TreeSign
Piranha Plant
That would be an interesting fate and the death of a newly propped up studio.I wonder if Team Asobi is going to get Laos to as they haven’t made any game other than the VR Astrobot games
That would be an interesting fate and the death of a newly propped up studio.I wonder if Team Asobi is going to get Laos to as they haven’t made any game other than the VR Astrobot games
Some of the replies here seem to want layoffs. Yikes.
....dudeSome of the replies here seem to want layoffs. Yikes.
why would the go to Laos? lolI wonder if Team Asobi is going to get Laos to as they haven’t made any game other than the VR Astrobot games
Another argument against $69.99 games: look at those Nintendo numbers. If they can sustain a business with $59.99 (hell, even $50 if you consider Vouchers), so should othersNot surprised by this. We only need to take a look at the financial reports for CY2023 to get an idea that SIE's profits are pitifully low in comparison to Nintendo and Activision Blizzard(Microsoft). High revenues but low profits are very unhealthy business strategy.
Nintendo - $2.05bn
Activision blizzard - $1.38bn
SIE - $0.65bn
They're booing you because you're rightSome of the replies here seem to want layoffs. Yikes.
Now that media companies are all expected to make money via "big AAA media title that expects to make billions", the incentive is for these companies to go full 19th century grind and force studios to all gamble their careers on being the one or two studios who get lucky enough to meet those demands. It doesnt matter how many studios have to close down as long as at least 1 or 2 studios manage to succeed. And the best part (or the shareholders and worst part for the studios is that if the company loses confidence in something succeeding they can just close the project down before mass release in order to get big tax breaks.The London Studio thing is so fucking weird that it feels like they're being set up for failure.
Prior games
Wonderbook
Singstar
VR FPS
Now tackled with making a fantasy FPS massive AAAA budget live service game.
....... They have no shot whatsoever at pulling this off?
Another argument against $69.99 games: look at those Nintendo numbers. If they can sustain a business with $59.99 (hell, even $50 if you consider Vouchers), so should others
not just Tear of the Kingdom helped Nintendo revenue, but also the Mario movieNow that media companies are all expected to make money via "big AAA media title that expects to make billions", the incentive is for these companies to go full 19th century grind and force studios to all gamble their careers on being the one or two studios who get lucky enough to meet those demands. It doesnt matter how many studios have to close down as long as at least 1 or 2 studios manage to succeed. And the best part (or the shareholders and worst part for the studios is that if the company loses confidence in something succeeding they can just close the project down before mass release in order to get big tax breaks.
Unless workers unions rebuild enough power to consistently overthrow the shareholders this will only continue to get worse.
Except arguably NIntendo's biggest source for revenue this year was their first $70 game: Tears of the Kingdom. Some of those profits will go to smaller projects but now Nintendo is also incentivized to keep repeating that strategy which means most of TotK's profits will go towards that instead of smaller projects.
This is the reason I hope Nintendo doesn’t use more powerful hardware as a reason to chase higher and higher fidelity gaming. It slows down your iterations which hurt that evolution they seem to be so good at even if it leads to duds from time to time.Sony spent three generations chasing prettier and prettier graphics and presentation and less on evolving game mechanics.
What they need to do is pump the brakes on graphical complexity and focus more on art direction and actual gameplay content. The problem is they trained their base to expect the endless chase of prettier graphics and set prices. The rug needs to be pulled out from underneath that type of game making philosophy but after doing it for 15+ years you will definitely get backlash.
Sony spent three generations chasing prettier and prettier graphics and presentation and less on evolving game mechanics.
What they need to do is pump the brakes on graphical complexity and focus more on art direction and actual gameplay content. The problem is they trained their base to expect the endless chase of prettier graphics and set prices. The rug needs to be pulled out from underneath that type of game making philosophy but after doing it for 15+ years you will definitely get backlash.