• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Furukawa Speaks! We discuss the announcement of the Nintendo Switch Successor and our June Direct Predictions on the new episode of the Famiboards Discussion Club! Check it out here!

Discussion These are Nintendo's big eight franchises. Thoughts?

That list brought this trailer to mind (0:24 if the timestamp doesn't work):

Obviously Smash has its own goals, but the similarity is interesting. It's mostly just the original 8 starting Smash characters/IPs, but with Yoshi swapped for Kid Icarus, which is an interesting choice (though certainly more relevant in June 2013 than now). Compared to what Nintendo just gave, five are the same, with Star Fox, Kid Icarus, and Kirby in over Pikmin, Animal Crossing (which naturally couldn't be covered in that montage), and Splatoon (which at the time was still unannounced and unknown to the public).
 
There's been a fairly large focus in here on sales numbers, which doesn't necessarily equate with the idea of a "household name," and also on just what we feel should be included, which will be informed in no small part by our immersion in the video game realm.

It might be worth considering that these are all brands that are eminently recognizable, with style, characters, and/or iconography that easily makes the origin known, even if someone lacks the knowledge of what the series is called. Someone might even still refer to Link as Zelda, but still recognize what the series is (or the also obvious example of Metroid, who has historically been challenged in the crawling department). "Household name" might not carry the full understanding of what the list is going for.

Without some sort of methodology to track how these IP were selected for the list, we might assume there's some amount of arbitrary reasoning directing some of it -- especially given the "franchises that have become household names worldwide, including [...]" verbiage, which could indicate the list isn't meant to be all-encompassing --, but the list generally makes sense.

Completely anecdotally, but I've known people who weren't particularly big into games who still knew Pikmin, and the little plant buggers do keep popping up in various locations and circumstances.

Fire Emblem and Xenoblade are big with some segments of the dedicated gaming populace, but they won't yet have supplanted these brands as far as the general populace is concerned, if they ever will -- and it seems likely that people who know of these will also know other franchises here, such as Metroid or, yes, Pikmin. And, while these do have some iconography and recurring characters of their own, this hasn't permeated to the same extent where the same general populace will immediately recognize it. These other series are just more inherently recognizable at a glance. Is it being suggested that, if one were to poll the general populace and show them Metroid, Pikmin, Fire Emblem, and Xenoblade, participants would be more likely to recognize the latter two than the former?

This is also why the lack of Smash Bros. makes sense. It's massive, yes, but not inherently recognizable on its own. So much of its iconography, so many of its characters and locations, so much belongs to the franchises that meet up within it. The logo is the most recognizable aspect that is its own, but it's overshadowed by one of the series' great strengths: the clashing of various other franchises within. It isn't lesser for this.


It's Pokémon.
While, yes, a household name, where most people will probably recognize at least Pikachu, it's the only non-internal franchise on the list and singlehandedly unexplains Kirby's absence.

Kirby is eminently recognizable and well-known. If the lack of anything here surprises me, it's this.




Now, what might be interesting is the franchises that fall below these upper echelons. Series like Star Fox and Kid Icarus seem poised to break through if ever given the proper chance and handling.

Uprising focused in a lot on characters and greatly expanded the cast, which seems a way to draw and maintain interest, and even provides a stronger identity on which the series could hang different gameplay types. This could readily be built up around its own clear identity.

Star Fox has a distinct aesthetic and cast of characters, much the same sort of core that is developing in Kid Icarus, but has fallen somewhat to the wayside. I do think it too could be built back up.





I haven't downloaded Pikmin Bloom, or, really, anything else of that ilk, but I got Pikmin 3 DX ages ago, long before having a Switch itself.

It's definitely on the list of things to get to in the near future.

Now bring the other games over.




Also, shoutout to MondoMega for some good posts earlier in the thread.

This is exactly the kind of thoughtful discussion I hoped to find here. Thank you for participating!
 
Luigi's Mansion should probably be a contender too.

Nowadays it's got the prestige and the budget behind it, the merch, and the wacky huge sales to fit in here.

Yes, I know that Nintendo has for a while now decided to just clump it in with the rest of the Mario series brand, but let me tell you something...


They are wrong. 🤷‍♂️
 
I would put Kirby and fire emblem on there and take off Metroid and Pikmin. Pikmin is my favorite franchise right now but it’s not the biggest. Shit now that I think about it Luigi Mansion consistently sells 2-3 million on each release. I would put it on there over Kirby.
 
https://www.nintendo.co.jp/corporate/release/en/2022/220412.html#:~:text=Nintendo Co., Ltd.,,integrated hardware and software products.
https://www.convergent.com.sg/brands-partners/nintendo/
https://www.businesswire.com/news/h...-Cast-for-the-Super-Mario-Bros.-Animated-Film

In Nintendo's latest press releases they highlight eight specific franchises as "household names". These are:
  • Mario
  • Donkey Kong
  • The Legend of Zelda
  • Metroid
  • Pokemon
  • Animal Crossing
  • Pikmin
  • Splatoon
Why these franchises in particular? Could this give an indication of Nintendo's future projects? What else could this mean?

It’s very peculiar Nintendo would pick out these specific franchises to group together. Pokémon has never been developed in-house. Pikmin is clearly far less relevant than the other franchises. Donkey Kong hasn’t had a new release in ages. And the franchises that aren’t in this list raise further eyebrows: Wii Sports, Smash Bros., Kirby, Yoshi, Fire Emblem, and Xenoblade to name a few. It’ll be interesting to see how this list changes in the future, if at all.
There's only two Nintendo franchises that I really care about the most. Two series that no matter what the case may be I will always buy them day one. As a matter of fact out of all the franchises in the whole entire video game industry there's only two that will always be in my heart and mind. Those two franchises are Xenoblade and Fire Emblem. So for these two series not to be on that list makes me want to throw a tantrum.
 
Give a lot of them a Game as a Service Mode, with always adding and evolving content.

Make Pokemon a MORPG with an evolving world and add-on single player content. Also contains an Arena League for Multiplayer. ( instead of this two version per game crap that is only compatible until new console Generation)

Do a Metroid 2D and a Metroid Prime Collection. Make a ever evolving Multiplayer Metroid, based on MP Hunters. Add new maps, modus, hunters, vehicles, calamities, bosses, etc over time ( That's additional and no substitute for Metroid Single Player)

Mario Sports Arena with Karts/ Tennis/Golf/Soccer/Baseball/Party and whatever experiments are possible

Open World Star Fox with a Hub- Universe that always expand. Planets and other objects turn into Levels/ Bosses that can be explored. And contain High- Scores like lylat wars. Also Multiplayer Options.

Smash Bros is a no Brainer for this Service. As is Animal Crossing or Advance Wars.

Just for Single Player Games like Mario/ Zelda/ Fire Emblem no Subsription is neeeded.
 
I would put Kirby and fire emblem on there and take off Metroid and Pikmin. Pikmin is my favorite franchise right now but it’s not the biggest. Shit now that I think about it Luigi Mansion consistently sells 2-3 million on each release. I would put it on there over Kirby.
Stuff like Luigi's Mansion and Yoshi are treated like Mario Kart, Party, etc. Just offshoots of Mario, to the point Mario himself appears in those.
 
0
This is exactly the kind of thoughtful discussion I hoped to find here. Thank you for participating!
Affecting a facade of thoughtful intellect is basically my one talent, so I'm glad it's appreciated.

Luigi's Mansion should probably be a contender too.

Nowadays it's got the prestige and the budget behind it, the merch, and the wacky huge sales to fit in here.

Yes, I know that Nintendo has for a while now decided to just clump it in with the rest of the Mario series brand, but let me tell you something...


They are wrong. 🤷‍♂️
I want so much to say yes. The series has been developing so much around its own identity -- E. Gadd, the Poltergust, polterpup, the whole workings of the ghosts, even its act of largely grabbing King Boo for its own mythos. When you get into it, it's incredibly distinct.

I'd even suggest were King Boo to make his way into Smash or if Mario Kart take more a focus on the wider Mario'verse (as proposed elsewhere), that he be patterned off Luigi's Mansion and given the appropriate series designation; further, that other such potential characters, items, or stages be accorded the same treatment.

However, it's noticeably distinct only once one actually gets into it. Otherwise, one will still notice Taller & Green Mario at the center, Toads, and so forth, the obvious connective tissue to Mario as a brand. The series has even undergone a shift in aesthetic to more closely match the general Mario expectation. For branding purposes, where immediate recognition is concerned, a glance will likely lead to general observers associating the series primarily as part of Mario.

Contrast with something like Donkey Kong, the progenitor of Mario's universe, from whence the plumber sprung. The Kongs are seen and referenced in various Mario media, even enjoying karting sessions with the gang, but a quick glance leaves them and their series incredibly distinct. One wouldn't know that the two are intrinsically connected.

Which doesn't entirely contradict your statement by any means. Luigi's Mansion is becoming a portrait all its own, building up iconography and (light) mythos, conjuring characters of its own possession. It's putting in the work to be something of its own, and it would be good for this differentiation to be more recognized.

But, for purposes of brand and recognition, it's easier to position it under the Mario umbrella, where laypeople will immediately place it regardless.

Yoshi, for instance, is recognized as it's own entity in Smash Bros., but would probably be considered under the Mario umbrella in general, despite its own differentiating factors. Something like that seems a good next step for Luigi's Mansion.

There's only two Nintendo franchises that I really care about the most. Two series that no matter what the case may be I will always buy them day one. As a matter of fact out of all the franchises in the whole entire video game industry there's only two that will always be in my heart and mind. Those two franchises are Xenoblade and Fire Emblem. So for these two series not to be on that list makes me want to throw a tantrum.
This is a most rational response.

Give a lot of them a Game as a Service Mode, with always adding and evolving content.
I'm not entirely sure how this connects strongly to the topic, but ...

... I kind of hate it.

It's no secret that I harbor a disdain for that odious GAASification of the industry.


To note, Amin Parker's post reads much like satire, so I'm assuming it's parody.
 
I believe Smash Bros is considered as a series of games comprised of characters from other franchises, and not a franchise per se - something similar to Mario Kart, Yoshi's games.
And Pikmin should never be in such a list. Never.
 
0
However, it's noticeably distinct only once one actually gets into it. Otherwise, one will still notice Taller & Green Mario at the center, Toads, and so forth, the obvious connective tissue to Mario as a brand. The series has even undergone a shift in aesthetic to more closely match the general Mario expectation. For branding purposes, where immediate recognition is concerned, a glance will likely lead to general observers associating the series primarily as part of Mario.

Contrast with something like Donkey Kong, the progenitor of Mario's universe, from whence the plumber sprung. The Kongs are seen and referenced in various Mario media, even enjoying karting sessions with the gang, but a quick glance leaves them and their series incredibly distinct. One wouldn't know that the two are intrinsically connected.

Which doesn't entirely contradict your statement by any means. Luigi's Mansion is becoming a portrait all its own, building up iconography and (light) mythos, conjuring characters of its own possession. It's putting in the work to be something of its own, and it would be good for this differentiation to be more recognized.

But, for purposes of brand and recognition, it's easier to position it under the Mario umbrella, where laypeople will immediately place it regardless.

Yoshi, for instance, is recognized as it's own entity in Smash Bros., but would probably be considered under the Mario umbrella in general, despite its own differentiating factors. Something like that seems a good next step for Luigi's Mansion.

Luigi's Mansion 3 also heavily featuring Mario, Peach and Co. doesn't do it any favors.

Yoshi had already built its own identity by the time of Story, where the only connective tissues were Baby Bowser and a few enemies like the Shy Guys (which aren't even Mario original).

And then you have stuff like Wario and DK where the protagonists are literally the only common element.
 
Last edited:
0
I want so much to say yes. The series has been developing so much around its own identity -- E. Gadd, the Poltergust, polterpup, the whole workings of the ghosts, even its act of largely grabbing King Boo for its own mythos. When you get into it, it's incredibly distinct.

I'd even suggest were King Boo to make his way into Smash or if Mario Kart take more a focus on the wider Mario'verse (as proposed elsewhere), that he be patterned off Luigi's Mansion and given the appropriate series designation; further, that other such potential characters, items, or stages be accorded the same treatment.

However, it's noticeably distinct only once one actually gets into it. Otherwise, one will still notice Taller & Green Mario at the center, Toads, and so forth, the obvious connective tissue to Mario as a brand. The series has even undergone a shift in aesthetic to more closely match the general Mario expectation. For branding purposes, where immediate recognition is concerned, a glance will likely lead to general observers associating the series primarily as part of Mario.

Contrast with something like Donkey Kong, the progenitor of Mario's universe, from whence the plumber sprung. The Kongs are seen and referenced in various Mario media, even enjoying karting sessions with the gang, but a quick glance leaves them and their series incredibly distinct. One wouldn't know that the two are intrinsically connected.

Which doesn't entirely contradict your statement by any means. Luigi's Mansion is becoming a portrait all its own, building up iconography and (light) mythos, conjuring characters of its own possession. It's putting in the work to be something of its own, and it would be good for this differentiation to be more recognized.

But, for purposes of brand and recognition, it's easier to position it under the Mario umbrella, where laypeople will immediately place it regardless.

Yoshi, for instance, is recognized as it's own entity in Smash Bros., but would probably be considered under the Mario umbrella in general, despite its own differentiating factors. Something like that seems a good next step for Luigi's Mansion.
Some great points! I don't really disagree overall, it's just that the Luigi's Mansion situation is a weird one, and for a few reasons I think hard to do a direct comparison to the other brands that have spun off the Mario/DK vine. Some things I'd quibble on first though:

King Boo is actually a Luigi's Mansion creation! Believe it or not, it's true. Obviously based on the standard Boo enemies from Mario yes, but the version of King Boo that is noticeably more in line with the larger Super Mario brand's uhh... overall aesthetics, the less menacing and more bland one? From all the Kart games and what not? That came after King Boo's appearance in Luigi's Mansion. Mario actually poached him from Luigi's game rather than the other way around in this case lol, toning him down to feel more at home in the broader Mario setting I guess.

Nowadays they seem to be open to allowing the LM King Boo. Baby steps I guess lol.

And even though it's clear that there has been a shift in art direction for the series from the first game to the NLG ones, I'd argue it hasn't really become more inline with a Mario brand aesthetic at all really, which they could have easily done, what with the NSMB and 3D World styles becoming so dominant across the board for everything Mario these days. But I'm not seeing it personally for either Dark Moon or LM3. No, instead it feels like they've gone for something more akin to Disney's Haunted Mansion or Tower of Terror in aesthetic and vibe, and for a more Pixar animated film approach over all in tone for the series moving forward. That's what the new games make me think of anyway, less so the quirky Ghostbusters-by-way-of-Nintendo feeling of the Gamecube game, more Hotel Transylvania or Scoob or something.

Now on to why I think Luigi's Mansion is in this weird place categorically as a Nintendo brand:

I really think the only reason Luigi's Mansion isn't thought of in the same way Wario/Yoshi/DK brands are, has less to do with Mario series cameos and shared concepts, and has everything to do with timing. It came right at the tail end of the 90s push by Nintendo to branch out the Mario brand into all these subsets and offshoots, some of which could sustain themselves without needing to tie directly into whatever Mario was up to, others not so much. So it just misses that era for the larger Mario brand and then subsequently, after the game drops in 2001 for the launch of the Gamecube, there goes by twelve years where it really was just a novel oddity in the Mario series history. More trivia than a brand of Nintendo on it's own.

So I think if you were around when the first Luigi's Mansion debuted, then you probably would mainly think of LM as a weird Gamecube launch game starring Luigi from the Mario games more than thinking of it as anything else. And if you never had a Gamecube, you probably never thought much anything about it at all. Because for over a decade there was nothing to consider lol.

But for folks who came onto the Nintendo scene either during or post Wii/DS, and who were there for the 3DS launch or are have come in now with the Switch, you probably do think of it in a similar way to how you think of the Wario or DKC games, this off-beat series with clear connections to Mario, lots of cameos in Mario spin-offs just like those other series, but not a Mario game in particular, not really.

It's basically only just now, all this time later, having it's SNES DKC or GB Wario Land moment of having multiple celebrated games under it's belt and a feeling of anything could happen next with it. Perhaps like those series, it falters a bit and ultimately disappears for a while again. But that's not the vibe I get from Luigi's Mansion right now. It feels to me like it will be back with another huge game, sooner rather than later, and perhaps it veers further away from those few elements that do still connect it to Mario brand, becoming harder to categorize as just a Mario spin-off for more people, but even if it never shrugs off those ties completely, I think it becomes a more prominent brand over all.

tl;dr: Luigi's Mansion is one to keep a eye on.
 
Some great points! I don't really disagree overall, it's just that the Luigi's Mansion situation is a weird one, and for a few reasons I think hard to do a direct comparison to the other brands that have spun off the Mario/DK vine.
Indeed, I don't think we're really disagreeing overall, at least in personal thoughts on the matter, just somewhat on how different elements might affect how it plays into this broad branding issue.
King Boo is actually a Luigi's Mansion creation! Believe it or not, it's true. Obviously based on the standard Boo enemies from Mario yes, but the version of King Boo that is noticeably more in line with the larger Super Mario brand's uhh... overall aesthetics, the less menacing and more bland one? From all the Kart games and what not? That came after King Boo's appearance in Luigi's Mansion. Mario actually poached him from Luigi's game rather than the other way around in this case lol, toning him down to feel more at home in the broader Mario setting I guess.

Nowadays they seem to be open to allowing the LM King Boo. Baby steps I guess lol.
I ... I've been assuming I missed something somewhere this whole time, and somehow that was the wrong assumption? Pfft. See if I ever assume that again.

I think what tripped me up must have been how brazenly Mario has been stealing King Boo for years and the absolute extent to which he was consistently toned down -- where it makes much more sense to amplify his more horrifying elements for Luigi's Mansion than to so completely neuter the proud horror in use elsewhere, retaining nothing of his essence. Basically, assuming there was some other inception because toning the Luigi's Mansion character down so completely flat out doesn't make sense.

It's horrifying what they've been doing to the king. Proper King Boo for Smash and rectified for Kart. Long live the King.

I really think the only reason Luigi's Mansion isn't thought of in the same way Wario/Yoshi/DK brands are, has less to do with Mario series cameos and shared concepts, and has everything to do with timing. [...] there goes by twelve years where it really was just a novel oddity in the Mario series history. More trivia than a brand of Nintendo on it's own.
I do think there's some amount of idea with shared identity -- at least as far as this "main brands" goes (as noted, I suspect they might fold Yoshi under the same umbrella for this, even though he's clearly considered to have his own brand as well) -- but I see where you're going with this, and there's something to that too.

It's hard to consider Luigi and his Many Mansions a brand unto itself when it hasn't been afforded much opportunity to develop that. One game won't build that in a situation like this; it requires further releases to set itself apart.

So I think if you were around when the first Luigi's Mansion debuted, then you probably would mainly think of LM as a weird Gamecube launch game starring Luigi from the Mario games more than thinking of it as anything else. And if you never had a Gamecube, you probably never thought much anything about it at all. Because for over a decade there was nothing to consider lol.
Speak for ... someone who's probably neither you nor me.
I probably did personally set Luigi's Mansion apart more than most, but that's probably in large part because I wanted it to become more than it was at the time.
I definitely might have drawn up various design documents for more pseudo-horror adventures with Luigi.
There's just something about the concept that speaks to you, you know?

It's basically only just now, all this time later, having it's SNES DKC or GB Wario Land moment of having multiple celebrated games under it's belt and a feeling of anything could happen next with it. Perhaps like those series, it falters a bit and ultimately disappears for a while again. But that's not the vibe I get from Luigi's Mansion right now. It feels to me like it will be back with another huge game, sooner rather than later, and perhaps it veers further away from those few elements that do still connect it to Mario brand, becoming harder to categorize as just a Mario spin-off for more people, but even if it never shrugs off those ties completely, I think it becomes a more prominent brand over all.

tl;dr: Luigi's Mansion is one to keep a eye on.
I do think the series is likely to keep growing, yeah, and there are different ways to go with it. While I don't expect it to completely drop those elements tying it to Mario -- some of those would be difficult to drop -- I do hope it expands on its own mythos and iconography.

And as it continues, it can set itself up more as it's own entity.

I'm also serious when I suggest different Luigi's Mansion elements should be codified as such for games such as Smash and Kart.

But I also do suspect it would have a difficult time breaking free as far as concerns such as these most major brands things go. Luigi's going to remain a major part of Mario as a whole, and so that branding will -- for the big picture -- likely continue to be considered as encompassing this.

It's really just that immediately-distinct-at-a-glance thing.

But, yes, I do agree that the series can and likely will continue setting itself up as its own thing, with its own identity, as it is built further.
 
If we're talking about how Nintendo views the Mario sub brands, let's consider Super Nintendo World.

In Super Nintendo World, Mario and DK make up two distinct areas. They're connected under the bigger SNW label, but in marketing and promotion DK gets to be its own thing distinct from Mario. Meanwhile, look at the Mario section itself. The world is themed after Mario in general, we got the interactive elements focused on the main Super Mario series. But the two rides? Mario Kart and Yoshi. They're subsections of the general Mario brand. Important, absolutely. But not their own main brands. There's too much overlap with the main series.

I feel that Luigi's Mansion is in the same place. It does it's own things. It's absolutely important. But there's a lot of overlap with the larger Mario brand. Mario is in every game. Boos are a central enemy. Toads are supporting NPCs. Heck, the most recent game threw in Princess Peach. Meanwhile DK and Wario, while they overlap with Mario, have their own set of characters and enemies completely distinct from the Mario brand and are more often their own things.
 
0
I ... I've been assuming I missed something somewhere this whole time, and somehow that was the wrong assumption? Pfft. See if I ever assume that again.

I think what tripped me up must have been how brazenly Mario has been stealing King Boo for years and the absolute extent to which he was consistently toned down -- where it makes much more sense to amplify his more horrifying elements for Luigi's Mansion than to so completely neuter the proud horror in use elsewhere, retaining nothing of his essence. Basically, assuming there was some other inception because toning the Luigi's Mansion character down so completely flat out doesn't make sense.

It's horrifying what they've been doing to the king. Proper King Boo for Smash and rectified for Kart. Long live the King.
They've done him so dirty. Honestly it's no wonder Mario keeps getting kidnapped.

Speak for ... someone who's probably neither you nor me.
I probably did personally set Luigi's Mansion apart more than most, but that's probably in large part because I wanted it to become more than it was at the time.
I definitely might have drawn up various design documents for more pseudo-horror adventures with Luigi.
There's just something about the concept that speaks to you, you know?
Oh for sure lol

I do think the series is likely to keep growing, yeah, and there are different ways to go with it. While I don't expect it to completely drop those elements tying it to Mario -- some of those would be difficult to drop -- I do hope it expands on its own mythos and iconography.

And as it continues, it can set itself up more as it's own entity.

I'm also serious when I suggest different Luigi's Mansion elements should be codified as such for games such as Smash and Kart.

But I also do suspect it would have a difficult time breaking free as far as concerns such as these most major brands things go. Luigi's going to remain a major part of Mario as a whole, and so that branding will -- for the big picture -- likely continue to be considered as encompassing this.

It's really just that immediately-distinct-at-a-glance thing.

But, yes, I do agree that the series can and likely will continue setting itself up as its own thing, with its own identity, as it is built further.
At the very least, it seems like the future is bright for the series regardless of where people categorize it's standing over all.
 
0
Luigis Mansion and Kirby are bigger than Metroid and Pikmin, while Donkey Kong cant really compare with other games from list.

Also I dont like people counting all games that they have Mario in its name like part of same franchise, games like Mario platform games, Mario Kart games, Mario party, Smash Bros, Mario Sports games, Mario RPG games...despite they have same Mario name and same characters are totally different games,


So IMO biggest Nintendo franchises are:

  • Mario Kart
  • Mario platform games
  • Smash Bros
  • Mario Party
  • The Legend of Zelda
  • Pokemon
  • Animal Crossing
  • Splatoon
  • Luigis Mansion (counting last two games)
  • Ring Fit Adventure (if we count only one game)

So basically 10m+ sellers games/IPs.


Games like Donkey Kong, Kirby, Metroid, Yoshi, Xenoblade, Fire Emblem, Pikmin, Mario RPG, Mario Sports, Pikmin, Kid Icarus, Star Fox...are generally noticeable weaker.
 
Last edited:
The list is so random. Pikmin has never been big, i guess they're still trying with Pikmin Bloom but that one stopped being fun very quickly for me.
 
0
Luigis Mansion and Kirby are bigger than Metroid and Pikmin, while Donkey Kong cant really compare with other games from list.

Also I dont like people counting all games that they have Mario in its name like part of same franchise, games like Mario platform games, Mario Kart games, Mario party, Smash Bros, Mario Sports games, Mario RPG games...despite they have same Mario name and same characters are totally different games,


So IMO biggest Nintendo franchises are:

  • Mario Kart
  • Mario platform games
  • Smash Bros
  • Mario Party
  • The Legend of Zelda
  • Pokemon
  • Animal Crossing
  • Splatoon
  • Luigis Mansion (counting last two games)
  • Ring Fit Adventure (if we count only one game)

So basically 10m+ sellers games/IPs.


Games like Donkey Kong, Kirby, Metroid, Yoshi, Xenoblade, Fire Emblem, Pikmin, Mario RPG, Mario Sports, Pikmin, Kid Icarus, Star Fox...are generally noticeable weaker.
In its heyday, DK could sell upwards to 5-9 million. Even Returns was able to emulate those numbers (and Tropical Freeze to an extent, if you add the Wii U and Switch versions). It's a historical franchise where the main platformers have always performed amazingly well, as well as some spinoffs that have also done superbly like Diddy Kong Racing and the original Donkey Konga.

Mario Kart, Party, etc. should all fall under the Mario Franchise umbrella. Same cast, same elements, same world, with Mario leading the way.

And as far as Nintendo is concerned, Luigi's Mansion is too associated with Mario to stand on its own, at least for now.
 
My guess is they mention Pikmin because they want to have some more recent franchises in there, to show that they maintain the capability to launch successful, unique IP through the decades. Notice how they're listed in chronological order and half of the list is from the 80s.
 
If we’re talking brands or franchises that encompass all media associated with it?

  1. Mario
  2. Pokémon
  3. Zelda
  4. DK
  5. Animal Crossing
  6. Splatoon
  7. Kirby
  8. Fire Emblem
 
In its heyday, DK could sell upwards to 5-9 million. Even Returns was able to emulate those numbers (and Tropical Freeze to an extent, if you add the Wii U and Switch versions). It's a historical franchise where the main platformers have always performed amazingly well, as well as some spinoffs that have also done superbly like Diddy Kong Racing and the original Donkey Konga.

Mario Kart, Party, etc. should all fall under the Mario Franchise umbrella. Same cast, same elements, same world, with Mario leading the way.

And as far as Nintendo is concerned, Luigi's Mansion is too associated with Mario to stand on its own, at least for now.
Really, dk sells way more than kirby on a general basis. If a new dk came we can easily say it would outsell the new kirby, and im talking about 2d dk here
If we’re talking brands or franchises that encompass all media associated with it?

  1. Mario
  2. Pokémon
  3. Zelda
  4. DK
  5. Animal Crossing
  6. Splatoon
  7. Kirby
  8. Fire Emblem
True, if we count all kinds of media FE is quite strong, probably more than le kirbo
 
0
if you go by "financial success"
it's Pokemon then Mario

(Then Wii Series, then DK, Then Zelda, Then Animal Crossing)
I'd say Pokemon absolutely counts as a nintendo IP... I'd even venture to say that Pikachu/pokemon is probably more recognizable than Mario at this point. Though in the 90's before pokemon ... Mario was the most recognizable mascot on the planet.

I think fire emblem has grown in popularity as well .. probably deserves to be on OP's list. Nintendo seems to be treating FE and Xenoblade like pillars lately.
 
Last edited:
Metroid is a series who's influence on the industry has always far, far exceeded its sales potential and I'm (obviously) very happy to see it listed here. Nintendo has a deep respect for its original "Triforce" of IP and it heartens me deeply to know that it's likely never going anywhere. Despite the lack of Fire Emblem or Xenoblade here, it's no secret that both of those franchises see significantly greater sales and thus overall attention/marketing from Nintendo, and I look forward to seeing Dread and later Prime 4 catapulting my favorite Nintendo property to the heights of franchises like those.

I also loathe framing these kinds of discussions in terms of raw sales/economic viability, as I am not a market analyst for the company and neither are any of the rest of us, and that's the path of the Sith Konami. At the point where we boil all our opinions down to a worship of that metric, we might as well be begging Nintendo to shelve video games in favor of Pachinko machines and collectable crypto-tokens.

Much better to support Nintendo's endeavors in the hopes that they will maneuver into an economic position where they have the resources and manpower to celebrate and serve all their IP, new and old, for all their fans, than to pit our individual favorites against each other in some kind of "viability deathmatch" as I often see these sorts of discussions devolve into.
 
Metroid is a series who's influence on the industry has always far, far exceeded its sales potential and I'm (obviously) very happy to see it listed here. Nintendo has a deep respect for its original "Triforce" of IP and it heartens me deeply to know that it's likely never going anywhere. Despite the lack of Fire Emblem or Xenoblade here, it's no secret that both of those franchises see significantly greater sales and thus overall attention/marketing from Nintendo, and I look forward to seeing Dread and later Prime 4 catapulting my favorite Nintendo property to the heights of franchises like those.

I also loathe framing these kinds of discussions in terms of raw sales/economic viability, as I am not a market analyst for the company and neither are any of the rest of us, and that's the path of the Sith Konami. At the point where we boil all our opinions down to a worship of that metric, we might as well be begging Nintendo to shelve video games in favor of Pachinko machines and collectable crypto-tokens.

Much better to support Nintendo's endeavors in the hopes that they will maneuver into an economic position where they have the resources and manpower to celebrate and serve all their IP, new and old, for all their fans, than to pit our individual favorites against each other in some kind of "viability deathmatch" as I often see these sorts of discussions devolve into.
I want to say that i fully believe that there is a decent amount of bitterness related to a few franchises not being present here. Only God knows why.

But i agree, lets hope all ips return with a blast so no one will be left behind lol
 
Metroid is a series who's influence on the industry has always far, far exceeded its sales potential and I'm (obviously) very happy to see it listed here. Nintendo has a deep respect for its original "Triforce" of IP and it heartens me deeply to know that it's likely never going anywhere. Despite the lack of Fire Emblem or Xenoblade here, it's no secret that both of those franchises see significantly greater sales and thus overall attention/marketing from Nintendo, and I look forward to seeing Dread and later Prime 4 catapulting my favorite Nintendo property to the heights of franchises like those.

I also loathe framing these kinds of discussions in terms of raw sales/economic viability, as I am not a market analyst for the company and neither are any of the rest of us, and that's the path of the Sith Konami. At the point where we boil all our opinions down to a worship of that metric, we might as well be begging Nintendo to shelve video games in favor of Pachinko machines and collectable crypto-tokens.

Much better to support Nintendo's endeavors in the hopes that they will maneuver into an economic position where they have the resources and manpower to celebrate and serve all their IP, new and old, for all their fans, than to pit our individual favorites against each other in some kind of "viability deathmatch" as I often see these sorts of discussions devolve into.

Hmmm........ Something's calling to me.

"Metroid is a series who's influence on the industry has always far, far exceeded its sales potential"

Hmmmmmmmmmmm...... Thoughts happening in thinky place .......

Ah!

"Metroid is a series who's influence on the industry has always, so far, far exceeded its sales"

I believe this outsized influence is a sure sign the franchise has simply not yet realized it's sales potential.
 
I want to say that i fully believe that there is a decent amount of bitterness related to a few franchises not being present here. Only God knows why.

But i agree, lets hope all ips return with a blast so no one will be left behind lol
It's understandable and hell, as a Metroid fan I used to (and still, from time to time, do) know the frustration as well as anybody. I can't even imagine how hard it is to have a strong personal stake in Star Fox or F-Zero. But we've seen from their history that Nintendo is always looking for opportunities to bring dormant IP back into the spotlight if they can find the perfect blend of innovation and market share, so I think it bodes well for everybody that we'll likely see them again eventually. I'm also a pretty passionate Advance Wars fan and I never, NEVER expected to see that again - if something as niche as AW can eventually find its way into Nintendo's strategy, I don't think we have any reason to be bitter and pessimistic about other Nintendo IP, and especially nothing that's had a game within the last several years.

Hmmm........ Something's calling to me.

"Metroid is a series who's influence on the industry has always far, far exceeded its sales potential"

Hmmmmmmmmmmm...... Thoughts happening in thinky place .......

Ah!

"Metroid is a series who's influence on the industry has always, so far, far exceeded its sales"

I believe this outsized influence is a sure sign the franchise has simply not yet realized it's sales potential.

Oh, absolutely. Potential was admittedly not the correct choice of word there - Sci-fi as a genre, in my experience, has always been one where the love of the material seemingly far exceeds its mass appeal economically. Metroid has enormous potential and Nintendo has simply struggled to capitalize (usually either due to poor release timing in relation to the console cycle, lack of marketing, a failure to understand the core appeal of the franchise in western markets, or a combination of all 3... cough Other M cough)
 
Last edited:
IMO, Fire Emblem Heroes has elevated that franchise to be in the Top 8. Would put that there over Pikmin.

I agree with most of the list, but for "household names", that typically means characters. I think people know the Star Fox cast and Kirby more than they know Pikmin, Splatoon and Metroid. Even though Samus is a very popular character.
 
0
In its heyday, DK could sell upwards to 5-9 million. Even Returns was able to emulate those numbers (and Tropical Freeze to an extent, if you add the Wii U and Switch versions). It's a historical franchise where the main platformers have always performed amazingly well, as well as some spinoffs that have also done superbly like Diddy Kong Racing and the original Donkey Konga.

Mario Kart, Party, etc. should all fall under the Mario Franchise umbrella. Same cast, same elements, same world, with Mario leading the way.

And as far as Nintendo is concerned, Luigi's Mansion is too associated with Mario to stand on its own, at least for now.

Yes it could, but looking sales of last 20 years for DK franchise, we have best selling number on Wii with 6.53m, so it cant really compare with games that I mentione like current biggest franchises, at least if talk about sales and popularity.

Technically they fall under Mario franchise umbrella, they have same cast and univers, but elements and hole games are tottaly different,
but I dont like people saying simple "they are all Mari games" because they are totally different type of games,
when you say Mario Party and Mario Kart we clearly talking about totally different genres and type of games, also we dont talk about single spionoff game basically they have its own franchises, Mario Party and Mario Kart franchises, thats why has plenty of sense to separate them.

Again, Luigi's Mansion is part of Mario world, but it's totally different gener and type of game compared to any other Mario game.
 
Last edited:
Yes it could, but looking sales of last 20 years for DK franchise, we have best selling number on Wii with 6.53m, so it cant really compare with games that I mentione like current biggest franchises, at least if talk about sales and popularity.

Technically they fall under Mario franchise umbrella, they have same cast and univers, but elements and hole games are tottaly different,
but I dont like people saying simple "they are all Mari games" because they are totally different type of games,
when you say Mario Party and Mario Kart we clearly talking about totally different genres and type of games, also we dont talk about single spionoff game basically they have its own franchises, Mario Party and Mario Kart franchises, thats why has plenty of sense to separate them.

Again, Luigi's Mansion is part of Mario world, but it's totally different gener and type of game compared to any other Mario game.
Before BotW came along, Zelda and DK were practically neck and neck with each other in terms of sales. DK would even come out on top sometimes. The series, as of right now, doesn't have the benefit of having a Switch boost as there is no new game on the system. If Nintendo actually put the time and effort into the series, DK has the potential to be huge.
 
Before BotW came along, Zelda and DK were practically neck and neck with each other in terms of sales. DK would even come out on top sometimes. The series, as of right now, doesn't have the benefit of having a Switch boost as there is no new game on the system. If Nintendo actually put the time and effort into the series, DK has the potential to be huge.

You could said that sales were comparable before (despite point that from N64 Zelda main games usually selling more than DK games, Zelda OoT sold more than DK64, Zelda TP Wii sold more than DKCR Wii).
Yes, Zelda BotW is game that made Zelda franchise huge (at this point 25m+ seller), and while DK have potential to be bigger,
hardly could be huge or 10m seller if game stays 2D, DK can be huge (10m+) only if it goes full 3D.

For instance, comparing port DK and Zelda game on Switch, DKC Tropical Freeze that's considered for one of best DK games (maybe even best DK game) sold around 3m on Switch, in comparison Zelda SS HD that one of least popular 3D Zelda game sold around 4m.
 
Last edited:
0
Hahahahahaha no ARMS

But seriously, while I find the lack of Kirby in particular a bit odd, I don’t think this is anything to read too much into.
 
0
Yes it could, but looking sales of last 20 years for DK franchise, we have best selling number on Wii with 6.53m, so it cant really compare with games that I mentione like current biggest franchises, at least if talk about sales and popularity.

Technically they fall under Mario franchise umbrella, they have same cast and univers, but elements and hole games are tottaly different,
but I dont like people saying simple "they are all Mari games" because they are totally different type of games,
when you say Mario Party and Mario Kart we clearly talking about totally different genres and type of games, also we dont talk about single spionoff game basically they have its own franchises, Mario Party and Mario Kart franchises, thats why has plenty of sense to separate them.

Again, Luigi's Mansion is part of Mario world, but it's totally different gener and type of game compared to any other Mario game.

Late reply, but simply having different gameplay does not warrant it being treated like a different franchise altogether. Like, you'll be hard pressed to find anyone who says "Mario Kart is not a Mario game." Mario has starred in so many different gameplay styles (including the platformers) that the different gameplay argument is left completely void.

Either something is part of a franchise, or it isn't, and what defines that are the elements utilized in said games. A big reason Mario Kart and Party and Golf and whatever are as popular as they are is exactly because they utilize the Mario brand. It's not just the specific gameplay elements.
 
Late reply, but simply having different gameplay does not warrant it being treated like a different franchise altogether. Like, you'll be hard pressed to find anyone who says "Mario Kart is not a Mario game." Mario has starred in so many different gameplay styles (including the platformers) that the different gameplay argument is left completely void.

Either something is part of a franchise, or it isn't, and what defines that are the elements utilized in said games. A big reason Mario Kart and Party and Golf and whatever are as popular as they are is exactly because they utilize the Mario brand. It's not just the specific gameplay elements.

Its not point only of different game play, point they are totally different type of games despite they have Mario in it,
Fifa and NBA or Call Of Duty and Battlefield games have more common than comparing games like Mario Kart with Smash Bros or 3D Mario games.

Technically you could just say they are all "Mario games", but practically almost all those games are totally different type of games.
Mario in name meaning that is easier to market them because brand recognition, but it doesnt mean how good any "Mario" game will sell,
because they are totally different games and they sell totally different despite they have "Mario" in naming,
for instance MK8D is 40m+ game while Mario Golf is 2m+ seller game.
 
Its not point only of different game play, point they are totally different type of games despite they have Mario in it,
Fifa and NBA or Call Of Duty and Battlefield games have more common than comparing games like Mario Kart with Smash Bros or 3D Mario games.

Technically you could just say they are all "Mario games", but practically almost all those games are totally different type of games.
Mario in name meaning that is easier to market them because brand recognition, but it doesnt mean how good any "Mario" game will sell,
because they are totally different games and they sell totally different despite they have "Mario" in naming,
for instance MK8D is 40m+ game while Mario Golf is 2m+ seller game.
NSMB and Odyssey are also "totally different type of game", even though they are both platformers. That's the point.

Heck, Nintendo acknowledges 3D World and Odyssey are both different types of game despite the genre being the exactly same. This is why the gameplay argument doesn't really work, since the series can easily experiment with radical changes in their output.

The Mario franchise is the Mario franchise, no ifs and buts. Also, sales have nothing to do with those classifications.
 
NSMB and Odyssey are also "totally different type of game", even though they are both platformers. That's the point.

Heck, Nintendo acknowledges 3D World and Odyssey are both different types of game despite the genre being the exactly same. This is why the gameplay argument doesn't really work, since the series can easily experiment with radical changes in their output.

The Mario franchise is the Mario franchise, no ifs and buts. Also, sales have nothing to do with those classifications.

So? Also point that they are 2D and 3D platformers means that they are different but not totally different in case where comparing racing and platform game, or fighting and platform or racing game, so totally different genre.

Come on now, those are both 3D Mario platform games, they are different type of 3D Mario games but they are generally same type and genre of games,
using that example and comparing for instance 3D Mario with Smash Bros and Mario Kart is wrong.

Like I wrote, technically you could just say they are all "Mario games" and "Mario IP",
but practically almost all those games are totally different type and genre of games, despite they have Mario in it naming.
IMO saying that racing, fighting, platform, sports, RPG, sports, party...games are "simple Mario games" is wrong, because all those type of games are totally different type and genre.
Like I wrote, Call Of Duty and Battlefield are more similar games than Mario Kart and Smash Bros for instance,
despite 1st ones are totally different IPs while second are "just a Mario" games.
 
0
I think six out of those eight are impossible to argue (Zelda, Mario, Pokemon, Animal Crossing, Donkey Kong, Splatoon); Metroid you can make a very strong case for based on sheer influence and prestige, if nothing else, so I think it belongs there.

No fucking clue why Pikmin is listed there, as someone who actually likes Pikmin. Fire Emblem or Xenoblade would have been better. Smash Bros. or MK (though I assume Nintendo doesn't strictly speaking consider those independent franchises). Kirby, for crying out loud. There's no shortage of Nintendo IP that are household names. Pikmin is not it.
 
0
It was clearly a matter of time, but now Splatoon has its own dedicated minisite listed on Japanese Nintendo's website

f8PbRRN.png
 
Stepping in to defend my girl, Samus Aran.

I understand that when it comes to sales Metroid might not make it to the Top 8. But if influence and importance in the gaming landscape are counted, I think it should be in there.
 
I'm thinking Kirby and Fire Emblem aren't there because they aren't solely owned by Nintendo. Because that's the only reason I can't see them being listed above the likes of Pikmin.

And I know Pokemon is there, but... it's Pokemon.
 
0
Only a matter of time Donkey Kong gets its own fancy button at Nintendo's website; because we're not being relegated to be just lumped with Mario!
 
  • Mario
  • Donkey Kong
  • The Legend of Zelda
  • Metroid
  • Pokemon
  • Animal Crossing
  • Pikmin
  • Splatoon
Seems about right, Metroid and Donkey Kong are less big with regards to sales, but are very prestigious IP. Pikmin is a weird one, it reviews well but it's less prominent than Fire Emblem or Kirby.
 
Guys, it’s pretty obvious the lack of Kirby means the franchise is dead. Forgotten Land was the swan song title and roly-poly Kirby is just a last sweep through lingering spinoff ideas HAL had, delayed due to Fall Guys release obvs.
 
0
  • Mario
  • Donkey Kong
  • The Legend of Zelda
  • Metroid
  • Pokemon
  • Animal Crossing
  • Pikmin
  • Splatoon
Seems about right, Metroid and Donkey Kong are less big with regards to sales, but are very prestigious IP. Pikmin is a weird one, it reviews well but it's less prominent than Fire Emblem or Kirby.
Pikmin is quite big in Japan, like bigger than Metroid in USA to get an idea. The issue with Pikmin is the lack of popularity outside of Japan
 
0


Back
Top Bottom