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Metroid Prime 3 developer reveals scrapped open world plans
Early plans for Metroid Prime 3 featured a more open world and less-linear story, a former staff member at Retro Studio…
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Early plans for Metroid Prime 3 featured a more open world and less-linear story, a former staff member at Retro Studios has revealed.
Bryan Walker, senior producer on Metroid Prime 2 and 3, said one concept would have seen Samus traverse environments in her ship in a "much more ambitious" way than we saw in the final game.
Speaking on Kiwi Talkz, as transcribed by VGC, Walker suggested this idea was eventually dropped after the final Wii technical specs were detailed.
We knew what the Xbox 360 was going to have, [we] knew what the PS3 was going to have and the initial specs we were looking at [for Wii] were not competitive from a hardware and memory standpoint... there were all these disadvantages.