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The hottest and latest from Norman Caruso, an almost 80 minute video from one of the GOAT games.
I've been having the same thought. Honestly, the world map in 2D Mario breaks the flow. It's essentially a level select menu, but it's so slow . Like Bowser's Fury, I'd be stoked if we can just keep on platforming deliciously, and make the "path selection" part of the levels.Or focus on having one big "level" that branches off to different paths, with the ultimate goal being reaching Bowser. Not quite Metroidvania, but kinda like stringing the existing levels together and having them flow into each other. I think there's still a lot of potential to make a fresh experience.
I hear you, but my decline is age. In college, I could beat Ghouls & Ghosts on the Genesis at will, which required playing every level twice. Now I can't get past the second level the first time.This game is my childhood nemesis.
It seems so enigmatic.
I never had it, a friend of mine did, and for (seemingly) years, him and his siblings combed the game for all the secrets. There seemed to be an endless supply of secrets.
I borrowed it, and got stuck in the Forbidden Forest. The game was too mysterious.
I should probably try and conquer it on the NSO.
I mean I did boot it up, but died to the first bullet bill. Turns out I can't platform anymore. I blamed the joycons.