Not to DoomPost or anything, but anecdotally, the Walmart here never put out Dread stock.
To be fair, apparently a key element of their neverending remodel is to just not touch new video game stock. I'd Dread being the person who made that decision right about now.
Really, though, I don't think Metroid needs to sell into the highest echelons. There's nothing wrong with being smaller in that way.
However, having claimed it as a favorite series ever since I started playing video games, I would love for Metroid to maintain its distinct identity and still reach new, previously unbelievable, highs; with the release of Dread, it seems best poised to do this.
Some of y'all need to buy at least 2 copies and you know who you are.
For my part, I've reminded people of the game's release.
And, while I actually don't even have a Switch yet on which to play it, that doesn't mean I haven't gone out to procure a copy of Dread.
I still remember I think on GAF, in the announcement thread for Super Nintendo Land someone said they hope there’s a Metroid attraction, and someone else quoted and said “just hope for a Samus keychain in the corner of the gift shop at this point” lmaooo
I love the series but I laughed out loud
Metroid doesn't quite seem to fit the tone they're going for with that--especially given as it all seems Mario-related thus far--, but I could actually see a Metroid cavern adventure working. Not quite haunted house type (Luigi's Mansion would probably have that covered), but atmospheric, with motion-triggered creatures and a laser tag mechanic.
I love F-Zero, but it has two hurdles. Sure, the series has had declining sales, but there are two factors here:
1, it is an arcade racer and unfortunately, while I love those type of racers best, that genre just does not seem to do as well anymore
2, the game is brutally unforgiving with a steep learning curve. Something fans of the series love, but it is a road block for casual audiences IMO. They can make it a lot easier, but then the fans will not be happy.
Given reports I've seen of Dread's difficulty, perhaps they could leverage this more "core" element of the Nintendo for marketing. That said, it seems unlikely that F-Zero would be expected to reach or sustain high numbers.
But, as noted above, there's nothing inherently wrong with that. I just selfishly want it to live.
Nintendo continues to do Waluigi dirty. Smh my head
Waluigi was merely a lackey before. This is is villain origin story.