the WiiU (as long as you ignore enough pieces of software).
DLC gets fuzzy with the definitions of what counts/doesn't count. I could count some obvious beefy expansions like the Octo Expansion as a extra minor releases, but what about edge cases like BOTW's season pass, should that count as a release? Even giving the Switch the most favorable shake possible and counting every single major 1st Party DLC from 2017-May 2021 as a separate release, it doesn't change the averages significantly.
It seemed simpler to me to ignore all DLC (including on the Wii U end) and just count releases. It's the same criteria NintendoLife used for their article on this subject I linked and what I based this analysis on, which I thought was fair.
Nintendo was also supporting the 3DS through the entirety of the Wii U's lifespan.For the first two years of Switch’s lifespan, Nintendo was also supporting the 3DS,
The averages excluding COVID (comparing a 36 month interval) and beyond COVID (FiniteInfinites's numbers) show the same result.then we were straight into Covid.
I'm not sure what 3rd Party eShop games have to do with anything. Nintendo really doesn't change their output based on any influence from 3rd Party releases in the system.There are shedloads more smaller titles on the eshop from third parties than there ever were on WiiU, which means Nintendo tentpole releases tend to be bigger affairs to stand out, and even the releases in their traditionally portable series now take much longer to develop.
Yes HD console games take longer to develop than SD portable games. My problem is the Switch has a output on-par with the Wii U while absorbing the handheld line. Expecting a 2x increase is obviously absurd, but like no improvement at all? It's like the handheld line died in 2017 and the Switch carries on as a successor to Wii U by itself, the output just hasn't gone up. I guess you can argue the resources from the 3DS went to expanding te capacity for ports, since that's the only metric where the Switch shows a substantial increase. That's a fair but sad thought.
Anyway you slice the interval the results are the same. You can compare the first 36 months (non-COVID influence), first 50 months, or entire lifespans (FiniteInfinites's numbers) and it still shows roughly the same averages.But somehow you’ve ignored all of this context to frame a comparison of portions of the release list in a set period of time in order to stand up a point that Nintendo’s support for the Switch is comparable to the WiiU.
Using 2D Zelda as a good example is not the "only reason" I'm "trying to reach a conclusion". I'm disappointed by the Switch's software output as a successor to both their handheld and console hardware lines. That's what it comes down to.And the only reason you seem to be trying to reach this conclusion is because you want more 2D Zelda. It’s clearly a set conclusion you are trying to reach, hence you picking and choosing what to discount to get there while appealing to ‘numbers don’t lie’. Hence, ‘garbage in, garbage out’.
I'm a big Switch fan and love the system/games, it's just this one aspect I'm disappointed with. I'm happy to be proven wrong and I went into the number crunching attempting to be as objective as possible. I didn't massage any stats, I made some errors (like forgetting Torna got a retail release) but I openly laid out the definitions (largely based on NintendoLife's analysis) and tried to be as transparent as possible. More importantly, people independent from this conversation also crunched the numbers and reached the same result. This is me using existing numbers/averages anyone can calculate to support an argument, not inventing evidence.
As an aside, I appreciate you being cordial and civil in these discussions.