About damn time! I’m guessing this is a better option than porting Rare Replay?
Company called Throwback entertainment owns them. Seems to be one of those random companies that buy out licenses after another closes down.Wizards & Warriors are my childhood series I'd love to see them back. But they're not in Rare Replay, which makes me think Rare does not own the games. Wonder who does?
Gonna be glorious to see Fabio's face in NES NSO (fuck him btw, rightwing pos)
Pretty sure I've seen the name Throwback entertainment listed as the publisher for some NSO games. Those could come from them.Company called Throwback entertainment owns them. Seems to be one of those random companies that buy out licenses after another closes down.
I wonder if they even realize they have the license after all this time. Sometimes these companies don't know what they have until someone goes in asking.
Jellyboy seems to be one.Pretty sure I've seen the name Throwback entertainment listed as the publisher for some NSO games. Those could come from them.
I'm sure they will add that eventually, there's a queue and a cadence of releases that only Nintendo knows.Jellyboy seems to be one.
Huh, they might just not know they even have the license to give or something. It doesn't look like anything should stop them from putting out the games. And it's not like Nintendo haven't put out America/Europe exclusive games either.
If I were them, I'd contact Rare instantly and I think they already have.Pretty sure I've seen the name Throwback entertainment listed as the publisher for some NSO games. Those could come from them.
If they put Banjo Tooie and the 2 Gba banjo games in a batch I will be good on nso stuff for quite a while. I'm sure we could get some online multi-player matches going on Famiboards for Pilot.If I were them, I'd contact Rare instantly and I think they already have.
But yes, it seems like Rare games are coming by batches and we just got the first one. If the second batch is at June Direct (i think this one has Banjo 2 and PD), we might see W&W games in later batches.
Japan has their equivalent of an m rated n64 app for games with high/mature age ratings. It has Goldeneye and Jet Force Gemini on it only since those games are rated higher on Japan. They could always bring that app here for stuff like Conker/Perfect Dark/Resident Evil 2/other m rated games.Does anyone have any hope for Conker? I at least feel like Banjo-Tooie, Donkey Kong 64, and Diddy Kong Racing shouldn’t be a big issue.
It's kinda amazing how Banjo-Kazooie, Blast Corps, Jet Force Gemini and GoldenEye 007 all made it to NSO before DK64That’s now how you spell dk64
In its original form yes. There's a MS owned mini game there that's needed to beat the gamedoes Nintendo need any permission to rerelease DK64 from Rare? Isn't that why it took so long originally?
That’s now how you spell dk64
does Nintendo need any permission to rerelease DK64 from Rare? Isn't that why it took so long originally?
Yeah, especially since it has friggin' Jetpac in it.does Nintendo need any permission to rerelease DK64 from Rare? Isn't that why it took so long originally?
Spencer noted that Microsoft has worked with Nintendo for a long time, publishing games on 3DS and Switch, and letting classic Rare games like the Donkey Kong Country series show up on Nintendo back-catalogue services. “The licensing relationships between the two companies, they’re there and are kind of ongoing,” he said. “The reason it’s not some interesting, deep conversation is because with us owning Rare and the history between those two things, there are a lot of conversations over the years about, ‘Hey, we want to do “X” is that okay?’”
It might be in regards to every character that isn't the Kongs and Kremlings. Now I don't know for certain, but many elements of the game are still Rare's, such as Jetpac.does Nintendo need any permission to rerelease DK64 from Rare? Isn't that why it took so long originally?
Nintendo definitely owns these. A lot of the random DK enemies continued to appear in Paon's games, including Flipflaps, the bats from DK64. I guess there's a small possibility that Nintendo doesn't own, like, Snide or the frozen tomato, but I don't see why they wouldn't when they generally worked all that stuff out during the buyout to get ownership of characters like Chunky Kong and give Rare the likes of Banjo in return.It might be in regards to every character that isn't the Kongs and Kremlings.
I think this account has it down:
Gist of it is: Nintendo obviously owns the content, characters, music, etc Rare made for their DK games (hence why it's all appeared in future games without Rare's presence) but stuff like the Rare logos (and other cameos like Killer Instinct in DKC2 and Jetpac in DK64) and prolly the actual game code still belongs to Rare and that's why they have to talk it out with them and Microsoft to re-release their old games.
wasn't the expansion pack only needed to stop a memory leak bug originally? I guess that bug is in the game in a way that emulation can't solve?I think DK64 coming late is usually because emulating with the expansion pak takes longer. Nintendo shouldn't need Rare's permission to port that game.
I was surprised that we got Majora's Mask as early as we did.
Edit: @ILikeFeet corrected me.
The additional Rare DK games are probably being saved for their bigger DK push later in the year for the DK theme park expansion and any other plans they may have. Honestly, I’d expect DK64. DKR, and some (or all?) of the DKL games around the time that opens, which is sometime this Spring.
DKR is going to be a huge deal when it gets announced. I'm sure that Nintendo will want to do it on its own and not just bundled with other Rare games.
Who knows, maybe it will be a big Donkey Kong blowout like you suggest.
You think? If MS released Rare Replay or some other compilation, Nintendo would just reap their share of sales as with any third party game. As an NSO release, though, they're now probably paying MS some cut of the subscription money indefinitely.It's better for Nintendos bank account, sure. That's their main concern, lol.
I think we could, but they'd probably have to do an M-rated version of the N64 NSO app like they did in Japan. If that happens though, I think we could see not just Conker, but also Perfect Dark and maybe even a Mortal Kombat or QuakeDoes anyone have any hope for Conker? I at least feel like Banjo-Tooie, Donkey Kong 64, and Diddy Kong Racing shouldn’t be a big issue.
...I...I appreciated the bit...I’ve been waiting maybe more than a decade to find a decent use for a “pre-order Battletoads” joke and I truly, deeply think the zeitgeist has left me behind
I think this account has it down:
Gist of it is: Nintendo obviously owns the content, characters, music, etc Rare made for their DK games (hence why it's all appeared in future games without Rare's presence) but stuff like the Rare logos (and other cameos like Killer Instinct in DKC2 and Jetpac in DK64) and prolly the actual game code still belongs to Rare and that's why they have to talk it out with them and Microsoft to re-release their old games.
Everyone should know exactly where their Killer Cuts CD is. Shame on you.My Killer Cuts CD is somewhere around here
Pretty sure the part about the GBA games is wrong. Supposedly they had to basically recreate the games from scratch using emulated copies as reference materials because they didn't have the originals. They're definitely recreations and not true ports, the physics and everything are totally different.
I'm not sure if the code thing is universally true, but it is directly relevant to Donkey Kong since it was what kept the arcade game from being rereleased for so many years.
Everyone should know exactly where their Killer Cuts CD is. Shame on you.
I think this account has it down:
Gist of it is: Nintendo obviously owns the content, characters, music, etc Rare made for their DK games (hence why it's all appeared in future games without Rare's presence) but stuff like the Rare logos (and other cameos like Killer Instinct in DKC2 and Jetpac in DK64) and prolly the actual game code still belongs to Rare and that's why they have to talk it out with them and Microsoft to re-release their old games.
I think this account has it down:
Gist of it is: Nintendo obviously owns the content, characters, music, etc Rare made for their DK games (hence why it's all appeared in future games without Rare's presence) but stuff like the Rare logos (and other cameos like Killer Instinct in DKC2 and Jetpac in DK64) and prolly the actual game code still belongs to Rare and that's why they have to talk it out with them and Microsoft to re-release their old games.
Nintendo should just fund the Rare Replay port, and then add all the missing games they did with Rare.
Read up on Donkey Kong and Ikegami Tsushinki. You’ll be surprised.And I very highly doubt that Nintendos legal department were so incompetent as to forget to include owning the actual code of games they hired anyone to make, whether that was decades ago
Killer instinct Arcade isnt on Rare Replay?Rare Replay as is can’t be ported anyway because of the structure of the 360 games. Besides, no need for it when they just put the games on NSO anyway which currently has 5:
Then there’s the versions of Banjo-Kazooie, Battletoads, and KI that are actually exclusive to NSO. Xbox has Battletoads NES, Banjo remaster, and KI Arcade (currently unavailable).
- Snake Rattle n’ Roll
- Jet Force Gemini
- R.C. Pro-Am
- Goldeneye 007
- Blast Corps
Read up on Donkey Kong and Ikegami Tsushinki. You’ll be surprised.
Killer instinct Arcade isnt on Rare Replay?
Damn i thought killer instinct gold was ki2???and tbh you also have cases like Star Fox Assault and F-Zero GX, third party developed but Nintendo published games where the former did indeed retain the rights to the actual game code, going by their credits.
In the case of GX, SEGA even basically has co-ownership of it along with Nintendo. The GX music rips in Smash Bros. even credits SEGA in their copyrights.
No, Killer Instinct Gold is, though. IIRC the Xbone ports of KI1 and KI2 are their own seperate thing.