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News Tim Stamper shares a screenshot of the N64 version of Project Dream (and Kevin Bayliss reveals he has a DKC proto)

Tim has now provided video footage.


  • Blackeye talks!
    it's worth noting that the reason why Banjo-Kazooie in it's final incarnation lacked voice acting allegedly wasn't because of cartridge space. but rather the realization that they wrote too much dialogue, and recording all of it would take up too much development time.
     
    Tim apparently was also given an Ocarina of Time prototype by Miyamoto.


  • Nintendo 97 Spaceworld (???)
    of Zelda 64
    Given to Tim (by?)
    Mr. Miyamoto
    yeah, this certainly isn't getting publicly dumped ever.

    historically speaking, Nintendo has occasionally thrown prototypes off like this before. but usually it involves cases of a team making a direct successor. the Mother 3 GBA devs getting access to the cancelled N64 version for example. or the Star Fox Command team being able to look at the final build of Star Fox 2.

    lord knows how he managed to sneak this out of Nintendo though, surely they would have eventully asked for it back?

    edit: David Doak has corroborated the post, providing an image of the notes he took while looking at the build.
     
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