Christo750
Source of the Right Arm
- Pronouns
- He/Him/His
I've been thinking about this a lot over the last few months, basically since E3, but especially since Sora got confirmed to be in Super Smash Bros Ultimate.
As wonderful as that presentation was, it was interluded by the strange announcement of mainline Kingdom Hearts games coming to Switch. I originally saw the announcement as Kingdom Hearts 1.5+2.5, Kingdom Hearts 2.8 Prologue, and the cloud version of Kingdom Hearts III. I was VERY disappointed to learn that they'd all be cloud versions. Now, if they work for people, that's wonderful; more power to you. But the fact that they even exist at all as cloud versions on Switch is silly. No ifs, ands, or buts about it. And it seems the perception is the same everywhere you go. Kingdom Hearts III Cloud Version I understand, but why aren't the other parts of the collection natively on Switch?
Speculation is that SE decided the benefit wouldn't be worth the cost of porting those versions to Switch, and that the cloud version can run off of a PC and be ported to the system much more easily. But every post I've read on every forum, every tweet I've seen about it, and everyone I've talked to who would otherwise be interested, say the same thing: they were in, saw it was the cloud version, then they were out. It's not like the demand isn't there; people have been clamoring for Kingdom Hearts to come to Switch since 2017. Hell, I'M so desperate for KH on Switch that it's likely I bite the bullet on 1.5+2.5 anyway because I desperately want to replay those games and I'll hope for the best. But it truly makes no sense and it's my opinion that those being cloud versions was actually incredibly counter-intuitive; cheaping out on the project will have the adverse affect.
And it's not even just Kingdom Hearts! Between that, Final Fantasy Pixel Remasters being what they are (with that awful font) only on Steam and Mobile and not on console, the entirety of Strangers In Paradise, there truly appears to be no rhyme or reason as to *why* they do anything they do.
Oh but don't worry, they're open to porting to console! If...
Native PS2 Kingdom Hearts ports to a popular console? Nope.
A sequel (NEO: TWEWY, which I admittedly love to pieces) to a niche DS game that never had a huge following to begin with? Here ya go!
Final Fantasy VI, one of the most beloved SNES games, ported to Switch? We'll see if enough people want it.
Huh? A JRPG where everything is cards for some reason? We thought you'd never ask!
Square Enix gonna Square Enix.
As wonderful as that presentation was, it was interluded by the strange announcement of mainline Kingdom Hearts games coming to Switch. I originally saw the announcement as Kingdom Hearts 1.5+2.5, Kingdom Hearts 2.8 Prologue, and the cloud version of Kingdom Hearts III. I was VERY disappointed to learn that they'd all be cloud versions. Now, if they work for people, that's wonderful; more power to you. But the fact that they even exist at all as cloud versions on Switch is silly. No ifs, ands, or buts about it. And it seems the perception is the same everywhere you go. Kingdom Hearts III Cloud Version I understand, but why aren't the other parts of the collection natively on Switch?
Speculation is that SE decided the benefit wouldn't be worth the cost of porting those versions to Switch, and that the cloud version can run off of a PC and be ported to the system much more easily. But every post I've read on every forum, every tweet I've seen about it, and everyone I've talked to who would otherwise be interested, say the same thing: they were in, saw it was the cloud version, then they were out. It's not like the demand isn't there; people have been clamoring for Kingdom Hearts to come to Switch since 2017. Hell, I'M so desperate for KH on Switch that it's likely I bite the bullet on 1.5+2.5 anyway because I desperately want to replay those games and I'll hope for the best. But it truly makes no sense and it's my opinion that those being cloud versions was actually incredibly counter-intuitive; cheaping out on the project will have the adverse affect.
And it's not even just Kingdom Hearts! Between that, Final Fantasy Pixel Remasters being what they are (with that awful font) only on Steam and Mobile and not on console, the entirety of Strangers In Paradise, there truly appears to be no rhyme or reason as to *why* they do anything they do.
Oh but don't worry, they're open to porting to console! If...
Native PS2 Kingdom Hearts ports to a popular console? Nope.
A sequel (NEO: TWEWY, which I admittedly love to pieces) to a niche DS game that never had a huge following to begin with? Here ya go!
Final Fantasy VI, one of the most beloved SNES games, ported to Switch? We'll see if enough people want it.
Huh? A JRPG where everything is cards for some reason? We thought you'd never ask!
Square Enix gonna Square Enix.