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Deleted member 2
Guest
Hey y'all. I've been seeing some fascinating ideas come forth from the past few weeks of experimenting in Tears of the Kingdom's building engine, and would like to have a place where we can compile and discuss various universal techniques.
I'll list some examples below, and add to them as more are discovered or brought to my attention. Please let me know if you think something should be added.
Gyroscope
Function - Stabilizing land-based builds.
Parts
Summary - The constant downward weight of a freely-rotating stabilizer keeps all the wheels of a land-based vehicle on the ground.
Method
Step 1: Attach an upright Stabilizer to the axle (center) of a flat Wagon Wheel.
Step 2: Attach the side of that Wagon Wheel to the axle of a second Wagon Wheel at a 90 degree angle.
Step 3: Attach the second Wagon Wheel standing upright to a land-based vehicle, such as a motorcycle or a crawler.
I'll list some examples below, and add to them as more are discovered or brought to my attention. Please let me know if you think something should be added.
Gyroscope
Function - Stabilizing land-based builds.
Parts
- 1 x Stabilizer
- 2 x Wagon Wheel
Summary - The constant downward weight of a freely-rotating stabilizer keeps all the wheels of a land-based vehicle on the ground.
Method
Step 1: Attach an upright Stabilizer to the axle (center) of a flat Wagon Wheel.
Step 2: Attach the side of that Wagon Wheel to the axle of a second Wagon Wheel at a 90 degree angle.
Step 3: Attach the second Wagon Wheel standing upright to a land-based vehicle, such as a motorcycle or a crawler.