C_Ali
Arbiter Of Chaos
- Pronouns
- He/Him
My Star Wars hottake
The original three were enjoyable watches and I understand why it blew up, but it should have stopped there
My Star Wars hottake
The original three were enjoyable watches and I understand why it blew up, but it should have stopped there
Blew up, you say???My Star Wars hottake
The original three were enjoyable watches and I understand why it blew up, but it should have stopped there
It's not that big of a hot take; many say the same thing, at least around me, and I think they're all wrong, but to each their own, I guess.My Star Wars hottake
The original three were enjoyable watches and I understand why it blew up, but it should have stopped there
The Star Wars prequels were great! ...Well, in my honest opinion.Blew up as in becoming a pop culture phenomenon
The prequels werenāt fun and from the new trilogy I only watched the Force Awakensā¦ canāt force (ha) myself to watch the sequels
I did watch Rogue One, forgot about that. That was actually pretty nice
...Get it?Blew up, you say???
Well, I guess~
What about the Cell Saga in Dragon BallFrankly, I've never seen or read a "good" time-travel story.
Like, at all.
Oh.What about the Cell Saga in Dragon Ball
Totally! Hit meYoooo is it ok if I drop some Elden Ring questions here or....?
Yeah I mean I think what you're saying is you don't like time travel stories lolFrankly, I've never seen or read a "good" time-travel story.
Like, at all.
Must. Resist. Posting. Unfunny. GiiiifffHit me
sadOh.
That's... actually my least favorite arc in Dragon Ball Z.
(Really though, I'm serious.)
The only time travel story I've seen with the guts to goWhat about the Cell Saga in Dragon Ball
Yeah, I may be over-thinking it.Yeah I mean I think what you're saying is you don't like time travel stories lol
If we're going to get really nerdy about it, I think the main "problem" with a lot of time travel stories is an inconsistent ruleset. (I'm gonna spoiler tag this because it got long and nerdy lol)
Broadly speaking, there are two types of time travel:
1. Single timeline
There is one timeline and one timeline only. If you go back in time and do X, that meant that X was always done by you at that point in time. You can't change the past, because anything you do in the past always happened that way. Under this ruleset, the bootstrap paradox is allowed. From a theoretical standpoint you can run into weird questions about free will, because what actually stops you from talking to your past self in an interaction you know did not happen? You also have issues like the grandfather paradox, although this is really more just a specific example of the previous issue. But from a narrative point of view, this is fine. Just don't include those situations lol
2. Branching timelines
If at some point X in time I travel backwards in time to Y, my timeline continues from X without me in it, and a parallel timeline starts at Y the moment I enter. There is still a kind of linearity to this, as in, from any given point in any given timeline you can theoretically trace back to the beginning of time. In the example above, I can trace back to point Y in the second timeline, then jump to point X in the first, then go backwards from there. In practice this might be really difficult to do if multiple people are using time travel (see: Primer. No seriously, see Primer, it's a great film). But this version of time travel means you no longer have the grandfather paradox, or any of the associated problems: if I go back in time and kill my grandfather, then fine, there will be no alternate version of me born in the future, but the timeline still makes perfect sense.
The problem with a lot of time travel stories is that they don't pick one, they try to do both, and the two forms are fundamentally inconsistent with one another. Quite often, they'll nominally be using branching timelines, but include some kind of predestination or bootstrap paradox as a twist. An example of this would be The Terminator. The premise suggests branching timelines (why else would the machines bother sending a Terminator back in time?), although admittedly this is not yet a plothole since the machines/humans could just, you know, be wrong about their theory of time travel. However, all subsequent sequels confirm that branching timelines are a thing. This means that Kyle Reese being John Connor's father makes no sense.
Now, to be clear, it's still a good twist, and a plothole existing doesn't mean the story sucks. But as is typical for plotholes more generally, they're more noticeable in weaker stories and can potentially contribute to making the story unsatisfying. Looper is a perfect example of this for me. I liked Looper a lot, but I found it hard to get past the fact that the rules of time travel were fundamentally inconsistent: they establish that there are branching timelines, since the main character kills his future self in one timeline but not in another, but then they also establish that doing something to your self affects your future self, even from a different timeline.
Honestly, I would love more time travel stories with consistent rulesets, and I don't think it's actually that hard to do, but I also accept that it can be a little limiting. I like Doctor Who's approach: try to be somewhat consistent in each episode, but absolutely do not bother to maintain consistency across the whole series lol
In fact, my favorite arc in Dragon Ball Z is the Buu Saga.
Internal logic and consistency is definitely the most important thing. If a plot breaks its own rules thatās when it falls off for me.Yeah I mean I think what you're saying is you don't like time travel stories lol
If we're going to get really nerdy about it, I think the main "problem" with a lot of time travel stories is an inconsistent ruleset. (I'm gonna spoiler tag this because it got long and nerdy lol)
Broadly speaking, there are two types of time travel:
1. Single timeline
There is one timeline and one timeline only. If you go back in time and do X, that meant that X was always done by you at that point in time. You can't change the past, because anything you do in the past always happened that way. Under this ruleset, the bootstrap paradox is allowed. From a theoretical standpoint you can run into weird questions about free will, because what actually stops you from talking to your past self in an interaction you know did not happen? You also have issues like the grandfather paradox, although this is really more just a specific example of the previous issue. But from a narrative point of view, this is fine. Just don't include those situations lol
2. Branching timelines
If at some point X in time I travel backwards in time to Y, my timeline continues from X without me in it, and a parallel timeline starts at Y the moment I enter. There is still a kind of linearity to this, as in, from any given point in any given timeline you can theoretically trace back to the beginning of time. In the example above, I can trace back to point Y in the second timeline, then jump to point X in the first, then go backwards from there. In practice this might be really difficult to do if multiple people are using time travel (see: Primer. No seriously, see Primer, it's a great film). But this version of time travel means you no longer have the grandfather paradox, or any of the associated problems: if I go back in time and kill my grandfather, then fine, there will be no alternate version of me born in the future, but the timeline still makes perfect sense.
The problem with a lot of time travel stories is that they don't pick one, they try to do both, and the two forms are fundamentally inconsistent with one another. Quite often, they'll nominally be using branching timelines, but include some kind of predestination or bootstrap paradox as a twist. An example of this would be The Terminator. The premise suggests branching timelines (why else would the machines bother sending a Terminator back in time?), although admittedly this is not yet a plothole since the machines/humans could just, you know, be wrong about their theory of time travel. However, all subsequent sequels confirm that branching timelines are a thing. This means that Kyle Reese being John Connor's father makes no sense.
Now, to be clear, it's still a good twist, and a plothole existing doesn't mean the story sucks. But as is typical for plotholes more generally, they're more noticeable in weaker stories and can potentially contribute to making the story unsatisfying. Looper is a perfect example of this for me. I liked Looper a lot, but I found it hard to get past the fact that the rules of time travel were fundamentally inconsistent: they establish that there are branching timelines, since the main character kills his future self in one timeline but not in another, but then they also establish that doing something to your self affects your future self, even from a different timeline.
Honestly, I would love more time travel stories with consistent rulesets, and I don't think it's actually that hard to do, but I also accept that it can be a little limiting. I like Doctor Who's approach: try to be somewhat consistent in each episode, but absolutely do not bother to maintain consistency across the whole series lol
I love it tooIn fact, my favorite arc in Dragon Ball Z is the Buu Saga.
But everyone hates that arc or, at the very least, it's not their favorite at all.
Yup and I love that it shows one of Toriyama's greatest strengths: Keeping it simple. No need to have long non-functioning pseudo-scientific explanations. It's simple, it's effective, it's well written, it's sick. Unlike the Future Trunks Saga in Dragon Ball Super...The only time travel story I've seen with the guts to go"oh coming back and stopping this terrible event won't actually change the future I come from (and have to return to), but at least now one branch of the timeline will be able to avoid it and have a happy ending"
Trunks is the most selfless hero in DragonBall. He can't save his own world so he helps create a separate world that doesn't need saving, then leaves it to the people of that world to continue on.
Sounds like you need to play Ghost TrickFrankly, I've never seen or read a "good" time-travel story.
Like, at all.
WHAT ARE YOU TALKING ABOUT DRAGON BALL SUPER BEGINS WITH THE UNIVERSE SURVIVAL SAGA THERE IS NO SECOND FUTURE TRUNKS SAGA I CAN'T HEAR YOU LA LA LA LAYup and I love that it shows one of Toriyama's greatest strengths: Keeping it simple. No need to have long non-functioning pseudo-scientific explanations. It's simple, it's effective, it's well written, it's sick. Unlike the Future Trunks Saga in Dragon Ball Super...
Iām in a weird spot with Rian Johnson, even though heās one of my favorite directors, so here are my chaotic little thoughtsI'm just so glad that after years of hearing people trashing on him for VIII, Rian Johnson is finally getting his redemption arc with the Knives Out series.
I feel like a hipster, this dude finally becomes popular and I'm like "I've been telling yall he's great for a decade now"
sheer force of will and god does it workWhy is Idris Elba so ridiculously hot
Is that a video game?Sounds like you need to play Ghost Trick
Easily my favorite tooIn fact, my favorite arc in Dragon Ball Z is the Buu Saga.
But everyone hates that arc or, at the very least, it's not their favorite at all.
That implies that we want you to stop tho. Which we do not.someone has to stop me from rambling and itās clear that person isnāt me
Sure is! Unfortunately Capcom like to pretend it doesnāt exist so who knows when itās ever coming to modern systems.Is that a video game?
I already played Ocarina of Time and that was a good time-travel story, imho, but that was mainly due to the child/adult aspect.
Allright, totally noob questions here!Totally! Hit me
Shit. I think I know what youāre talking about but I dont want to spoil it for you by mentioning what itās called.Another problem is that my absolute favorite instance of time travel ever is from an anime that simply knowing time travel is a thing that happens in it is a huge spoiler. So itās really difficult to talk about or bring up except with people who have already seen it
I feel like the level are half good and half ??? (Also, all the levels in the Genesis trilogy are designed by the same guy lol.)Man, Sonic the Hedgehog 1 is not that good a game at all, even with the vastly superior Christian Whitehead Mobile version and a controller. Whoever designed Labyrinth Zone is like, just the worst.
If it weren't for my dislike of its animation style, this would be my opinion of DBS: Superhero.The best arc in Dragon Ball Z is the Garlic Jr arc. Is it canon? Who cares?! No Goku so others get time to shine.
Ah, I see.Sure is! Unfortunately Capcom like to pretend it doesnāt exist so who knows when itās ever coming to modern systems.
But itās basically the only media with time travel Iāve experienced that doesnāt have any plot holes.
I absolutely loved Dragon Ball Super, to be honest.If it weren't for my dislike of its animation style, this would be my opinion of DBS: Superhero.
No problem, we all have noob questions at some point!Allright, totally noob questions here!
- Those summons (I have two now: the wolves and tje jellyfish), are they effective against certain bosses or doesn't it matter?
- Is there like a fire skill that's not magic/miracle and thus doesn't require either staves or talismans? I did purchase Flame Sling which is an incantation but don't want to use a separate weapon for that
- Are there summons that aren't bind to online before bosses I can summon for help (love me some easy mode lol)
- What does this 'parry' icon mean:
- What does this creepy graveyard stone icon above parry mean:
- How many Stonesword keys do I need to break the imp statue at the start of the game?
Any further advice/tips welcome.
Thank you so much!
Bold words for someone within Special Weapons Dalek range.Frankly, I've never seen or read a "good" time-travel story.
Like, at all.
This was a really cool write up, and I'm curious to check out Primer even if I feel I'm not going to understand it Seems I can't stream it anywhere but it's $3 to rent so I might just do thatYeah I mean I think what you're saying is you don't like time travel stories lol
If we're going to get really nerdy about it, I think the main "problem" with a lot of time travel stories is an inconsistent ruleset. (I'm gonna spoiler tag this because it got long and nerdy lol)
Broadly speaking, there are two types of time travel:
1. Single timeline
There is one timeline and one timeline only. If you go back in time and do X, that meant that X was always done by you at that point in time. You can't change the past, because anything you do in the past always happened that way. Under this ruleset, the bootstrap paradox is allowed. From a theoretical standpoint you can run into weird questions about free will, because what actually stops you from talking to your past self in an interaction you know did not happen? You also have issues like the grandfather paradox, although this is really more just a specific example of the previous issue. But from a narrative point of view, this is fine. Just don't include those situations lol
2. Branching timelines
If at some point X in time I travel backwards in time to Y, my timeline continues from X without me in it, and a parallel timeline starts at Y the moment I enter. There is still a kind of linearity to this, as in, from any given point in any given timeline you can theoretically trace back to the beginning of time. In the example above, I can trace back to point Y in the second timeline, then jump to point X in the first, then go backwards from there. In practice this might be really difficult to do if multiple people are using time travel (see: Primer. No seriously, see Primer, it's a great film). But this version of time travel means you no longer have the grandfather paradox, or any of the associated problems: if I go back in time and kill my grandfather, then fine, there will be no alternate version of me born in the future, but the timeline still makes perfect sense.
The problem with a lot of time travel stories is that they don't pick one, they try to do both, and the two forms are fundamentally inconsistent with one another. Quite often, they'll nominally be using branching timelines, but include some kind of predestination or bootstrap paradox as a twist. An example of this would be The Terminator. The premise suggests branching timelines (why else would the machines bother sending a Terminator back in time?), although admittedly this is not yet a plothole since the machines/humans could just, you know, be wrong about their theory of time travel. However, all subsequent sequels confirm that branching timelines are a thing. This means that Kyle Reese being John Connor's father makes no sense.
Now, to be clear, it's still a good twist, and a plothole existing doesn't mean the story sucks. But as is typical for plotholes more generally, they're more noticeable in weaker stories and can potentially contribute to making the story unsatisfying. Looper is a perfect example of this for me. I liked Looper a lot, but I found it hard to get past the fact that the rules of time travel were fundamentally inconsistent: they establish that there are branching timelines, since the main character kills his future self in one timeline but not in another, but then they also establish that doing something to your self affects your future self, even from a different timeline.
Honestly, I would love more time travel stories with consistent rulesets, and I don't think it's actually that hard to do, but I also accept that it can be a little limiting. I like Doctor Who's approach: try to be somewhat consistent in each episode, but absolutely do not bother to maintain consistency across the whole series lol
Another problem is that my absolute favorite instance of time travel ever is from an anime that simply knowing time travel is a thing that happens in it is a huge spoiler. So itās really difficult to talk about or bring up except with people who have already seen it
...well now I don't know what show this could be but now I'm hella intrigued! Is this gonna be like a Madoka Magicka type of anime?Shit. I think I know what youāre talking about but I dont want to spoil it for you by mentioning what itās called.
No actual spoilers - and it doesn't mention the name at all - but I just want to be as careful as possible:...well now I don't know what show this could be but now I'm hella intrigued! Is this gonna be like a Madoka Magicka type of anime?
Yoooo thank you so much, this is really helpful! And yes, the shield I have now parriesNo problem, we all have noob questions at some point!
- The spirit ash summons you get like the jellyfish can be more or less effective against certain bosses, depending on what type of damage they do, but most of them are really more distractions until later in the game, so itās good to pick one that gets the bossās attention and bothers it the most. The wolves are great early on since theyāre so aggressive.
- You can use fire pots to throw as fire damage, or fire arrows, but most fire damage will be either on a weapon by default or you can get ashes of war that give weapons fire properties (or a spell or miracle)
- There are NPC summons you can summon for a lot of boss fights, but some of them are linked to NPC quest lines. Look for the golden summon sign icons before boss doors
- The āparryā icon showing there is your currently equipped skill for your left hand, so Iām guessing you have a shield that will parry if you hit L2?
- The graveyard stone icon means that you can summon your ash spirits in that current area. If itās not there, then you canāt summon them right then
- All stone sword locks only require one key, but thereās a lot of them so early on they can be very valuable
- In general: Mess around with a lot of weapons and things and have fun! And most especially, donāt hit your head up against a boss for too long. If youāre having trouble and getting frustrated, just go explore elsewhere for a while and come back. Thatās one of Elden Ringās biggest strengths.
I mean, I'm so far behind on anime and I'm only just getting around to starting season 2 of Attack on Titan and eventually getting through Initial D Stage 1. With luck I can write the name down in a list, forget about it's significance, and probably watch it in six months or so when I forget why I wrote it down and its worth watching hahaNo actual spoilers - and it doesn't mention the name at all - but I just want to be as careful as possible:
If SammyJ9's talking about what I'm thinking about... no, not at all lol
Gonna leave it there unless you're perfectly fine with being spoiled on a potentially random anime/manga from the past decade-or-so.