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News The Last Of Us Part II Remastered launching for PS5 on January 19th (rougelike survival mode, cut levels added, $10 upgrade for PS4 owners)

Haven't played TLOU2 yet but this is essentially a best case scenario for what a rerelease can look like. Especially juicy to keep in mind when looking at Nintendo's approach to their OG Switch titles on their upcoming "Switch 2":

1) game is playable on newer hardware and with slight improvements due to BC,
2) game gets a free next-gen patch to run at 60fps,
3) game gets a rerelease which includes both tech improvements and additional content. Previous owners can get said rerelease through a well priced upgrade path.

I can only hope we get as many "TLOU2s" as we can, personally. Step 1 better be there (and yes, I believe it will), and ideally we get at least to Step 2 for many, many Nintendo published games. 3 is a very nice bonus for superfans of certain titles and I'm sure the reaction would have been very different here had we been talking about a TOTK "Remastered". Not that I'm surprised by now though.
I am a strong believer of this as well. I'm actually holding off playing ToTK until Switch 2 comes out, I'm hoping they'll use it as an example of how powerful Switch 2 can be an really go to extra lenghts to increase performance and visuals significantly. But it also may turn out that all this waiting was for nought. Fingers crossed.
 
As for the remaster of a 2020 game that is still one of the most beautiful games around, it just seems overkill to me.

Naughty Dog, are they working on new projects? I mean we've heard about the multiplayer (what's happened with that?) for long but since they started working on TLOU2 alreay a few years back, there's no new games or projects right? Sounds like they really suffered with all those people leaving the company.
 
They're remastering the game for the current hardware, what's the problem with this? Isn't this the same thing people expect Nintendo to do with their flagship games when the Switch 2 comes out?

Anyway I haven't played TLoU2 yet, so I'll be getting this whenever I get to buy a PS5. Might as well buy the part 1 remake since it's been a while I played the first game and I remember almost nothing from it.

The game is 3 and a half years old. It doesn't need to be remastered. Lord almighty.

I can only desperately hope Nintendo doesn't try and follow this pointless insanity. Remaster old games that actually have a need for it and aren't already perfectly playable on the hardware.
 
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As for the remaster of a 2020 game that is still one of the most beautiful games around, it just seems overkill to me.

Naughty Dog, are they working on new projects? I mean we've heard about the multiplayer (what's happened with that?) for long but since they started working on TLOU2 alreay a few years back, there's no new games or projects right? Sounds like they really suffered with all those people leaving the company.
TLoU Factions? Rumours are it was canned.
 
I think this is ..fine, especially at the price point for owners of the original and if it's true it's mostly been done by new hires for training. Doesn't seem like a very big deal.
 
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I remember during PS3 era thinking that devs have an easy way to just release old content thanks to HD collections. Little did I know we'd get remastered version of a game that came out like 2 years ago.
I see some people saying "But you expect Nintendo to do the same" and no? I don't know why I would ever care about them rereleasing Yoshi's Crafted World or Origami King or whatever for any price again, just give me backwards compatibility. At least their Wii U titles weren't played by many people. This is just a stupid practice to artificially expand the library of any console
 
If the Switch 2 is backward compatible there’s no reason for them to do rereleases of Switch 1 games, period. The Wii U ports only worked because those games were both played by a small amount of people, and weren’t available through any kind of backwards compatibility.

Sony’s strategy with The Last of Us franchise is the embodiment of laziness and greed. Nintendo doesn’t need to stoop that low. If they want to rerelease games, they have a wealth of content from before the Switch they still haven’t remastered.
 
If the Switch 2 is backward compatible there’s no reason for them to do rereleases of Switch 1 games, period. The Wii U ports only worked because those games were both played by a small amount of people, and weren’t available through any kind of backwards compatibility.

Sony’s strategy with The Last of Us franchise is the embodiment of laziness and greed. Nintendo doesn’t need to stoop that low. If they want to rerelease games, they have a wealth of content from before the Switch they still haven’t remastered.
100% agreed. I mean I've nothing against remasters or remakes, but at least let a couple of generations pass so you can sell it to new players and/or with significant improvements.
 
$10 is pretty reasonable for this. The comparison shots look very funny though because Sony doesn't want to put out shots of the PS4 version looking bad so it's comparing the ideal condition shots of both... But the point of the PS5 version is to use the high quality LODs much more frequently to provide more consistently great visuals, lol.
 
It's happened repeatedly in the past. The New Play Control series on Wii, Twilight Princess HD on Wii U, Mario & Luigi 3 remake on 3DS some of the more notable.
- New Play! Control was similar to one aspect of the Wii U situation, where many of the games they re-released didn’t do as well as they could have because of the GameCube’s low sales. This was also before the digital age, where you could buy the original games from an online storefront. These were essentially just reprints with some new control options, and were labeled as such.

- Twilight Princess HD was a little more egregious, although it at least was based on what is generally agreed to be the superior GameCube version, which the Wii U could not play via backwards compatibility.

- The Mario and Luigi 3 remake was completely pointless as a 3DS game, and it ended up selling horribly and bankrupting AlphaDream. Not something they should probably try again.
 
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Should have just called it The Last of Us Part II Deluxe and then no one would be pulling their hair out over a name!
 
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Wait, what happened? I looked up "Neil Druckmann controversy" and didn't see anything recent
I'd imagine this is about his current support for Israel and comments around that, and then combine that with some old interviews about TLOU2 inspirations being born out of Israeli conflicts.
 
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Wait, what happened? I looked up "Neil Druckmann controversy" and didn't see anything recent

Druckman, who is Israeli, put out a tweet in after the massacre in early October. Something about never again if I recall and standing by Israel. He has also mentioned that The Last of Us Part II's story draws upon his experience of wanting anger and revenge over the killing of an Israeli soldier during his youth but ultimately concluded that he shouldn't feel that way. I'm paraphrasing but that's the quick summary.
 
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The comparison shots look very funny though because Sony doesn't want to put out shots of the PS4 version looking bad so it's comparing the ideal condition shots of both...
Lol I had sort of the same thought. Whoever put this together must've been like, "Dang, the original release is still one of the best looking games ever made..."

Naughty Dog's visuals are
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Yeah they side by stills are funny because they basically look the same. Seeing the game in motion on your actual tv is probably where you'll actually see the improvements.

Even then, all these new additions are the real highlight.
 
With this just being a remaster with a $10 upgrade path this really isn’t a big deal

However, it is hilarious that there are more remaster/remakes than original titles in this series
 
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They're remastering the game for the current hardware, what's the problem with this? Isn't this the same thing people expect Nintendo to do with their flagship games when the Switch 2 comes out?

Anyway I haven't played TLoU2 yet, so I'll be getting this whenever I get to buy a PS5. Might as well buy the part 1 remake since it's been a while I played the first game and I remember almost nothing from it.
I'm certainly not expecting Nintendo to try to sell something as an entire new game that should have just been some DLC and an upgrade patch, but Sony botched the PS5's cross gen support so badly that they basically have to do this "remastered" thing that's bordering on self parody. TLOU2 is not in need of a "remastering" and neither is Nintendo's Switch library.
 
I'm certainly not expecting Nintendo to try to sell something as an entire new game that should have just been some DLC and an upgrade patch, but Sony botched the PS5's cross gen support so badly that they basically have to do this "remastered" thing that's bordering on self parody. TLOU2 is not in need of a "remastering" and neither is Nintendo's Switch library.

But they aren't selling it as a new entire game, it's an upgrade, just like you said. Obviously if the person didn't own the game before, they would have to buy it as a new game, but uh, yeah.

You might not be personally expecting next gen upgrades for Nintendo games, but there's a significant part of the community that is. There are people who haven't even played TotK and are waiting to see if it will have resolution/frame rate bumps on the next system. It's a very common sentiment, I don't understand what's the problem with Sony doing basically the same thing.
 
The game is 3 and a half years old. It doesn't need to be remastered. Lord almighty.

I can only desperately hope Nintendo doesn't try and follow this pointless insanity. Remaster old games that actually have a need for it and aren't already perfectly playable on the hardware.

It doesn't need to be remastered, just like no games ever need to exist. It's a product that exists for the people who want to buy it.

There is a generational leap in power so the touch up is significant, there's an upgrade fee for those who want it, and those who are cool with the og look can just continue to play it on the PS5 without paying anything.
 
But they aren't selling it as a new entire game, it's an upgrade, just like you said. Obviously if the person didn't own the game before, they would have to buy it as a new game, but uh, yeah.

You might not be personally expecting next gen upgrades for Nintendo games, but there's a significant part of the community that is. There are people who haven't even played TotK and are waiting to see if it will have resolution/frame rate bumps on the next system. It's a very common sentiment, I don't understand what's the problem with Sony doing basically the same thing.
Naughty Dog's catalog of recent projects are either Last of Us remasters and remakes and an Uncharted collection. They have made more remasters and remakes of TLOU1&2 than there exist new TLOU games.
 
Is Naughty Dog just out of ideas? Maybe out of resources since it cost $200 million to make a grim slog of a game with a forced simplistic Aesop?

Wouldn‘t it just be cheaper to print a few more copies of The Last of Us 2 than do this? Also, are The Last of Us fans excited to replay a game they just played? I know I’m in no rush to replay gems like Tears of the Kingdom or No More Heroes 3.
 
Is Naughty Dog just out of ideas? Maybe out of resources since it cost $200 million to make a grim slog of a game with a forced simplistic Aesop?

Wouldn‘t it just be cheaper to print a few more copies of The Last of Us 2 than do this? Also, are The Last of Us fans excited to replay a game they just played? I know I’m in no rush to replay gems like Tears of the Kingdom or No More Heroes 3.
Naughty Dog has some very...unique fans. Let's put it that way. People are free to like what they like, but there's a crowd that treats TLOU like art in video games didn't exist beforehand and Joel and Ellie are the greatest characters ever written.
 
Naughty Dog's catalog of recent projects are either Last of Us remasters and remakes and an Uncharted collection. They have made more remasters and remakes of TLOU1&2 than there exist new TLOU games.

But isn't that just because AAA development takes a lot of time?

ND put out three entirely new AAA high fidelity games on the PS4, which is quite the output.

I agree TLoU part 1 probably shouldn't have existed or would be better if handed to another studio, but I doubt TLoU part 2 remastered has taken a lot of ND's resources/creative energy. It's likely a side thing done by a small team while the bulk of the studio was/is likely working on TLoU multiplayer and Part 3.
 
Is Naughty Dog just out of ideas? Maybe out of resources since it cost $200 million to make a grim slog of a game with a forced simplistic Aesop?

Wouldn‘t it just be cheaper to print a few more copies of The Last of Us 2 than do this? Also, are The Last of Us fans excited to replay a game they just played? I know I’m in no rush to replay gems like Tears of the Kingdom or No More Heroes 3.
Uh, I don’t think that’s really the case here. If anything, TLoU PII Remastered exists for a few reasons;

- With the show blowing up on HBO and many anticipating it’s second season, Sony takes the opportunity to have a more modern version available of the game in its PS5 catalogue.

- Games development is hard. You will see more types of these releases, not just by Naughty Dog.

- Sony wants to beef up their line-up as well. This is cheaper than a completely new release that started from scratch.

- And this release isn’t catered to just fans, but for potential new players who did not have a PS4.
 
But isn't that just because AAA development takes a lot of time?

ND put out three entirely new AAA high fidelity games on the PS4, which is quite the output.

I agree TLoU part 1 probably shouldn't have existed or would be better if handed to another studio, but I doubt TLoU part 2 remastered has taken a lot of ND's resources/creative energy. It's likely a side thing done by a small team while the bulk of the studio was/is likely working on TLoU multiplayer and Part 3.
Even accounting for dev time, there's no reason their first PS5 game had to be a Part I remake.
 
The game is 3 and a half years old. It doesn't need to be remastered. Lord almighty.

I can only desperately hope Nintendo doesn't try and follow this pointless insanity. Remaster old games that actually have a need for it and aren't already perfectly playable on the hardware.
yeah plenty of gamecube, wii, ds and 3ds games that can be rescued and remastered. dont do this shit sony is doing remastering 3 year old games. put patches out and call it a day.
 
I have to wonder if the new content was made using some of the bones from that canceled multiplayer game we've heard about, that would make sense if they wanted to get at least something out of that

Still a ridiculous amount of rereleases, though. Imagine if Nintendo decided to remaster Mario Odyssey on Switch 2 lol
 
Regarding Part I, wasn’t the story behind that pretty complicated? Another studio started work on that before folding, and Naughty Dog picked up the slack and finished it.

Their first major project was most likely intended to be Factions, which fell by the wayside. It’s unfortunate, but I don’t think their output is egregiously bad. Pretty similar to Retro, and that comparison paints Naughty Dog in a much more favorable light.
 
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People always concern trolling about 'resources'. So sure the 20 devs out of 500 who worked on this are holding back their next game
 
Some of these takes reek of bad faith concern trolling. This doesn't seem like it took that many resources and it isn't really that different from any number of other PS4 games that got rebranded for a PS5 rerelease. Yeah, Part 1 was kind of silly. This is clearly quite different.
 
Some of these takes reek of bad faith concern trolling.

There may be some concern trolling but it’s also strange and unusual that Naughty Dog is remastering a new game that still has excellent graphics.

Unless it’s really a port to PS5 and PlayStation marketing is calling it a “remaster” to try to boost sales to people who already own the PS4 original. That would be consistent with PlayStation’s M.O.

I‘ll also admit that I am not a fan of ”cinematic games” as I think they are boring. I want to play a game and don’t really care for the derivative and banal video game stories. They are just there to enhance the gameplay. If you play a video game for story rather than gameplay, you’re missing the point. Books and movies usually have better stories and are written by professional storytellers. Neil Druckmann is far from a professional storyteller.

I also laugh at the fact that Naughty Dog spent $200 million to alienate millions of former fans to tell a depressingly grim story that just features gore for gore’s sake and with an elementary school level morality tale. A game that was originally about using gameplay to survive in a hostile world and find hope was turned into a kick the dog story where the player was forced to continue to go along with protagonists who made terrible decisions to harm themselves. There was no taming a hostile world. Just choosing to hurt oneself over and over and over for some ridiculous amount of time. How is that fun?

So yeah, I’ll admit that I want to see this product fail personally even though my rational business mind knows it’ll probably make money.
 
Unless it’s really a port to PS5 and PlayStation marketing is calling it a “remaster” to try to boost sales to people who already own the PS4 original. That would be consistent with PlayStation’s M.O.
That’s exactly what’s happening though, they aren’t hiding the tech improvements here. It’s essentially just a Director’s Cut, there almost certainly wasn’t significant manpower behind this release.
 
There may be some concern trolling but it’s also strange and unusual that Naughty Dog is remastering a new game that still has excellent graphics.

Unless it’s really a port to PS5 and PlayStation marketing is calling it a “remaster” to try to boost sales to people who already own the PS4 original. That would be consistent with PlayStation’s M.O.
It's precisely this, as the screenshot comparisons have demonstrated. The "remaster" terminology is strictly a marketing thing. I'm viewing this more as a $10 DLC containing a res bump, DualSense functionality, a new mode, some extra levels, and a few other bells and whistles.
I‘ll also admit that I am not a fan of ”cinematic games” as I think they are boring. I want to play a game and don’t really care for the derivative and banal video game stories. They are just there to enhance the gameplay. If you play a video game for story rather than gameplay, you’re missing the point. Books and movies usually have better stories and are written by professional storytellers. Neil Druckmann is far from a professional storyteller.

I also laugh at the fact that Naughty Dog spent $200 million to alienate millions of former fans to tell a depressingly grim story that just features gore for gore’s sake and with an elementary school level morality tale. A game that was originally about using gameplay to survive in a hostile world and find hope was turned into a kick the dog story where the player was forced to continue to go along with protagonists who made terrible decisions to harm themselves. There was no taming a hostile world. Just choosing to hurt oneself over and over and over for some ridiculous amount of time. How is that fun?

So yeah, I’ll admit that I want to see this product fail personally even though my rational business mind knows it’ll probably make money.
I won't go too deep into responding to... all of this, as it's mostly of the same drum that's been beaten for years now. Agree to disagree type deal. I view this thread as more about a remaster, as opposed to a springboard for a wider reaching discussion about the merit (or lack thereof) of video game storytelling and cinematic games. I'll just say I think it's a dodgy, kinda condescending take that people are "missing the point" when they play a game for story, as people have, and will continue to play games for a variety of different reasons. On a personal level, I can appreciate pure gameplay games like Hotline Miami or Cuphead just the same as a more cinematic offering like TLoU2, or games with an even greater emphasis on narrative, like Life is Strange or SOMA. There's gamey games, cinematic games, games in which you do nothing but read dialogue boxes, and so on.

(On top of that, TLoU2 is often considered one of the best third-person shooters in recent years, so I'm not seeing a mechanical deficiency in the gameplay.)
 
But they aren't selling it as a new entire game, it's an upgrade, just like you said. Obviously if the person didn't own the game before, they would have to buy it as a new game, but uh, yeah.

You might not be personally expecting next gen upgrades for Nintendo games, but there's a significant part of the community that is. There are people who haven't even played TotK and are waiting to see if it will have resolution/frame rate bumps on the next system. It's a very common sentiment, I don't understand what's the problem with Sony doing basically the same thing.
They're certainly trying to sell it as an entire new game by positioning it as a remaster. In reality they probably don't have that big of an overhaul in mind, but for some reason they feel the need to tack something new onto the title, to push it as something beyond just the game ported to PS5. What makes this especially comical is that this series now has more "remasters" than original games.

Whatever Nintendo does for their Switch library on their next system, it probably won't venture very far beyond settings tweaks. Certainly nothing that would generate a new "version" of the game with its own title.
 
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It's precisely this, as the screenshot comparisons have demonstrated. The "remaster" terminology is strictly a marketing thing. I'm viewing this more as a $10 DLC containing a res bump, DualSense functionality, a new mode, some extra levels, and a few other bells and whistles.

I won't go too deep into responding to... all of this, as it's mostly of the same drum that's been beaten for years now. Agree to disagree type deal. I view this thread as more about a remaster, as opposed to a springboard for a wider reaching discussion about the merit (or lack thereof) of video game storytelling and cinematic games. I'll just say I think it's a dodgy, kinda condescending take that people are "missing the point" when they play a game for story, as people have, and will continue to play games for a variety of different reasons. On a personal level, I can appreciate pure gameplay games like Hotline Miami or Cuphead just the same as a more cinematic offering like TLoU2, or games with an even greater emphasis on narrative, like Life is Strange or SOMA. There's gamey games, cinematic games, games in which you do nothing but read dialogue boxes, and so on.

(On top of that, TLoU2 is often considered one of the best third-person shooters in recent years, so I'm not seeing a mechanical deficiency in the gameplay.)

Modern Sony games are flash games with a $70 price tag
 
So essentially, we are arguing over the terminology used in this release? That’s it? So if it would be named Definitive Edition it would get a pass?

I also hear the argument that its comical that it has more remasters than original games, but eh, that’s the biggest shrug moment imo. Movies, books, shows etc. get re-released too. Don’t see the problem.
 
So essentially, we are arguing over the terminology used in this release? That’s it? So if it would be named Definitive Edition it would get a pass?

I also hear the argument that its comical that it has more remasters than original games, but eh, that’s the biggest shrug moment imo. Movies, books, shows etc. get re-released too. Don’t see the problem.

I would prefer if it was called definitive edition as well, but it is a 10 Euro upgrade for seemingly a lot so no big deal. Most of this thread would've been whining anyway because Sony bad.
 
So essentially, we are arguing over the terminology used in this release? That’s it? So if it would be named Definitive Edition it would get a pass?

I also hear the argument that its comical that it has more remasters than original games, but eh, that’s the biggest shrug moment imo. Movies, books, shows etc. get re-released too. Don’t see the problem.
Honestly if it was just framed as "The Last of Us Part II (PS5)" with included Director's Cut DLC I probably wouldn't find the concept of it so absurd. Still a little absurd, but mostly in the more generic "PS5 is so poorly designed it forces what should just be a patch into technically a whole separate game" sort of sense. It's the attempt to sort of puff it up with additional "prestige" that really gets to me. My general distaste for the word "remaster" as applied to video games probably also doesn't help.
 
Wait, what happened? I looked up "Neil Druckmann controversy" and didn't see anything recent
Most of it was covered but Druckmann has been pretty open about the Israel-Palestine conflict being an inspiration for the game and it's difficult to not view the Wolves vs. Seraphites through that lens and as an allegory for it. Whatever your take away is, the parallels to the current situation are startling and announcing the game right now is inevitably going to invite (unfavourable) comparisons.
 
I do wish this industry was less relient on remakes and remasters to fill the schedule these days, but for ten bucks I’ll bite
 
I won't go too deep into responding to... all of this, as it's mostly of the same drum that's been beaten for years now. Agree to disagree type deal.
yup, that’s just my opinion. Who would have ever guessed that someone on a Nintendo oriented board would prefer Nintendo gameplay oriented games over SIE sad dad grimdark walking simulator cutscene fest # 63?

Ok, enough with the hyperbole on my part.

I stick to objective facts when we deal with sales data and the broader video games business.

When it comes to The Last of Us being boring, I don’t think I’m confusing anyone here about whether it’s objective fact or my subjective opinion.
 
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Stop resorting to inflammatory rhetoric. If you aren't willing to engage with the topic in a faithful manner you don't have to post in it." - Dardan Sandiego, Tangerine Cookie, big lantern ghost
It's precisely this, as the screenshot comparisons have demonstrated. The "remaster" terminology is strictly a marketing thing. I'm viewing this more as a $10 DLC containing a res bump, DualSense functionality, a new mode, some extra levels, and a few other bells and whistles.
Getting back on topic,

Why does SIE have to lie to us about the nature of this release? Why do they call it a remaster when it’s a port? Nothing wrong with a port as a port is new to someone and the IP is popular enough where it’ll probably sell.

Square didn’t call the Nier Automata port to Switch a “remaster” and Nintendo didn’t call the port of Bayonetta 2 from WiiU to Switch anything other than a port. Why does SIE have to deceive the customer base?

SIE has been engaging with dishonest marketing since they claimed the PS2 could run 120 million polygons per second just because the Dreamcast was running about 10 million per second in-game. Except the 120 million number was without any engine, textures, physics, OS, etc. It was a fake number designed to deceive the customer into thinking that the PS2 was vastly more powerful than a competing console when it was really comparable but the other console was much cheaper to program for. Didn’t matter anyway as Sega was a dumpster fire on the business side by then and the third parties had already taken that sweet PlayStation yen that keeps them unilaterally loyal to this day.

SIE deserves to be called out for such dishonesty (even though nobody who buys the product will care about my post anyway.)
 


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