Dunban
Riki may well be the softest of all Nopon
- Pronouns
- He/him
I haven't seen anyone ask the most important question about Xenoblade 3 yet: Will Dunban be over there?
I haven't seen anyone ask the most important question about Xenoblade 3 yet: Will Dunban be over there?
I can't believe NoA hasn't updated me on Dunban's location in over a yearI haven't seen anyone ask the most important question about Xenoblade 3 yet: Will Dunban be over there?
Torna is fantastic.Sooooo this trailer made me really wanna play say Xenoblade.
I played and loved Xenoblade 2 when it came out, but as per usual with me, I finish the game but don't go back for the DLC.
Is Torna worth it?
100%. I enjoyed it more than the base game personally. Loved the changes to the combat and the short, but bittersweet, story.Sooooo this trailer made me really wanna play say Xenoblade.
I played and loved Xenoblade 2 when it came out, but as per usual with me, I finish the game but don't go back for the DLC.
Is Torna worth it?
Totally, it took me a while to play it (actually just played it this year) but it's an absolute blast. I'd say on par with the base game but with different strengths (much tighter pacing, more dynamic but less customizable combat). Definitely worth a playthrough if you enjoyed the base gameSooooo this trailer made me really wanna play say Xenoblade.
I played and loved Xenoblade 2 when it came out, but as per usual with me, I finish the game but don't go back for the DLC.
Is Torna worth it?
Literally just posted this in another thread, but for whatever it's worth, a different opinion:Sooooo this trailer made me really wanna play say Xenoblade.
I played and loved Xenoblade 2 when it came out, but as per usual with me, I finish the game but don't go back for the DLC.
Is Torna worth it?
The only thing you "have to" deal with the gacha system is making sure you have enough blades for field skills, it doesn't matter if they're rare blades or not, you don't even have to work on their skill trees(infact you can unlock a good number of them just playing through the game regularly). It's not some awful thing. But if you just can't play it again, then you can watch chuggaaconroy's let's play of the gameI've already got 2 digitally on Switch so that's not an issue.
I did have 1 but I sold it cause I kinda fell off it. Thinking I might get a voucher and finish both games.
Though tbh I just didn't really like 2 that much - especially when it got to the "you have to deal with the gacha system," parts. I'm not sure I want to finish it, and there's no 'easy mode' to make finishing it just for the story a possibility.
In the trailer they look randomly scattered, especially in that area with the flame-like leaves at ~1min into the trailer. There's at least 4-5 of them in that split second.There's no reason those purple orbs couldn't represent XC2-esque collection points.
I haven't played X since I did not have a Wii U and was always hoping it would come to the Switch as it looks great. I will be patient and complete 3I posted this on the general thread, but it might be better here.
So now that we know XC3 is releasing this year and that the Switch will probably last at least two more years (until the last DLC for MK8 launches), things are looking much better for a possible XCX port, right?
I mean, Monolith is most likely moving on to the next hardware after XC3 is completed, which should leave them some room to have a team working on porting X to the Switch. And that might even mean that their first Switch 2 game could be XCX2? That sounds like a plausible timeline, they would probably leave the XC line alone for a while to avoid fatigue.
I just really want to play XCX and I don't want to do it on my Wii U.
2 had fixed collection points, which tied into the field skill system.I thought there were a ton of orb'ed collectibles in both games? This doesn't seem any different than XC1/2
I certainly hope so!Orbs, shmorbs — what I want to know is whether we will have customisable outfits again, after we didn't in 2.
The Definitive Edition of XBC was developed alongside XBC3 from summer 2018 to early 2020. It's possible those staff then joined XBC3 to help with that, but it's also possible they were assigned to another, 'smaller' project. An XCX port would fit the bill.I posted this on the general thread, but it might be better here.
So now that we know XC3 is releasing this year and that the Switch will probably last at least two more years (until the last DLC for MK8 launches), things are looking much better for a possible XCX port, right?
I mean, Monolith is most likely moving on to the next hardware after XC3 is completed, which should leave them some room to have a team working on porting X to the Switch. And that might even mean that their first Switch 2 game could be XCX2? That sounds like a plausible timeline, they would probably leave the XC line alone for a while to avoid fatigue.
I just really want to play XCX and I don't want to do it on my Wii U.
Torna is fantastic. It's basically a self-contained game in its own right, and at ~20-30 hours it's longer than many other games too! The gameplay is tight and polished, and the world is beautiful and distinct from the vanilla game. The characters feel more grounded and the VA performances are much better than base XC2, even with the same actors.Sooooo this trailer made me really wanna play say Xenoblade.
I played and loved Xenoblade 2 when it came out, but as per usual with me, I finish the game but don't go back for the DLC.
Is Torna worth it?
Ngl that would be kinda lame to do the same thing two games in a row. I hope they do something different.I think[=" we've all ready heard part of Vandams' 'death' speech in the trailer"]
"That's Dunban's grave over there"I haven't seen anyone ask the most important question about Xenoblade 3 yet: Will Dunban be over there?
Speaking of flutes:
At some point Noah changes from the black flute to the white flute, and Mio ends up with the black flute. Could be related to the scene where he gives her a flute, but I'm guessing the different flutes have different purposes/significance.
Looks like XC1-style collectibles are back as purple lights this time. I'm not sure why they'd go with this again after XC2 did collectibles in a much better way, it kind of ruins the picturesque landscapes and it's much dumber mechanically.
Plenty of people. Keves seems to take after Future Connected Shulk fashion. Called Monado style in-game, with the actual equipment itself being called REX ironically enough (from Replica EX). Presumably those glowing circular pieces of equipment have something to do with supplying energy to their replica style weapons.Did anyone here make this connection yet? Xenoblade 3 seems to like these circles lol.
They really are having Xenoblade 1 vs Xenoblade 2 be the premise.Plenty of people. Keves seems to take after Future Connected Shulk fashion. Called Monado style in-game, with the actual equipment itself being called REX ironically enough (from Replica EX). Presumably those glowing circular pieces of equipment have something to do with supplying energy to their replica style weapons.
On the other side Agnus is mostly fashioned after Tornan style (the country, not the terrorists), this is especially apparent on Mio whose clothes could be easily described as a female version of Addam's, futuristic jacket aside, but you can see it on their foot soldiers as well. Besides Torna, you can find slight hints of Master Driver Rex and Pneuma in Agnus characters, most apparent in the greaves and gauntlets of Taion and Sena.
Or something like that, yes. It seems that a lot of time has passed between games, so any kind of descendants would make sense. That could also explain Eunie's black wings perhaps? Like, the brown hair from Reyn, the black wings from Sharla? Noah also has a hairstyle similar to Shulk. Though that one flute-playing character also looks like a mix of Shulk and Fiora with the longer hair making them almost look like Zanza.Maybe it's the fan in me, but I can see bits of Sharla, Reyn (just listen to her!) and Melia in her. Maybe she's the daughter of Sharla & Reyn's child, and Melia herself (or Melia's child)? I'm also seeing Shulk, Fiora and Dunban in Noah, so he might be Shulk and Fiora's descendant. Characters from the Agnus side also show traits from several XC2 characters.
Could flaming hair Blade girl be related to Brighid?
I know this a joke post and all, but wouldn't it be a nice change to have same-sex love interests? Say, a love triangle between Noah, Mio and Eunie, where Eunie loves Mio? Other than the bathtub Blade Sheba and potentially? Mórag and Brighid, there haven't been much implied same-sex feelings, right?Nah, guys this world is xB1 and 2 combined.
Which means there now has to be 2 freindzoned characters.
So MiO and Eunice are going to be in an unrequited love triangle with Noah, who, with very little deliberation, and great confidence and affection, ships with himself. A moment crowned by the epic and moving narcissistic love song 'I am so beautiful, to me.'
Because of the markings? I read about that. There's nothing flaming about her though.Her design is a lot closer to Kasandra though.
The markings and their weapon. I don't think they'll make them related through the story, a lot of connections will just be nods.Because of the markings? I read about that. There's nothing flaming about her though.
It's also not like everyone has to be related to someone we know from past games. I don't mind the The One trope, but Shulk and Rex became The One by accident basically. Making a whole party of characters descended from past heroes become the new heroes might be overdoing it with The One.
I have to say that I like that the party seems a lot more varied than in past games. Homs seems to be in the minority this time.
Just without the badly implemented gacha thank you.Real talk here, I hope they implement something similar to the Blade System in XC2 (which I feel was a big part of its success). Having unique characters as collectables that could also work as weapons made the game much more compelling.
Eh, I kinda liked that too. Added a bit of the whole "collectible" aspect.Just without the badly implemented gacha thank you.
It also added tons of discarding and farming if you wanted access to the rest of the rare blade quest contents. Nothing like that should be locked behind gacha after you've completed the main story.Eh, I kinda liked that too. Added a bit of the whole "collectible" aspect.
Then again, there were ways to improve your luck at it. I didn't have much problems getting most of the Blades in that regard.It also added tons of discarding and farming if you wanted access to the rest of the rare blade quest contents. Nothing like that should be locked behind gacha after you've completed the main story.
Oh, I'll side with the lambs thenThis game we’ll have to choose a path that has major consequences for the ending. Pick which side you want to help.
I was able to summon them all, but I hated the grind. I didn't even end up doing all the quests I wanted because I wasted so much time getting the blades first. I pretty much lost my motivation at that point.Then again, there were ways to improve your luck at it. I didn't have much problems getting most of the Blades in that regard.
On the other hand, I think a more traditional way to collect them could be an improvement.
We already have a blade in the party, they seem to be fully autonomous beings now.
If I had to guess the combat system will probably revolve around some aspect of the lore that has not been revealed yet or at least has not been explained.