TheSpearGuy
transcended to the gods
In 2037, when we get nostalgic for the Switch and we want to play a Zelda game, BotW will sit right next to TotK, wouldn´t we just choose TotK because it has BotW entire map AND more features ?
I don’t think we know for sure that this is the case. It‘s probably BASED on the same map, but it’s probably different and not just added to.In 2037, when we get nostalgic for the Switch and we want to play a Zelda game, BotW will sit right next to TotK, wouldn´t we just choose TotK because it has BotW entire map AND more features ?
This is genuinely what I've assumed since the beginningHere's a theory: the map in Tears of the Kingdom will be significantly transformed from Breath of the Wild, being populated with more diverse enemies, dungeons, and towns. Breath of the Wild was mostly empty, Tears of the Kingdom will be more developed.
If this is the case, the empty "wild" atmosphere will remain unique and appeals to many.
Not sure if I'll make this comparison since the maps is way way way smaller in those games and ALTTP and ALBW came decades apart and play and look different.Did Link Between Worlds make Link to the Past unnecessary, just because it’s based on the same map? No.
If you’re simply going for gameplay reasons I feel you’d be hard-pressed to find a reason to go to BOTW over TOTOTK.
Sex doesn't make masturbation unnecessary
strange comparison since this is much more about narration and story than a Zelda game“Will The Godfather Part II make The Godfather unnecessary?”
ALTTP made ALBW unnecessary on release. Besides the merge mechanic and the one different dungeon theme it’s basically the same game but worse and with a worse progression. It’s basically the fast food of Zelda games and should barely count as a mainline entry, the only worse games imo are the DS ones and even then at least those had a better creative processDid Link Between Worlds make Link to the Past unnecessary, just because it’s based on the same map? No.
One of the best things about the Zelda series is that no game renders the others irrelevant because they all try to do their own thing.
Nintendo tends to make their sequels different enough so that older games are still worth playing.
Nah, I found ALBW a much more fun game than ALTTP. It controls much more smoothly and nicely, I find it more visually appealing, and I liked the freedom to explore however I wanted early on as soon as I bought all of the items. Among the few Zelda games I replayed immediately just because it was so much fun and the pacing was so nice. Of course, I didn't grow up with ALTTP so that probably didn't helpALTTP made ALBW unnecessary on release. Besides the merge mechanic and the one different dungeon theme it’s basically the same game but worse and with a worse progression. It’s basically the fast food of Zelda games and should barely count as a mainline entry, the only worse games imo are the DS ones and even then at least those had a better creative process
A Link between Worlds was a blast to play through. I love ALttP but ALbW played wonderfully with players expectations.ALTTP made ALBW unnecessary on release. Besides the merge mechanic and the one different dungeon theme it’s basically the same game but worse and with a worse progression. It’s basically the fast food of Zelda games and should barely count as a mainline entry, the only worse games imo are the DS ones and even then at least those had a better creative process
We just don’t know enough about TOTK yet. It could make sense as a sequel, it could complete BOTW. That being said BOTW is very much one and done for me, the good parts are too few and far in between so I wouldn’t want to ever replay it. Once the magic runs out it wouldn’t be the same on a replay. If TOTK has real dungeons and a more consistent structure it might overshadow it but then again I’m pretty sick of BOTW’s map at this point so it would take a lot of differences for it to stand out. Maybe it could be a better game overall but lack the surprising moments in BOTW such as encountering your first Guardian, figuring out how to go to Kakariko, stumbling upon the ice dragon, the desert being by far the best part of the game. I dunno
I can see this BOTW world is empty but it kind of feels purposeful at leastHere's a theory: the map in Tears of the Kingdom will be significantly transformed from Breath of the Wild, being populated with more diverse enemies, dungeons, and towns. Breath of the Wild was mostly empty, Tears of the Kingdom will be more developed.
If this is the case, the empty "wild" atmosphere will remain unique and appeals to many.
Wait until you see the lil magical jet airplane we get in the TotK DLCTears of the Kingdom isn’t going to have the Master Cycle Zero in all likelihood, so you know the answer.