Supreme Overlord
Look on my Works, ye Mighty, and despair!
- Pronouns
- he/him
Super Nintendo World promises to be an exciting location for any Nintendo enthusiast, especially as it expands beyond the standard Mario property. Parkgoers already can see Yoshi, and Donkey Kong has been announced in addition.
So where does Super Nintendo World go from here?
Now, the reference to Luigi’s Mansion as a haunted house experience is important, not in the least because it is much more likely to happen and neatly integrates into the currently-represented universe. The concept of a haunted house attraction in a theme park probably doesn’t require much in way of explanation, and among Nintendo enthusiasts slotting Luigi’s Mansion into the concept is likely nigh-effortless.
This haunted mansion would likely tackle a spooky-lite atmosphere, spooky in a fun way. It could have the theme music in different areas, piped in as humming or whistling from some unknown location or as instrumentation from animated instruments. Ghosts and boos can appear through “holographic” means, especially in areas guests cannot reach.
On a related note, I like the concept art a Retro Studios artist created for a Boo game, and could see elements like that incorporated into a Spooky World, especially if such a project were ever to manifest.
Luigi’s haunted hotel could be a spooky location for park guests to stay on multi-day visits. Furthermore, I recommend that Lady Bow make an appearance somewhere.
Building Beyond the Wider Donkey Kong Extended Universe
What’s interesting is that, while the theme park so far is cemented in the Wider Donkey Kong Universe, it has already begun to build in another, separate, Nintendo franchise. You can find little pikmin in the park.
Pikmin, as a concept, would actually be easy to incorporate into Super Nintendo World. I remember going to a museum which included a section where one would go through a tunnel that “shrinks” you until it deposits you into a subterranean locale with giant insects and their ilk.
For Pikmin, Super Nintendo World could place the creatures as Easter eggs around the park, but also have areas you enter that “shrink” you and deposit you into a closed-off area where everything is supersized. There could be animatronic bulborbs and a playset made out of giant trash. A giant wiggler could be sighted, providing a connection to the Mario theme seen elsewhere.
If you wanted to take this further, there could be tiny pockets in the park meant to replicate some of areas you explore at Pikmin size, little crevasses clearly imitating the Pikmin locations. Perhaps there are cameras and screens of some sort, allowing park-goers to see the miniaturized people and, likewise, the giant normal sized people, though this addition likely goes too far.
As far as the park would be concerned, Pikmin World would be canonically dispersed throughout the other locations.
With that, I turn this over to you, dear forumgoer and ideamonger. What additions to Super Nintendo World might be expected or considered reasonable? What would you like to see even though you know within your heart of hearts that it won’t be incorporated? What do you fear with trembling will worm its way into the park despite your vehement distaste for it? Are there improvements that need made to the present experience? What are your hopes and fears, that they may be realized or dashed?
Sound off and be heard, oh ye denizens of the Nintendo Realms.
So where does Super Nintendo World go from here?
That which Began Interest in this Topic, though it be Eons Past
In a previous post a rather long time ago, I suggested that a Metroid addition to Super Nintendo World is theoretically possible. Now, the Metroid series doesn’t much fit the tone or aesthetic of Super Nintendo World, nor is it part of the Mario series (or, for that matter, the wider Donkey Kong Extended Universe) but I could see it working in some fashion. It would be atmospheric, not so much a haunted house type -- especially as Luigi’s Mansion has that locked down. One potential way it could fit is through some manner of cavern adventure, perhaps with motion-triggered creatures and/or a laser tag element. Likely, it would be largely disconnected from the rest of the park, being as it doesn't generally fit the rest of what has been built.
Building onto the Mario Theme
Now, the reference to Luigi’s Mansion as a haunted house experience is important, not in the least because it is much more likely to happen and neatly integrates into the currently-represented universe. The concept of a haunted house attraction in a theme park probably doesn’t require much in way of explanation, and among Nintendo enthusiasts slotting Luigi’s Mansion into the concept is likely nigh-effortless.
This haunted mansion would likely tackle a spooky-lite atmosphere, spooky in a fun way. It could have the theme music in different areas, piped in as humming or whistling from some unknown location or as instrumentation from animated instruments. Ghosts and boos can appear through “holographic” means, especially in areas guests cannot reach.
The Further Spooky World
On a related note, I like the concept art a Retro Studios artist created for a Boo game, and could see elements like that incorporated into a Spooky World, especially if such a project were ever to manifest.
Luigi’s haunted hotel could be a spooky location for park guests to stay on multi-day visits. Furthermore, I recommend that Lady Bow make an appearance somewhere.
In this season of the Hallowed Eve, it is pertinent to expand upon this concept. Holographic ghosts have already been recommended for appearance in certain appropriately spooky areas, but during Spooky Season this concept might be expanded. Big Boos could appear, shimmering, out of reach and in that liminal state between our realm and that which lies beyond. If a location doesn't appear in the logically Boo-infested world of Mario, appropriate hauntings might occur in that region.
Building Beyond the Wider Donkey Kong Extended Universe
Pikmin, as a concept, would actually be easy to incorporate into Super Nintendo World. I remember going to a museum which included a section where one would go through a tunnel that “shrinks” you until it deposits you into a subterranean locale with giant insects and their ilk.
For Pikmin, Super Nintendo World could place the creatures as Easter eggs around the park, but also have areas you enter that “shrink” you and deposit you into a closed-off area where everything is supersized. There could be animatronic bulborbs and a playset made out of giant trash. A giant wiggler could be sighted, providing a connection to the Mario theme seen elsewhere.
If you wanted to take this further, there could be tiny pockets in the park meant to replicate some of areas you explore at Pikmin size, little crevasses clearly imitating the Pikmin locations. Perhaps there are cameras and screens of some sort, allowing park-goers to see the miniaturized people and, likewise, the giant normal sized people, though this addition likely goes too far.
As far as the park would be concerned, Pikmin World would be canonically dispersed throughout the other locations.
In Conclusion
With that, I turn this over to you, dear forumgoer and ideamonger. What additions to Super Nintendo World might be expected or considered reasonable? What would you like to see even though you know within your heart of hearts that it won’t be incorporated? What do you fear with trembling will worm its way into the park despite your vehement distaste for it? Are there improvements that need made to the present experience? What are your hopes and fears, that they may be realized or dashed?
Sound off and be heard, oh ye denizens of the Nintendo Realms.