JazzPotatoes
Koopa
- Pronouns
- He/Him
I imagine what's happened is that some chucklefuck on the board is playing absolutely hard ball that run time fees need to be a thing, but the absolute car crash that is the last week has allowed saner heads within the company to push a revenue share option as the obvious and sane choice, while still keeping the runtime option there to please the fucko board members.
Given that it's all self reported now, and Unity's purported magic reporting tool appears to have fucked off into the ether, I can't imagine in what scenario a dev would be more comfortable trying to work out what they owe in installation fees, rather than just going with the 2.5% once they reach the required revenue amount of 1 million dollars.
Unity needs to start turning a profit, and I get that there current rate that they've been losing money is not sustainable. However, a better avenue to profitability might have been simply not throwing money away buying companies like Weta Digital, focusing on improving the core product (consensus is that the last few years of support have been terrible), and if nothing else maybe making an inhouse game to act as a showcase of the engines best features.
The last few weeks didn't need to happen, and saner company management from the higher ups would have avoided this whole debacle.
Given that it's all self reported now, and Unity's purported magic reporting tool appears to have fucked off into the ether, I can't imagine in what scenario a dev would be more comfortable trying to work out what they owe in installation fees, rather than just going with the 2.5% once they reach the required revenue amount of 1 million dollars.
Unity needs to start turning a profit, and I get that there current rate that they've been losing money is not sustainable. However, a better avenue to profitability might have been simply not throwing money away buying companies like Weta Digital, focusing on improving the core product (consensus is that the last few years of support have been terrible), and if nothing else maybe making an inhouse game to act as a showcase of the engines best features.
The last few weeks didn't need to happen, and saner company management from the higher ups would have avoided this whole debacle.