I was just thinking about Tears of the Kingdom and how much of a shift in game design that crafting and designing you own... almost anything... was a foreign mechanic that really pushes and transformed what Zelda is as a franchise. Then I though that it seems like this was something that maybe Nintendo could have (or maybe should have) used as the focal gameplay mechanic for a new Mario 3d game. The reason I thought about this is that I had a dream over summer where I was playing Tears of the Kingdom but some of the sky islands were just straight up Super Mario levels and I thought about how amazing a 3d Mario game would be if it just straight up took the ultra hand and recall abilities and used it in it's game world.
What do you think, am I way too off base with this?
What do you think, am I way too off base with this?