game suffers from a memory bandwidth limitation. Mariko does has a very slight performance advantage due to hardware differencesIn a collaboration video featuring MVG, John Linneman returns to The Legend of Zelda: Tears of the Kingdom to concentrate on a range of performance tests. How well does the game run in portable mode and what's happening with dynamic resolution scaling there? Is there any difference in performance terms between the OG 2017 Switch and the later revisions based on the Mariko processor revision? And to what extend can exploited Switches improve performance via overclocking?
540p to 720p, with 720p more often